#include "SetCollisionHeader.h" #include "Globals.h" #include "Utils/BitConverter.h" #include "Utils/StringHelper.h" #include "ZFile.h" #include "ZRoom/ZRoom.h" SetCollisionHeader::SetCollisionHeader(ZFile* nParent) : ZRoomCommand(nParent) { } void SetCollisionHeader::ParseRawData() { ZRoomCommand::ParseRawData(); collisionHeader = new ZCollisionHeader(parent); collisionHeader->SetName( StringHelper::Sprintf("%sCollisionHeader_%06X", parent->GetName().c_str(), segmentOffset)); collisionHeader->ExtractFromFile(segmentOffset); parent->AddResource(collisionHeader); } void SetCollisionHeader::DeclareReferences(const std::string& prefix) { collisionHeader->DeclareVar(prefix, ""); } std::string SetCollisionHeader::GetBodySourceCode() const { std::string listName; Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "CollisionHeader", listName, parent->workerID); return StringHelper::Sprintf("SCENE_CMD_COL_HEADER(%s)", listName.c_str()); } std::string SetCollisionHeader::GetCommandCName() const { return "SCmdColHeader"; } RoomCommand SetCollisionHeader::GetRoomCommand() const { return RoomCommand::SetCollisionHeader; }