Shipwright/soh/soh
2022-09-05 22:30:39 -05:00
..
Enhancements Merge pull request #1422 from garrettjoecox/scrubs-trials-persist 2022-09-05 19:41:58 -04:00
frame_interpolation.cpp Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
frame_interpolation.h Experimental interpolation (#309) 2022-05-13 18:43:55 -04:00
GameMenuBar.cpp tooltip line break 2022-09-05 16:54:02 +02:00
GameMenuBar.hpp Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
GbiWrap.cpp Use tex sizes from texture rather than hardcoded values (#610) 2022-07-31 21:32:40 -04:00
gu_pc.c add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
OTRAudio.h Handle audio thread properly 2022-08-06 21:52:42 -04:00
OTRGlobals.cpp Rando-next: Deku Nut and Seed ammo gives a blue rupee 2022-09-03 09:24:37 -04:00
OTRGlobals.h Merge branch 'develop-zhora' into z-to-rando-next 2022-09-03 03:47:09 -04:00
OTRInit.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
SaveManager.cpp Fix for a single zeroed merchantPrice entry 2022-09-05 22:30:39 -05:00
SaveManager.h Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
stubs.c Removed legacy audio mode and fixed ganon sound bug (#657) 2022-07-11 22:37:39 -04:00
UIWidgets.cpp Fixed autobreak after ImGui cleanup 2022-09-03 05:52:01 -04:00
UIWidgets.hpp Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
util.cpp Add flag, equipment, and quest status editors (#164) 2022-04-17 11:24:43 -04:00
util.h Add flag, equipment, and quest status editors (#164) 2022-04-17 11:24:43 -04:00
z_message_OTR.cpp Merge branch 'develop-zhora' into z-to-rando-next 2022-09-03 03:47:09 -04:00
z_play_otr.cpp Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00
z_scene_otr.cpp Phase 1: Separate ImGui Drawing From LUS (#1310) 2022-09-03 00:00:04 -04:00