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audio
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Moved the check for `!seqInfo.canBeUsedAsReplacement` in `InitializeShufflePool` to exclude them before modifying either shuffle pool. (#3370)
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2023-11-13 18:11:29 -05:00 |
boss-rush
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fix quest assignment (#3343)
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2023-11-04 22:52:09 +01:00 |
controls
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Race Integrity QoL (#3445)
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2023-11-28 23:42:37 -05:00 |
cosmetics
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Fix: Move Ruto earring fix to graphic patch and fix Ganon fight rubble DL reference (#3810)
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2024-01-15 10:31:33 -06:00 |
crowd-control
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Use Correct Player Boot Enums in CC (#3403)
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2023-11-15 20:38:21 -05:00 |
custom-message
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change adult shooting gallery reward and add message (#3506)
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2023-12-16 20:51:44 -05:00 |
debugger
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Player Equip Docs (#3282)
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2023-10-30 10:56:36 -05:00 |
game-interactor
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Fix JSON parsing every frame on file select (#3513)
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2023-12-16 21:40:09 -05:00 |
item-tables
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Adds `OnTransitionEnd` hook to `GameInteractor`, called at the end of a transition after all mid-transition setup is called. (#2635)
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2023-04-02 04:47:23 -04:00 |
randomizer
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fix bombchu logic bugs (#3720)
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2024-02-01 19:15:13 -06:00 |
speechsynthesizer
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Fix voice compilation (#2571)
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2023-03-02 21:58:27 +01:00 |
tts
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Add TTS for Game Over menu (#3338)
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2023-11-05 12:06:21 -06:00 |
bootcommands.c
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tweak: easy pause buffer to track inputs better (#3054)
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2023-08-13 11:41:19 -04:00 |
bootcommands.h
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refactor: use LUS 1.0 RC
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2023-01-17 00:33:56 -05:00 |
debugconsole.cpp
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Fix magic being zeroed out when using fast file select (#3389)
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2023-11-14 17:08:45 -05:00 |
debugconsole.h
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Implement GameInteractor & move CrowdControl and console commands to it (#2358)
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2023-01-25 18:13:33 -05:00 |
enemyrandomizer.cpp
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Quest Cleanup (#3178)
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2023-09-26 09:20:33 -05:00 |
enemyrandomizer.h
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refactor: use LUS 1.0 RC
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2023-01-17 00:33:56 -05:00 |
enhancementTypes.h
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Race Integrity QoL (#3445)
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2023-11-28 23:42:37 -05:00 |
gamecommand.h
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git subrepo clone https://github.com/HarbourMasters/soh.git
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2022-03-22 02:51:23 +01:00 |
gameconsole.c
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refactor: use LUS 1.0 RC
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2023-01-17 00:33:56 -05:00 |
gameconsole.h
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refactor: use LUS 1.0 RC
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2023-01-17 00:33:56 -05:00 |
gameplaystats.cpp
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retain gameplay stats window size (#3508)
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2023-12-16 20:52:36 -05:00 |
gameplaystats.h
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Randomizer feature: Triforce Hunt (#3062)
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2023-09-26 08:45:37 -05:00 |
gameplaystatswindow.h
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build soh with LUS 1.0.0 (#2881)
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2023-06-03 15:27:45 -04:00 |
gfx.c
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Use PlayState instead of GlobalContext (#1927)
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2022-11-06 09:24:34 +01:00 |
gfx.h
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testing out item replacement (#416)
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2022-07-11 20:11:07 -04:00 |
mods.cpp
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fix condition causing enemies to always be small (#3512)
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2023-12-16 20:56:36 -05:00 |
mods.h
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Mirrored world enhancement (#1569)
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2023-06-13 08:46:15 -04:00 |
n64_weird_frame_data.inc
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Add N64 weird frames and OOB Bombchus cvars (#602)
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2022-07-06 18:46:01 -04:00 |
nametag.cpp
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Actor Nametag System (#3083)
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2023-08-20 12:59:23 -05:00 |
nametag.h
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Actor Nametag System (#3083)
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2023-08-20 12:59:23 -05:00 |
presets.cpp
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build soh with LUS 1.0.0 (#2881)
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2023-06-03 15:27:45 -04:00 |
presets.h
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Race Integrity QoL (#3445)
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2023-11-28 23:42:37 -05:00 |
savestates.cpp
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build soh with LUS 1.0.0 (#2881)
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2023-06-03 15:27:45 -04:00 |
savestates.h
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Save states (#300)
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2022-05-12 13:28:24 -04:00 |
savestates_extern.inc
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[zret] Port some documentation changes (#1164)
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2022-08-16 21:53:28 -04:00 |