Shipwright/soh/assets/scenes/overworld/spot08/spot08_scene.h
2023-03-02 15:37:47 +01:00

100 lines
5.7 KiB
C

#pragma once
#include "align_asset_macro.h"
#define dgZorasFountainIntroCs "__OTR__scenes/nonmq/spot08_scene/gZorasFountainIntroCs"
static const ALIGN_ASSET(2) char gZorasFountainIntroCs[] = dgZorasFountainIntroCs;
#define dspot08_sceneCollisionHeader_002CE0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneCollisionHeader_002CE0"
static const ALIGN_ASSET(2) char spot08_sceneCollisionHeader_002CE0[] = dspot08_sceneCollisionHeader_002CE0;
#define dspot08_sceneTex_0081A0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_0081A0"
static const ALIGN_ASSET(2) char spot08_sceneTex_0081A0[] = dspot08_sceneTex_0081A0;
#define dspot08_sceneTLUT_004CC0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTLUT_004CC0"
static const ALIGN_ASSET(2) char spot08_sceneTLUT_004CC0[] = dspot08_sceneTLUT_004CC0;
#define dspot08_sceneTex_0069A0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_0069A0"
static const ALIGN_ASSET(2) char spot08_sceneTex_0069A0[] = dspot08_sceneTex_0069A0;
#define dspot08_sceneTex_0109A0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_0109A0"
static const ALIGN_ASSET(2) char spot08_sceneTex_0109A0[] = dspot08_sceneTex_0109A0;
#define dspot08_sceneTex_004DA0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_004DA0"
static const ALIGN_ASSET(2) char spot08_sceneTex_004DA0[] = dspot08_sceneTex_004DA0;
#define dspot08_sceneTex_00B9A0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_00B9A0"
static const ALIGN_ASSET(2) char spot08_sceneTex_00B9A0[] = dspot08_sceneTex_00B9A0;
#define dspot08_sceneTLUT_004D38 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTLUT_004D38"
static const ALIGN_ASSET(2) char spot08_sceneTLUT_004D38[] = dspot08_sceneTLUT_004D38;
#define dspot08_sceneTex_00A9A0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_00A9A0"
static const ALIGN_ASSET(2) char spot08_sceneTex_00A9A0[] = dspot08_sceneTex_00A9A0;
#define dspot08_sceneTex_005DA0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_005DA0"
static const ALIGN_ASSET(2) char spot08_sceneTex_005DA0[] = dspot08_sceneTex_005DA0;
#define dspot08_sceneTex_00D1A0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_00D1A0"
static const ALIGN_ASSET(2) char spot08_sceneTex_00D1A0[] = dspot08_sceneTex_00D1A0;
#define dspot08_sceneTex_00C1A0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_00C1A0"
static const ALIGN_ASSET(2) char spot08_sceneTex_00C1A0[] = dspot08_sceneTex_00C1A0;
#define dspot08_sceneTex_010AA0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_010AA0"
static const ALIGN_ASSET(2) char spot08_sceneTex_010AA0[] = dspot08_sceneTex_010AA0;
#define dspot08_sceneTex_0061A0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_0061A0"
static const ALIGN_ASSET(2) char spot08_sceneTex_0061A0[] = dspot08_sceneTex_0061A0;
#define dspot08_sceneTex_010EA0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_010EA0"
static const ALIGN_ASSET(2) char spot08_sceneTex_010EA0[] = dspot08_sceneTex_010EA0;
#define dspot08_sceneTex_00B1A0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_00B1A0"
static const ALIGN_ASSET(2) char spot08_sceneTex_00B1A0[] = dspot08_sceneTex_00B1A0;
#define dspot08_sceneTLUT_004D10 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTLUT_004D10"
static const ALIGN_ASSET(2) char spot08_sceneTLUT_004D10[] = dspot08_sceneTLUT_004D10;
#define dspot08_sceneTex_00F1A0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_00F1A0"
static const ALIGN_ASSET(2) char spot08_sceneTex_00F1A0[] = dspot08_sceneTex_00F1A0;
#define dspot08_sceneTLUT_004D60 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTLUT_004D60"
static const ALIGN_ASSET(2) char spot08_sceneTLUT_004D60[] = dspot08_sceneTLUT_004D60;
#define dspot08_sceneTex_00A1A0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_00A1A0"
static const ALIGN_ASSET(2) char spot08_sceneTex_00A1A0[] = dspot08_sceneTex_00A1A0;
#define dspot08_sceneTLUT_004CE8 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTLUT_004CE8"
static const ALIGN_ASSET(2) char spot08_sceneTLUT_004CE8[] = dspot08_sceneTLUT_004CE8;
#define dspot08_sceneTex_00E1A0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_00E1A0"
static const ALIGN_ASSET(2) char spot08_sceneTex_00E1A0[] = dspot08_sceneTex_00E1A0;
#define dspot08_sceneTex_0091A0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_0091A0"
static const ALIGN_ASSET(2) char spot08_sceneTex_0091A0[] = dspot08_sceneTex_0091A0;
#define dspot08_sceneTex_0101A0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_0101A0"
static const ALIGN_ASSET(2) char spot08_sceneTex_0101A0[] = dspot08_sceneTex_0101A0;
#define dspot08_sceneTex_00F9A0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_00F9A0"
static const ALIGN_ASSET(2) char spot08_sceneTex_00F9A0[] = dspot08_sceneTex_00F9A0;
#define dspot08_sceneTLUT_004D80 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTLUT_004D80"
static const ALIGN_ASSET(2) char spot08_sceneTLUT_004D80[] = dspot08_sceneTLUT_004D80;
#define dspot08_sceneTex_0089A0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_0089A0"
static const ALIGN_ASSET(2) char spot08_sceneTex_0089A0[] = dspot08_sceneTex_0089A0;
#define dspot08_sceneTex_0071A0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneTex_0071A0"
static const ALIGN_ASSET(2) char spot08_sceneTex_0071A0[] = dspot08_sceneTex_0071A0;
#define dspot08_sceneCollisionHeader_002CE0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneCollisionHeader_002CE0"
#define dspot08_sceneCollisionHeader_002CE0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneCollisionHeader_002CE0"
#define dspot08_sceneCollisionHeader_002CE0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneCollisionHeader_002CE0"
#define dspot08_sceneCollisionHeader_002CE0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneCollisionHeader_002CE0"
#define dspot08_sceneCollisionHeader_002CE0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneCollisionHeader_002CE0"