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https://github.com/HarbourMasters/Shipwright.git
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1a5632e3b5
* Potsanity proof of concept
* Hide pot item cutscenes for very frequent items
* Add 1 new pot to the item pool
* V1 custom pot model
* V2 pot model
* Pushing for help. lol
* Format clean up on added hint_list entries.
Removal of WriteIngameSpoilerLog call that was unneeded.
* THREE_ACTOR_PARAMS -> TWO_ACTOR_PARAMS and hints in a loop
* Lost woods pots logic
* Realign Pot Checklist in Location_list.cpp
* Correcting some values and adding Master Quest pots.
* Remove vanilla placements
* Re-order enums + start hints per region
* Fix build
* Break up shuffle pot options to dungeon/overworld/all
* Fixes
* Prepare default pot contents, fix/add dungeons
* Fix dungeon/overworld only settings
* Updates to Parameters and RHT information
* Remove unused hints
* Add proper check tracker entry exclusion
* Tweak items to skip cutscenes for
* Vanilla Drop List
* Update magic to blue rupees
* After merge fixes
* Fix Ganondorf's Lair pots
* Fix check tracker + minor stuff
* Unlock early GBK door
* Minor fixes
* More minor stuff and start of logic entries
* Fix TWO_ACTOR_PARAMS overlap between pots
* De-dupe defines
* Add missing water trial pot
* Update to develop-rando
* VBify pots progress
* Cleanup and fixes
* Overworld logic done
* Cleanup and fix item00 queues
* Implement skipping cutscenes for common items
* Revert "Implement skipping cutscenes for common items"
This reverts commit
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.. | ||
gameplay_dangeon_keep | ||
object_boss_soul | ||
object_box | ||
object_gi_fishing_pole | ||
object_mag | ||
object_mystery_item | ||
object_ocarina_a_button | ||
object_ocarina_c_down_button | ||
object_ocarina_c_left_button | ||
object_ocarina_c_right_button | ||
object_ocarina_c_up_button | ||
object_triforce_completed | ||
object_triforce_piece_0 | ||
object_triforce_piece_1 | ||
object_triforce_piece_2 |