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39 lines
2.1 KiB
C
39 lines
2.1 KiB
C
#pragma once
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#include "align_asset_macro.h"
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#define dganon_room_9DL_001F08 "__OTR__scenes/nonmq/ganon_scene/ganon_room_9DL_001F08"
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static const ALIGN_ASSET(2) char ganon_room_9DL_001F08[] = dganon_room_9DL_001F08;
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#define dganon_room_9Tex_004D20 "__OTR__scenes/nonmq/ganon_scene/ganon_room_9Tex_004D20"
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static const ALIGN_ASSET(2) char ganon_room_9Tex_004D20[] = dganon_room_9Tex_004D20;
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#define dganon_room_9Tex_003D20 "__OTR__scenes/nonmq/ganon_scene/ganon_room_9Tex_003D20"
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static const ALIGN_ASSET(2) char ganon_room_9Tex_003D20[] = dganon_room_9Tex_003D20;
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#define dganon_room_9Tex_002120 "__OTR__scenes/nonmq/ganon_scene/ganon_room_9Tex_002120"
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static const ALIGN_ASSET(2) char ganon_room_9Tex_002120[] = dganon_room_9Tex_002120;
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#define dganon_room_9Tex_005120 "__OTR__scenes/nonmq/ganon_scene/ganon_room_9Tex_005120"
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static const ALIGN_ASSET(2) char ganon_room_9Tex_005120[] = dganon_room_9Tex_005120;
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#define dganon_room_9Tex_002920 "__OTR__scenes/nonmq/ganon_scene/ganon_room_9Tex_002920"
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static const ALIGN_ASSET(2) char ganon_room_9Tex_002920[] = dganon_room_9Tex_002920;
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#define dganon_room_9TLUT_001F18 "__OTR__scenes/nonmq/ganon_scene/ganon_room_9TLUT_001F18"
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static const ALIGN_ASSET(2) char ganon_room_9TLUT_001F18[] = dganon_room_9TLUT_001F18;
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#define dganon_room_9Tex_004520 "__OTR__scenes/nonmq/ganon_scene/ganon_room_9Tex_004520"
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static const ALIGN_ASSET(2) char ganon_room_9Tex_004520[] = dganon_room_9Tex_004520;
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#define dganon_room_9Tex_002D20 "__OTR__scenes/nonmq/ganon_scene/ganon_room_9Tex_002D20"
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static const ALIGN_ASSET(2) char ganon_room_9Tex_002D20[] = dganon_room_9Tex_002D20;
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#define dganon_room_9Tex_003120 "__OTR__scenes/nonmq/ganon_scene/ganon_room_9Tex_003120"
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static const ALIGN_ASSET(2) char ganon_room_9Tex_003120[] = dganon_room_9Tex_003120;
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#define dganon_room_9Tex_003520 "__OTR__scenes/nonmq/ganon_scene/ganon_room_9Tex_003520"
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static const ALIGN_ASSET(2) char ganon_room_9Tex_003520[] = dganon_room_9Tex_003520;
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#define dganon_room_9Tex_003920 "__OTR__scenes/nonmq/ganon_scene/ganon_room_9Tex_003920"
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static const ALIGN_ASSET(2) char ganon_room_9Tex_003920[] = dganon_room_9Tex_003920; |