Shipwright/ZAPDTR/ZAPD/ZRoom/Commands/SetCollisionHeader.cpp
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

46 lines
1.2 KiB
C++

#include "SetCollisionHeader.h"
#include "Globals.h"
#include "Utils/BitConverter.h"
#include "Utils/StringHelper.h"
#include "ZFile.h"
#include "ZRoom/ZRoom.h"
SetCollisionHeader::SetCollisionHeader(ZFile* nParent) : ZRoomCommand(nParent)
{
}
void SetCollisionHeader::ParseRawData()
{
ZRoomCommand::ParseRawData();
collisionHeader = new ZCollisionHeader(parent);
collisionHeader->SetName(
StringHelper::Sprintf("%sCollisionHeader_%06X", parent->GetName().c_str(), segmentOffset));
collisionHeader->ExtractFromFile(segmentOffset);
parent->AddResource(collisionHeader);
}
void SetCollisionHeader::DeclareReferences(const std::string& prefix)
{
collisionHeader->DeclareVar(prefix, "");
}
std::string SetCollisionHeader::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "CollisionHeader", listName,
parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_COL_HEADER(%s)", listName.c_str());
}
std::string SetCollisionHeader::GetCommandCName() const
{
return "SCmdColHeader";
}
RoomCommand SetCollisionHeader::GetRoomCommand() const
{
return RoomCommand::SetCollisionHeader;
}