mirror of
https://github.com/HarbourMasters/Shipwright.git
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e42b18cf71
* Fixed soh filters * add more makefile changes * almost ready * more updates * update * update * Update Makefiles to handle both platforms * Allow for overriding the CXX and CC executables * Restore original structure while supporting custom CXX flags * Remove some platform specific libs * Dynamic target name * Make X11 paths package-agnostic * Remove changes to `gfx_opengl.cpp` * Use OpenGL2 on MacOS instead of OpenGL3 * make it actually render something * render at least the first texture, still need to figure out the second one * Let’s use OpenGL 3 again * maybe this works to get the right texture? link's eyes still look off a bit * did this work? * set the platform to macos * actual numbers are right, but logic is ugly XXX/TODO, i know * add zlib to ldflags for ZAPDUtils * A bit of cleanup * Revert unneeded changes * Remove GL_CHECK * Fix issues with z64 branch * use an std::map instead of a giant array * three point filter fix (#2) * Fix mac compilation * fix audio for 64 bit * revert audio heap size, keep bigger pools * Add more Apple specific checks to our modifications * Add building instructions for macOS * Remove unecessary step from building instructions * Add missing SDL2 & GLEW to Linux LDLIBS * Update BUILDING.md Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com> * Update soh/.gitignore to include other arch binaries Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com> * Use right platform name for debugging window Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com> * Fix stormlib on macos (arm64) * Simplify some of the ifdef checks * Revert an older no longer necessary fix * Remove remaining unecessary deviations * Update building instructions after StormLib changes * Feature: Use OpenGL 4.1 (#1) * Further tweak the BUILDING * Tidy up * reword -j message * Add Jenkins CI Support (#2) * Fix type issues * add target <appbundle> and <filledappbundle> add makefile targets to create an .app `filledappbundle` creates the target with the .otr included this should perhaps be moved to Application Support though * pull gcc's rpath from otool output * move make target to the end so it's not default * Add Jenkins and make exe in par with other platforms * Actually save build artefacts * Fix artefact path * Remove x11 mentions and linking (not used) * Update building instructions for generating app * use appsupport directory * Add new app icon * Update target to match macOS types * Update more audio types * fix null deref in Audio_PlayFanfare * Remove old import from z64 * address final nit with apple ifdefs Co-authored-by: KiritoDev <36680385+KiritoDv@users.noreply.github.com> Co-authored-by: Jeffrey Crowell <github@crowell.biz> Co-authored-by: BountyChocolate123456 <101743444+BountyChocolate123456@users.noreply.github.com>
207 lines
5.7 KiB
C++
207 lines
5.7 KiB
C++
#include "ZRom.h"
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#include "Utils/BitConverter.h"
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#include "Utils/File.h"
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#include "Utils/Directory.h"
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#include "yaz0/yaz0.h"
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#ifdef __linux__
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#include <byteswap.h>
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#endif
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#include <Globals.h>
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namespace fs = std::filesystem;
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#define DMA_ENTRY_SIZE 16
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#if defined(_MSC_VER)
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#define __bswap_32 _byteswap_ulong
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#define bswap_32 _byteswap_ulong
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#endif
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#if defined __APPLE__
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#define __bswap32 __builtin_bswap32
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#define bswap32 __builtin_bswap32
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#endif
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// ROM DMA Table Start
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#define OOT_OFF_NTSC_10_RC 0x7430
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#define OOT_OFF_NTSC_10 0x7430
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#define OOT_OFF_NTSC_11 0x7430
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#define OOT_OFF_PAL_10 0x7950
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#define OOT_OFF_NTSC_12 0x7960
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#define OOT_OFF_PAL_11 0x7950
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#define OOT_OFF_JP_GC 0x7170
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#define OOT_OFF_JP_MQ 0x7170
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#define OOT_OFF_US_GC 0x7170
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#define OOT_OFF_US_MQ 0x7170
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#define OOT_OFF_PAL_GC_DBG1 0x12F70
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#define OOT_OFF_PAL_MQ_DBG 0x12F70
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#define OOT_OFF_PAL_GC_DBG2 0x12F70
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#define OOT_OFF_PAL_GC 0x7170
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#define OOT_OFF_PAL_MQ 0x7170
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#define OOT_OFF_JP_GC_CE 007170
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#define OOT_OFF_CN_IQUE 0xB7A0
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#define OOT_OFF_TW_IQUE 0xB240
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#define MM_OFF_US_10 0x1A500
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#define MM_OFF_JP_10 0x1C110
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#define MM_OFF_JP_11 0x1C050
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#define MM_OFF_DBG 0x24F60
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#define OOT_NTSC_10 0xEC7011B7
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#define OOT_NTSC_11 0xD43DA81F
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#define OOT_NTSC_12 0x693BA2AE
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#define OOT_PAL_10 0xB044B569
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#define OOT_PAL_11 0xB2055FBD
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#define OOT_NTSC_JP_GC_CE 0xF7F52DB8
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#define OOT_NTSC_JP_GC 0xF611F4BA
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#define OOT_NTSC_US_GC 0xF3DD35BA
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#define OOT_PAL_GC 0x09465AC3
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#define OOT_NTSC_JP_MQ 0xF43B45BA
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#define OOT_NTSC_US_MQ 0xF034001A
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#define OOT_PAL_MQ 0x1D4136F3
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#define OOT_PAL_GC_DBG1 0x871E1C92 // 03-21-2002 build
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#define OOT_PAL_GC_DBG2 0x87121EFE // 03-13-2002 build
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#define OOT_PAL_GC_MQ_DBG 0x917D18F6
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#define OOT_IQUE_TW 0x3D81FB3E
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#define OOT_IQUE_CN 0xB1E1E07B
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#define OOT_UNKNOWN 0xFFFFFFFF
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ZRom::ZRom(std::string romPath)
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{
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RomVersion version;
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romData = File::ReadAllBytes(romPath);
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version.crc = BitConverter::ToInt32BE(romData, 0x10);
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switch (version.crc)
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{
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case OOT_NTSC_10:
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version.version = "N64 NTSC 1.0";
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version.listPath = "ntsc_oot.txt";
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version.offset = OOT_OFF_NTSC_10;
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break;
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case OOT_NTSC_11:
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version.version = "N64 NTSC 1.1";
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version.listPath = "ntsc_oot.txt";
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version.offset = OOT_OFF_NTSC_11;
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break;
