..
audio
Fix the preview in voice tab ( #3142 )
2023-08-25 12:59:16 -05:00
boss-rush
Add scene table ( #3131 )
2023-09-01 11:46:19 -05:00
controls
Add Shield Aim Invert X & Y Axis Options ( #3055 )
2023-08-25 13:00:11 -05:00
cosmetics
Sync asset names with decomp documentation ( #3153 )
2023-09-10 12:21:56 -05:00
crowd-control
build soh with LUS 1.0.0 ( #2881 )
2023-06-03 15:27:45 -04:00
custom-message
[Tweak] Update Rando save warning message for new file info screen ( #3163 )
2023-09-10 12:22:45 -05:00
debugger
Sync asset names with decomp documentation ( #3153 )
2023-09-10 12:21:56 -05:00
game-interactor
Add OnActorKill & OnEnemyDefeat hooks ( #3112 )
2023-09-10 12:23:43 -05:00
item-tables
Adds OnTransitionEnd
hook to GameInteractor
, called at the end of a transition after all mid-transition setup is called. ( #2635 )
2023-04-02 04:47:23 -04:00
randomizer
Rando cleanup ( #3157 )
2023-09-10 12:46:35 -05:00
speechsynthesizer
Fix voice compilation ( #2571 )
2023-03-02 21:58:27 +01:00
tts
support for pal 1.1 change language option ( #3124 )
2023-09-10 12:21:13 -05:00
bootcommands.c
tweak: easy pause buffer to track inputs better ( #3054 )
2023-08-13 11:41:19 -04:00
bootcommands.h
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
debugconsole.cpp
build soh with LUS 1.0.0 ( #2881 )
2023-06-03 15:27:45 -04:00
debugconsole.h
Implement GameInteractor & move CrowdControl and console commands to it ( #2358 )
2023-01-25 18:13:33 -05:00
enemyrandomizer.cpp
Add scene table ( #3131 )
2023-09-01 11:46:19 -05:00
enemyrandomizer.h
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
enhancementTypes.h
fix warp override mq mode room loads ( #3019 )
2023-06-18 18:23:06 -04:00
gamecommand.h
git subrepo clone https://github.com/HarbourMasters/soh.git
2022-03-22 02:51:23 +01:00
gameconsole.c
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
gameconsole.h
refactor: use LUS 1.0 RC
2023-01-17 00:33:56 -05:00
gameplaystats.cpp
Add scene table ( #3131 )
2023-09-01 11:46:19 -05:00
gameplaystats.h
Add OnActorKill & OnEnemyDefeat hooks ( #3112 )
2023-09-10 12:23:43 -05:00
gameplaystatswindow.h
build soh with LUS 1.0.0 ( #2881 )
2023-06-03 15:27:45 -04:00
gfx.c
Use PlayState instead of GlobalContext ( #1927 )
2022-11-06 09:24:34 +01:00
gfx.h
testing out item replacement ( #416 )
2022-07-11 20:11:07 -04:00
mods.cpp
Add OnActorKill & OnEnemyDefeat hooks ( #3112 )
2023-09-10 12:23:43 -05:00
mods.h
Mirrored world enhancement ( #1569 )
2023-06-13 08:46:15 -04:00
n64_weird_frame_data.inc
Add N64 weird frames and OOB Bombchus cvars ( #602 )
2022-07-06 18:46:01 -04:00
nametag.cpp
Actor Nametag System ( #3083 )
2023-08-20 12:59:23 -05:00
nametag.h
Actor Nametag System ( #3083 )
2023-08-20 12:59:23 -05:00
presets.cpp
build soh with LUS 1.0.0 ( #2881 )
2023-06-03 15:27:45 -04:00
presets.h
Add glitch practice cheats ( #2570 )
2023-08-20 12:57:09 -05:00
savestates_extern.inc
[zret] Port some documentation changes ( #1164 )
2022-08-16 21:53:28 -04:00
savestates.cpp
build soh with LUS 1.0.0 ( #2881 )
2023-06-03 15:27:45 -04:00
savestates.h
Save states ( #300 )
2022-05-12 13:28:24 -04:00