![]() * FallImpactInfo & AnimSfx stuff * IA function naming & Player_UseItem * ActionChange * Speed modes * Fix build * Misc cleanup * Name Player_Action funcs * PlayerAgeProperties * Most of the Player struct * Update z_player.c --------- Co-authored-by: Garrett Cox <garrettjcox@gmail.com> |
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z_boss_ganon2.c | ||
z_boss_ganon2.h | ||
z_boss_ganon2_data.c |