Shipwright/soh/assets/objects/object_mo/object_mo.h
2023-03-02 15:37:47 +01:00

189 lines
10 KiB
C

#pragma once
#include "align_asset_macro.h"
#define dgMorphaTitleCardTex "__OTR__objects/object_mo/gMorphaTitleCardTex"
static const ALIGN_ASSET(2) char gMorphaTitleCardTex[] = dgMorphaTitleCardTex;
#define dgMorphaCoreMembraneDL "__OTR__objects/object_mo/gMorphaCoreMembraneDL"
static const ALIGN_ASSET(2) char gMorphaCoreMembraneDL[] = dgMorphaCoreMembraneDL;
#define dgMorphaCoreNucleusDL "__OTR__objects/object_mo/gMorphaCoreNucleusDL"
static const ALIGN_ASSET(2) char gMorphaCoreNucleusDL[] = dgMorphaCoreNucleusDL;
#define dgMorphaTentacleBaseDL "__OTR__objects/object_mo/gMorphaTentacleBaseDL"
static const ALIGN_ASSET(2) char gMorphaTentacleBaseDL[] = dgMorphaTentacleBaseDL;
#define dgMorphaTentaclePart0DL "__OTR__objects/object_mo/gMorphaTentaclePart0DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart0DL[] = dgMorphaTentaclePart0DL;
#define dgMorphaTentaclePart1DL "__OTR__objects/object_mo/gMorphaTentaclePart1DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart1DL[] = dgMorphaTentaclePart1DL;
#define dgMorphaTentaclePart2DL "__OTR__objects/object_mo/gMorphaTentaclePart2DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart2DL[] = dgMorphaTentaclePart2DL;
#define dgMorphaTentaclePart3DL "__OTR__objects/object_mo/gMorphaTentaclePart3DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart3DL[] = dgMorphaTentaclePart3DL;
#define dgMorphaTentaclePart4DL "__OTR__objects/object_mo/gMorphaTentaclePart4DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart4DL[] = dgMorphaTentaclePart4DL;
#define dgMorphaTentaclePart5DL "__OTR__objects/object_mo/gMorphaTentaclePart5DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart5DL[] = dgMorphaTentaclePart5DL;
#define dgMorphaTentaclePart6DL "__OTR__objects/object_mo/gMorphaTentaclePart6DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart6DL[] = dgMorphaTentaclePart6DL;
#define dgMorphaTentaclePart7DL "__OTR__objects/object_mo/gMorphaTentaclePart7DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart7DL[] = dgMorphaTentaclePart7DL;
#define dgMorphaTentaclePart8DL "__OTR__objects/object_mo/gMorphaTentaclePart8DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart8DL[] = dgMorphaTentaclePart8DL;
#define dgMorphaTentaclePart9DL "__OTR__objects/object_mo/gMorphaTentaclePart9DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart9DL[] = dgMorphaTentaclePart9DL;
#define dgMorphaTentaclePart10DL "__OTR__objects/object_mo/gMorphaTentaclePart10DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart10DL[] = dgMorphaTentaclePart10DL;
#define dgMorphaTentaclePart11DL "__OTR__objects/object_mo/gMorphaTentaclePart11DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart11DL[] = dgMorphaTentaclePart11DL;
#define dgMorphaTentaclePart12DL "__OTR__objects/object_mo/gMorphaTentaclePart12DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart12DL[] = dgMorphaTentaclePart12DL;
#define dgMorphaTentaclePart13DL "__OTR__objects/object_mo/gMorphaTentaclePart13DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart13DL[] = dgMorphaTentaclePart13DL;
#define dgMorphaTentaclePart14DL "__OTR__objects/object_mo/gMorphaTentaclePart14DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart14DL[] = dgMorphaTentaclePart14DL;
#define dgMorphaTentaclePart15DL "__OTR__objects/object_mo/gMorphaTentaclePart15DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart15DL[] = dgMorphaTentaclePart15DL;