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case OOT_NTSC_12:
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version.version = "N64 NTSC 1.2";
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version.listPath = "ntsc_oot.txt";
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version.offset = OOT_OFF_NTSC_12;
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break;
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case OOT_PAL_10:
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version.version = "N64 PAL 1.0";
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version.listPath = "pal_oot.txt";
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version.offset = OOT_OFF_PAL_10;
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break;
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case OOT_PAL_11:
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version.version = "N64 PAL 1.1";
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version.listPath = "pal_oot.txt";
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version.offset = OOT_OFF_PAL_11;
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break;
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case OOT_NTSC_JP_GC:
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version.version = "JP GameCube (MQ Disk)";
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version.listPath = "gamecube.txt";
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version.offset = OOT_OFF_JP_GC;
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break;
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case OOT_NTSC_JP_GC_CE:
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version.version = "GameCube (Collectors Edition Disk)";
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version.listPath = "gamecube.txt";
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version.offset = OOT_OFF_JP_GC_CE;
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break;
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case OOT_NTSC_JP_MQ:
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version.version = "JP Master Quest";
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version.listPath = "gamecube.txt";
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version.offset = OOT_OFF_JP_MQ;
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break;
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case OOT_NTSC_US_MQ:
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version.version = "NTSC Master Quest";
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version.listPath = "gamecube.txt";
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version.offset = OOT_OFF_JP_MQ;
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break;
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case OOT_NTSC_US_GC:
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version.version = "NTSC GameCube";
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version.listPath = "gamecube.txt";
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version.offset = OOT_OFF_US_MQ;
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break;
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case OOT_PAL_GC:
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version.version = "PAL GameCube";
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version.listPath = "gamecube_pal.txt";
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version.offset = OOT_OFF_PAL_GC;
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break;
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case OOT_PAL_MQ:
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version.version = "PAL Master Quest";
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version.listPath = "gamecube_pal.txt";
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version.offset = OOT_OFF_PAL_MQ;
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break;
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case OOT_PAL_GC_DBG1:
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version.version = "GameCube Debug 1.0";
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version.listPath = "dbg.txt";
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version.offset = OOT_OFF_PAL_GC_DBG1;
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break;
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case OOT_PAL_GC_DBG2:
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version.version = "GameCube Debug 2.0";
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version.listPath = "dbg.txt";
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version.offset = OOT_OFF_PAL_GC_DBG2;
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break;
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case OOT_PAL_GC_MQ_DBG:
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version.version = "GameCube MQ-Debug";
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version.listPath = "dbg.txt";
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version.offset = OOT_OFF_PAL_MQ_DBG;
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break;
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case OOT_IQUE_CN:
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version.version = "OoT IQue";
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version.listPath = "ique.txt";
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version.offset = OOT_OFF_CN_IQUE;
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break;
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case OOT_IQUE_TW:
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version.version = "TW IQue";
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version.listPath = "ique.txt";
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version.offset = OOT_OFF_TW_IQUE;
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break;
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}
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auto path = StringHelper::Sprintf("%s/%s", Globals::Instance->fileListPath.string().c_str(), version.listPath.c_str());
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auto txt = File::ReadAllText(path);
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std::vector<std::string> lines = StringHelper::Split(txt, "\n");
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std::vector<uint8_t> decompressedData(1);
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for (int i = 0; i < lines.size(); i++)
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{
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lines[i] = StringHelper::Strip(lines[i], "\r");
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const int romOffset = version.offset + (DMA_ENTRY_SIZE * i);
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const int virtStart = BitConverter::ToInt32BE(romData, romOffset + 0);
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const int virtEnd = BitConverter::ToInt32BE(romData, romOffset + 4);
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const int physStart = BitConverter::ToInt32BE(romData, romOffset + 8);
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const int physEnd = BitConverter::ToInt32BE(romData, romOffset + 12);
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const bool compressed = physEnd != 0;
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int size = compressed ? physEnd - physStart : virtEnd - virtStart;
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auto outData = std::vector<uint8_t>();
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outData.resize(size);
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memcpy(outData.data(), romData.data() + physStart, size);
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if (compressed)
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{
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int decSize = virtEnd - virtStart;
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decompressedData = std::vector<uint8_t>();
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decompressedData.resize(decSize);
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yaz0_decode(outData.data(), decompressedData.data(), decSize);
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files[lines[i]] = decompressedData;
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}
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else
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files[lines[i]] = outData;
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//File::WriteAllBytes(StringHelper::Sprintf("baserom/%s", lines[i].c_str()), files[lines[i]]);
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}
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}
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std::vector<uint8_t> ZRom::GetFile(std::string fileName)
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{
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return files[fileName];
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}
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