Shipwright/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_17.h
2023-03-02 15:37:47 +01:00

42 lines
2.5 KiB
C

#pragma once
#include "align_asset_macro.h"
#define djyasinzou_room_17DL_000980 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_17DL_000980"
static const ALIGN_ASSET(2) char jyasinzou_room_17DL_000980[] = djyasinzou_room_17DL_000980;
#define djyasinzou_room_17Tex_006650 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_17Tex_006650"
static const ALIGN_ASSET(2) char jyasinzou_room_17Tex_006650[] = djyasinzou_room_17Tex_006650;
#define djyasinzou_room_17Tex_007A50 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_17Tex_007A50"
static const ALIGN_ASSET(2) char jyasinzou_room_17Tex_007A50[] = djyasinzou_room_17Tex_007A50;
#define djyasinzou_room_17Tex_008250 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_17Tex_008250"
static const ALIGN_ASSET(2) char jyasinzou_room_17Tex_008250[] = djyasinzou_room_17Tex_008250;
#define djyasinzou_room_17Tex_008E50 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_17Tex_008E50"
static const ALIGN_ASSET(2) char jyasinzou_room_17Tex_008E50[] = djyasinzou_room_17Tex_008E50;
#define djyasinzou_room_17DL_0011F0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_17DL_0011F0"
static const ALIGN_ASSET(2) char jyasinzou_room_17DL_0011F0[] = djyasinzou_room_17DL_0011F0;
#define djyasinzou_room_17Tex_005E50 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_17Tex_005E50"
static const ALIGN_ASSET(2) char jyasinzou_room_17Tex_005E50[] = djyasinzou_room_17Tex_005E50;
#define djyasinzou_room_17DL_001850 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_17DL_001850"
static const ALIGN_ASSET(2) char jyasinzou_room_17DL_001850[] = djyasinzou_room_17DL_001850;
#define djyasinzou_room_17Tex_008A50 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_17Tex_008A50"
static const ALIGN_ASSET(2) char jyasinzou_room_17Tex_008A50[] = djyasinzou_room_17Tex_008A50;
#define djyasinzou_room_17Tex_006E50 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_17Tex_006E50"
static const ALIGN_ASSET(2) char jyasinzou_room_17Tex_006E50[] = djyasinzou_room_17Tex_006E50;
#define djyasinzou_room_17DL_003258 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_17DL_003258"
static const ALIGN_ASSET(2) char jyasinzou_room_17DL_003258[] = djyasinzou_room_17DL_003258;
#define djyasinzou_room_17Tex_007250 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_17Tex_007250"
static const ALIGN_ASSET(2) char jyasinzou_room_17Tex_007250[] = djyasinzou_room_17Tex_007250;
#define djyasinzou_room_17DL_005D38 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_17DL_005D38"
static const ALIGN_ASSET(2) char jyasinzou_room_17DL_005D38[] = djyasinzou_room_17DL_005D38;