#define dgMorphaTentaclePart16DL "__OTR__objects/object_mo/gMorphaTentaclePart16DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart16DL[] = dgMorphaTentaclePart16DL;
#define dgMorphaTentaclePart17DL "__OTR__objects/object_mo/gMorphaTentaclePart17DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart17DL[] = dgMorphaTentaclePart17DL;
#define dgMorphaTentaclePart18DL "__OTR__objects/object_mo/gMorphaTentaclePart18DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart18DL[] = dgMorphaTentaclePart18DL;
#define dgMorphaTentaclePart19DL "__OTR__objects/object_mo/gMorphaTentaclePart19DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart19DL[] = dgMorphaTentaclePart19DL;
#define dgMorphaTentaclePart20DL "__OTR__objects/object_mo/gMorphaTentaclePart20DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart20DL[] = dgMorphaTentaclePart20DL;
#define dgMorphaTentaclePart21DL "__OTR__objects/object_mo/gMorphaTentaclePart21DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart21DL[] = dgMorphaTentaclePart21DL;
#define dgMorphaTentaclePart22DL "__OTR__objects/object_mo/gMorphaTentaclePart22DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart22DL[] = dgMorphaTentaclePart22DL;
#define dgMorphaTentaclePart23DL "__OTR__objects/object_mo/gMorphaTentaclePart23DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart23DL[] = dgMorphaTentaclePart23DL;
#define dgMorphaTentaclePart24DL "__OTR__objects/object_mo/gMorphaTentaclePart24DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart24DL[] = dgMorphaTentaclePart24DL;
#define dgMorphaTentaclePart25DL "__OTR__objects/object_mo/gMorphaTentaclePart25DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart25DL[] = dgMorphaTentaclePart25DL;
#define dgMorphaTentaclePart26DL "__OTR__objects/object_mo/gMorphaTentaclePart26DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart26DL[] = dgMorphaTentaclePart26DL;
#define dgMorphaTentaclePart27DL "__OTR__objects/object_mo/gMorphaTentaclePart27DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart27DL[] = dgMorphaTentaclePart27DL;
#define dgMorphaTentaclePart28DL "__OTR__objects/object_mo/gMorphaTentaclePart28DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart28DL[] = dgMorphaTentaclePart28DL;
#define dgMorphaTentaclePart29DL "__OTR__objects/object_mo/gMorphaTentaclePart29DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart29DL[] = dgMorphaTentaclePart29DL;
#define dgMorphaTentaclePart30DL "__OTR__objects/object_mo/gMorphaTentaclePart30DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart30DL[] = dgMorphaTentaclePart30DL;
#define dgMorphaTentaclePart31DL "__OTR__objects/object_mo/gMorphaTentaclePart31DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart31DL[] = dgMorphaTentaclePart31DL;
#define dgMorphaTentaclePart32DL "__OTR__objects/object_mo/gMorphaTentaclePart32DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart32DL[] = dgMorphaTentaclePart32DL;
#define dgMorphaTentaclePart33DL "__OTR__objects/object_mo/gMorphaTentaclePart33DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart33DL[] = dgMorphaTentaclePart33DL;
#define dgMorphaTentaclePart34DL "__OTR__objects/object_mo/gMorphaTentaclePart34DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart34DL[] = dgMorphaTentaclePart34DL;
#define dgMorphaTentaclePart35DL "__OTR__objects/object_mo/gMorphaTentaclePart35DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart35DL[] = dgMorphaTentaclePart35DL;
