Shipwright/soh/assets/textures/backgrounds/vr_NSVR_pal_static.h
2023-03-02 15:37:47 +01:00

9 lines
372 B
C

#pragma once
#include "align_asset_macro.h"
#define dgBombchuShopBgTLUT "__OTR__textures/vr_NSVR_pal_static/gBombchuShopBgTLUT"
static const ALIGN_ASSET(2) char gBombchuShopBgTLUT[] = dgBombchuShopBgTLUT;
#define dgBombchuShopBg2TLUT "__OTR__textures/vr_NSVR_pal_static/gBombchuShopBg2TLUT"
static const ALIGN_ASSET(2) char gBombchuShopBg2TLUT[] = dgBombchuShopBg2TLUT;