Shipwright/soh/assets/scenes/dungeons/gerudoway/gerudoway_scene.h
2023-03-02 15:37:47 +01:00

39 lines
2.4 KiB
C

#pragma once
#include "align_asset_macro.h"
#define dgThievesHideoutNightEntranceTex "__OTR__scenes/nonmq/gerudoway_scene/gThievesHideoutNightEntranceTex"
static const ALIGN_ASSET(2) char gThievesHideoutNightEntranceTex[] = dgThievesHideoutNightEntranceTex;
#define dgThievesHideoutDayEntranceTex "__OTR__scenes/nonmq/gerudoway_scene/gThievesHideoutDayEntranceTex"
static const ALIGN_ASSET(2) char gThievesHideoutDayEntranceTex[] = dgThievesHideoutDayEntranceTex;
#define dgerudoway_sceneCollisionHeader_0074EC "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneCollisionHeader_0074EC"
static const ALIGN_ASSET(2) char gerudoway_sceneCollisionHeader_0074EC[] = dgerudoway_sceneCollisionHeader_0074EC;
#define dgerudoway_sceneTex_009D20 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_009D20"
static const ALIGN_ASSET(2) char gerudoway_sceneTex_009D20[] = dgerudoway_sceneTex_009D20;
#define dgerudoway_sceneTex_00A920 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_00A920"
static const ALIGN_ASSET(2) char gerudoway_sceneTex_00A920[] = dgerudoway_sceneTex_00A920;
#define dgerudoway_sceneTex_00A520 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_00A520"
static const ALIGN_ASSET(2) char gerudoway_sceneTex_00A520[] = dgerudoway_sceneTex_00A520;
#define dgerudoway_sceneTex_009520 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_009520"
static const ALIGN_ASSET(2) char gerudoway_sceneTex_009520[] = dgerudoway_sceneTex_009520;
#define dgerudoway_sceneTex_007520 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_007520"
static const ALIGN_ASSET(2) char gerudoway_sceneTex_007520[] = dgerudoway_sceneTex_007520;
#define dgerudoway_sceneTex_008520 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_008520"
static const ALIGN_ASSET(2) char gerudoway_sceneTex_008520[] = dgerudoway_sceneTex_008520;
#define dgerudoway_sceneTex_008D20 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_008D20"
static const ALIGN_ASSET(2) char gerudoway_sceneTex_008D20[] = dgerudoway_sceneTex_008D20;
#define dgerudoway_sceneTex_00D120 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_00D120"
static const ALIGN_ASSET(2) char gerudoway_sceneTex_00D120[] = dgerudoway_sceneTex_00D120;
#define dgerudoway_sceneTex_00C120 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_00C120"
static const ALIGN_ASSET(2) char gerudoway_sceneTex_00C120[] = dgerudoway_sceneTex_00C120;