#define dgMorphaTentaclePart36DL "__OTR__objects/object_mo/gMorphaTentaclePart36DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart36DL[] = dgMorphaTentaclePart36DL;
#define dgMorphaTentaclePart37DL "__OTR__objects/object_mo/gMorphaTentaclePart37DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart37DL[] = dgMorphaTentaclePart37DL;
#define dgMorphaTentaclePart38DL "__OTR__objects/object_mo/gMorphaTentaclePart38DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart38DL[] = dgMorphaTentaclePart38DL;
#define dgMorphaTentaclePart39DL "__OTR__objects/object_mo/gMorphaTentaclePart39DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart39DL[] = dgMorphaTentaclePart39DL;
#define dgMorphaTentaclePart40DL "__OTR__objects/object_mo/gMorphaTentaclePart40DL"
static const ALIGN_ASSET(2) char gMorphaTentaclePart40DL[] = dgMorphaTentaclePart40DL;
#define dgMorphaWaterTex "__OTR__objects/object_mo/gMorphaWaterTex"
static const ALIGN_ASSET(2) char gMorphaWaterTex[] = dgMorphaWaterTex;
#define dgMorphaBubbleDL "__OTR__objects/object_mo/gMorphaBubbleDL"
static const ALIGN_ASSET(2) char gMorphaBubbleDL[] = dgMorphaBubbleDL;
#define dgMorphaDropletMaterialDL "__OTR__objects/object_mo/gMorphaDropletMaterialDL"
static const ALIGN_ASSET(2) char gMorphaDropletMaterialDL[] = dgMorphaDropletMaterialDL;
#define dgMorphaDropletModelDL "__OTR__objects/object_mo/gMorphaDropletModelDL"
static const ALIGN_ASSET(2) char gMorphaDropletModelDL[] = dgMorphaDropletModelDL;
#define dgMorphaWetSpotModelDL "__OTR__objects/object_mo/gMorphaWetSpotModelDL"
static const ALIGN_ASSET(2) char gMorphaWetSpotModelDL[] = dgMorphaWetSpotModelDL;
#define dgMorphaWaterDL "__OTR__objects/object_mo/gMorphaWaterDL"
static const ALIGN_ASSET(2) char gMorphaWaterDL[] = dgMorphaWaterDL;
#define dgMorphaDL_000550 "__OTR__objects/object_mo/gMorphaDL_000550"
static const ALIGN_ASSET(2) char gMorphaDL_000550[] = dgMorphaDL_000550;
#define dgMorphaDL_000EC0 "__OTR__objects/object_mo/gMorphaDL_000EC0"
static const ALIGN_ASSET(2) char gMorphaDL_000EC0[] = dgMorphaDL_000EC0;
#define dgMorphaDL_000EF8 "__OTR__objects/object_mo/gMorphaDL_000EF8"
static const ALIGN_ASSET(2) char gMorphaDL_000EF8[] = dgMorphaDL_000EF8;
#define dgMorphaDL_007BF8 "__OTR__objects/object_mo/gMorphaDL_007BF8"
static const ALIGN_ASSET(2) char gMorphaDL_007BF8[] = dgMorphaDL_007BF8;
#define dgMorphaVtx_006938 "__OTR__objects/object_mo/gMorphaVtx_006938"
static const ALIGN_ASSET(2) char gMorphaVtx_006938[] = dgMorphaVtx_006938;
#define dgMorphaVtx_007BB8 "__OTR__objects/object_mo/gMorphaVtx_007BB8"
static const ALIGN_ASSET(2) char gMorphaVtx_007BB8[] = dgMorphaVtx_007BB8;
#define dobject_moTex_004D20 "__OTR__objects/object_mo/object_moTex_004D20"
static const ALIGN_ASSET(2) char object_moTex_004D20[] = dobject_moTex_004D20;
#define dobject_moTex_005D20 "__OTR__objects/object_mo/object_moTex_005D20"
static const ALIGN_ASSET(2) char object_moTex_005D20[] = dobject_moTex_005D20;
#define dobject_moTex_005520 "__OTR__objects/object_mo/object_moTex_005520"
static const ALIGN_ASSET(2) char object_moTex_005520[] = dobject_moTex_005520;
#define dobject_moTex_000000 "__OTR__objects/object_mo/object_moTex_000000"
static const ALIGN_ASSET(2) char object_moTex_000000[] = dobject_moTex_000000;
#define dobject_moTex_000680 "__OTR__objects/object_mo/object_moTex_000680"
static const ALIGN_ASSET(2) char object_moTex_000680[] = dobject_moTex_000680;