Shipwright/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_1.h
2023-03-02 15:37:47 +01:00

48 lines
2.9 KiB
C

#pragma once
#include "align_asset_macro.h"
#define dgerudoway_room_1DL_001A60 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_1DL_001A60"
static const ALIGN_ASSET(2) char gerudoway_room_1DL_001A60[] = dgerudoway_room_1DL_001A60;
#define dgerudoway_room_1DL_006C80 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_1DL_006C80"
static const ALIGN_ASSET(2) char gerudoway_room_1DL_006C80[] = dgerudoway_room_1DL_006C80;
#define dgerudoway_room_1DL_001D70 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_1DL_001D70"
static const ALIGN_ASSET(2) char gerudoway_room_1DL_001D70[] = dgerudoway_room_1DL_001D70;
#define dgerudoway_room_1DL_006F00 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_1DL_006F00"
static const ALIGN_ASSET(2) char gerudoway_room_1DL_006F00[] = dgerudoway_room_1DL_006F00;
#define dgerudoway_room_1DL_002EC8 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_1DL_002EC8"
static const ALIGN_ASSET(2) char gerudoway_room_1DL_002EC8[] = dgerudoway_room_1DL_002EC8;
#define dgerudoway_room_1Tex_005710 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_1Tex_005710"
static const ALIGN_ASSET(2) char gerudoway_room_1Tex_005710[] = dgerudoway_room_1Tex_005710;
#define dgerudoway_room_1Tex_003F10 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_1Tex_003F10"
static const ALIGN_ASSET(2) char gerudoway_room_1Tex_003F10[] = dgerudoway_room_1Tex_003F10;
#define dgerudoway_room_1Tex_003710 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_1Tex_003710"
static const ALIGN_ASSET(2) char gerudoway_room_1Tex_003710[] = dgerudoway_room_1Tex_003710;
#define dgerudoway_room_1Tex_004710 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_1Tex_004710"
static const ALIGN_ASSET(2) char gerudoway_room_1Tex_004710[] = dgerudoway_room_1Tex_004710;
#define dgerudoway_room_1DL_0071B8 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_1DL_0071B8"
static const ALIGN_ASSET(2) char gerudoway_room_1DL_0071B8[] = dgerudoway_room_1DL_0071B8;
#define dgerudoway_room_1DL_001178 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_1DL_001178"
static const ALIGN_ASSET(2) char gerudoway_room_1DL_001178[] = dgerudoway_room_1DL_001178;
#define dgerudoway_room_1DL_001710 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_1DL_001710"
static const ALIGN_ASSET(2) char gerudoway_room_1DL_001710[] = dgerudoway_room_1DL_001710;
#define dgerudoway_room_1Tex_006310 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_1Tex_006310"
static const ALIGN_ASSET(2) char gerudoway_room_1Tex_006310[] = dgerudoway_room_1Tex_006310;
#define dgerudoway_room_1Tex_005B10 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_1Tex_005B10"
static const ALIGN_ASSET(2) char gerudoway_room_1Tex_005B10[] = dgerudoway_room_1Tex_005B10;
#define dgerudoway_room_1DL_000B90 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_1DL_000B90"
static const ALIGN_ASSET(2) char gerudoway_room_1DL_000B90[] = dgerudoway_room_1DL_000B90;