Shipwright/soh/assets/scenes/test_levels/besitu/besitu_scene.h
2023-03-02 15:37:47 +01:00

6 lines
268 B
C

#pragma once
#include "align_asset_macro.h"
#define dbesitu_sceneCollisionHeader_000478 "__OTR__scenes/nonmq/besitu_scene/besitu_sceneCollisionHeader_000478"
static const ALIGN_ASSET(2) char besitu_sceneCollisionHeader_000478[] = dbesitu_sceneCollisionHeader_000478;