Shipwright/soh/assets/objects/object_trap/object_trap.h
2023-03-02 15:37:47 +01:00

24 lines
1.2 KiB
C

#pragma once
#include "align_asset_macro.h"
#define dgSlidingBladeTrapTex_0000 "__OTR__objects/object_trap/gSlidingBladeTrapTex_0000"
static const ALIGN_ASSET(2) char gSlidingBladeTrapTex_0000[] = dgSlidingBladeTrapTex_0000;
#define dgSlidingBladeTrapBoltsTex "__OTR__objects/object_trap/gSlidingBladeTrapBoltsTex"
static const ALIGN_ASSET(2) char gSlidingBladeTrapBoltsTex[] = dgSlidingBladeTrapBoltsTex;
#define dgSlidingBladeTrapGradientTex "__OTR__objects/object_trap/gSlidingBladeTrapGradientTex"
static const ALIGN_ASSET(2) char gSlidingBladeTrapGradientTex[] = dgSlidingBladeTrapGradientTex;
#define dgLandmineBillboardTex "__OTR__objects/object_trap/gLandmineBillboardTex"
static const ALIGN_ASSET(2) char gLandmineBillboardTex[] = dgLandmineBillboardTex;
#define dgSlidingBladeTrapDL "__OTR__objects/object_trap/gSlidingBladeTrapDL"
static const ALIGN_ASSET(2) char gSlidingBladeTrapDL[] = dgSlidingBladeTrapDL;
#define dgLandmineBillboardDL "__OTR__objects/object_trap/gLandmineBillboardDL"
static const ALIGN_ASSET(2) char gLandmineBillboardDL[] = dgLandmineBillboardDL;
#define dgUnusedSpikeDL "__OTR__objects/object_trap/gUnusedSpikeDL"
static const ALIGN_ASSET(2) char gUnusedSpikeDL[] = dgUnusedSpikeDL;