Shipwright/soh/soh/Enhancements
Pepe20129 ccc933c59a
Rando cleanup (#3157)
* Remove 3drando setting descriptions

* Remove 3drando cosmetics

* Remove part of 3drando's menu

* Remove 3drando's music & sfx randomizers

* Remove 3drando's patch system

* Remove 3drando's citra logging

* Remove some of 3drando's custom messages

Some can't be removed (like the ganon la hint) as they are used

* Remove useless params in item_location.cpp

These types of SpoilerCollectionCheck just checked the rand inf corresponding to check and ignored the scene & flags params.

* Remove 3drando's unused check categories

* Remove some of 3drando's menu system

* Remove 3drando's preset system

* Remove some unused settings code

* Remove some unused settings

* Remove some unused ItemLocation params

* Remove SpoilerCollectionCheck::Fishing param
2023-09-10 12:46:35 -05:00
..
audio Fix the preview in voice tab (#3142) 2023-08-25 12:59:16 -05:00
boss-rush Add scene table (#3131) 2023-09-01 11:46:19 -05:00
controls Add Shield Aim Invert X & Y Axis Options (#3055) 2023-08-25 13:00:11 -05:00
cosmetics Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
crowd-control build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
custom-message [Tweak] Update Rando save warning message for new file info screen (#3163) 2023-09-10 12:22:45 -05:00
debugger Sync asset names with decomp documentation (#3153) 2023-09-10 12:21:56 -05:00
game-interactor Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
item-tables Adds OnTransitionEnd hook to GameInteractor, called at the end of a transition after all mid-transition setup is called. (#2635) 2023-04-02 04:47:23 -04:00
randomizer Rando cleanup (#3157) 2023-09-10 12:46:35 -05:00
speechsynthesizer Fix voice compilation (#2571) 2023-03-02 21:58:27 +01:00
tts support for pal 1.1 change language option (#3124) 2023-09-10 12:21:13 -05:00
bootcommands.c tweak: easy pause buffer to track inputs better (#3054) 2023-08-13 11:41:19 -04:00
bootcommands.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
debugconsole.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
debugconsole.h Implement GameInteractor & move CrowdControl and console commands to it (#2358) 2023-01-25 18:13:33 -05:00
enemyrandomizer.cpp Add scene table (#3131) 2023-09-01 11:46:19 -05:00
enemyrandomizer.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
enhancementTypes.h fix warp override mq mode room loads (#3019) 2023-06-18 18:23:06 -04:00
gamecommand.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
gameconsole.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameconsole.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameplaystats.cpp Add scene table (#3131) 2023-09-01 11:46:19 -05:00
gameplaystats.h Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
gameplaystatswindow.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
gfx.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
gfx.h testing out item replacement (#416) 2022-07-11 20:11:07 -04:00
mods.cpp Add OnActorKill & OnEnemyDefeat hooks (#3112) 2023-09-10 12:23:43 -05:00
mods.h Mirrored world enhancement (#1569) 2023-06-13 08:46:15 -04:00
n64_weird_frame_data.inc Add N64 weird frames and OOB Bombchus cvars (#602) 2022-07-06 18:46:01 -04:00
nametag.cpp Actor Nametag System (#3083) 2023-08-20 12:59:23 -05:00
nametag.h Actor Nametag System (#3083) 2023-08-20 12:59:23 -05:00
presets.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
presets.h Add glitch practice cheats (#2570) 2023-08-20 12:57:09 -05:00
savestates_extern.inc [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00
savestates.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
savestates.h Save states (#300) 2022-05-12 13:28:24 -04:00