Shipwright/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_11.h
2023-03-02 15:37:47 +01:00

12 lines
633 B
C

#pragma once
#include "align_asset_macro.h"
#define djyasinzou_room_11DL_000E40 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_11DL_000E40"
static const ALIGN_ASSET(2) char jyasinzou_room_11DL_000E40[] = djyasinzou_room_11DL_000E40;
#define djyasinzou_room_11DL_000530 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_11DL_000530"
static const ALIGN_ASSET(2) char jyasinzou_room_11DL_000530[] = djyasinzou_room_11DL_000530;
#define djyasinzou_room_11Tex_000780 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_11Tex_000780"
static const ALIGN_ASSET(2) char jyasinzou_room_11Tex_000780[] = djyasinzou_room_11Tex_000780;