Shipwright/soh/assets/scenes/test_levels/sutaru/sutaru_scene.h
2023-03-02 15:37:47 +01:00

6 lines
268 B
C

#pragma once
#include "align_asset_macro.h"
#define dsutaru_sceneCollisionHeader_000B78 "__OTR__scenes/nonmq/sutaru_scene/sutaru_sceneCollisionHeader_000B78"
static const ALIGN_ASSET(2) char sutaru_sceneCollisionHeader_000B78[] = dsutaru_sceneCollisionHeader_000B78;