81 lines
2.8 KiB
C++
81 lines
2.8 KiB
C++
#include <algorithm>
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#include <cstdlib>
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#include <cstdio>
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#include <cstring>
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#include <sstream>
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#include <ctime>
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#include "menu.hpp"
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#include "playthrough.hpp"
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#include "randomizer.hpp"
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#include "settings.hpp"
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#include "spoiler_log.hpp"
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#include "location_access.hpp"
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#include <spdlog/spdlog.h>
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#include "../../randomizer/randomizerTypes.h"
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#include <boost_custom/container_hash/hash_32.hpp>
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namespace {
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bool seedChanged;
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uint16_t pastSeedLength;
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std::vector<std::string> presetEntries;
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Option* currentSetting;
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} // namespace
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std::string GenerateRandomizer(std::unordered_map<RandomizerSettingKey, uint8_t> cvarSettings, std::set<RandomizerCheck> excludedLocations, std::set<RandomizerTrick> enabledTricks,
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std::string seedString) {
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srand(time(NULL));
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// if a blank seed was entered, make a random one
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if (seedString.empty()) {
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seedString = std::to_string(rand() % 0xFFFFFFFF);
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} else if (seedString.rfind("seed_testing_count", 0) == 0 && seedString.length() > 18) {
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int count;
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try {
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count = std::stoi(seedString.substr(18), nullptr);
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} catch (std::invalid_argument &e) {
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count = 1;
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} catch (std::out_of_range &e) {
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count = 1;
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}
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Playthrough::Playthrough_Repeat(cvarSettings, excludedLocations, enabledTricks, count);
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return "";
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}
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Settings::seedString = seedString;
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uint32_t seedHash = boost::hash_32<std::string>{}(Settings::seedString);
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Settings::seed = seedHash & 0xFFFFFFFF;
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int ret = Playthrough::Playthrough_Init(Settings::seed, cvarSettings, excludedLocations, enabledTricks);
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if (ret < 0) {
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if (ret == -1) { // Failed to generate after 5 tries
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printf("\n\nFailed to generate after 5 tries.\nPress B to go back to the menu.\nA different seed might be "
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"successful.");
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SPDLOG_DEBUG("\nRANDOMIZATION FAILED COMPLETELY. PLZ FIX\n");
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return "";
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} else {
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printf("\n\nError %d with fill.\nPress Select to exit or B to go back to the menu.\n", ret);
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return "";
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}
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}
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// Restore settings that were set to a specific value for vanilla logic
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if (Settings::Logic.Is(LOGIC_VANILLA)) {
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for (Option* setting : Settings::vanillaLogicDefaults) {
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setting->RestoreDelayedOption();
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}
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Settings::Keysanity.RestoreDelayedOption();
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}
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std::ostringstream fileNameStream;
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for (int i = 0; i < Settings::hashIconIndexes.size(); i++) {
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if (i) {
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fileNameStream << '-';
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}
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if (Settings::hashIconIndexes[i] < 10) {
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fileNameStream << '0';
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}
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fileNameStream << std::to_string(Settings::hashIconIndexes[i]);
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}
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std::string fileName = fileNameStream.str();
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return "./Randomizer/" + fileName + ".json";
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} |