Shipwright/soh/soh/Enhancements
Garrett Cox bdc6fad0a9
Merge pull request #3208 from garrettjoecox/valueViewer
MVP ValueViewer
2023-11-24 12:25:39 -06:00
..
audio Moved the check for `!seqInfo.canBeUsedAsReplacement` in `InitializeShufflePool` to exclude them before modifying either shuffle pool. (#3370) 2023-11-13 18:11:29 -05:00
boss-rush Entrance Docs (#3332) 2023-11-19 14:29:56 -05:00
controls Controllers (#3378) 2023-11-20 08:02:15 -05:00
cosmetics Fix: Prevent patching custom models (#3367) 2023-11-14 16:37:03 -05:00
crowd-control Use Correct Player Boot Enums in CC (#3403) 2023-11-15 20:38:21 -05:00
custom-message Force the Sarias Song magic hint to replace all other Sarias Song text. (#3296) 2023-11-04 22:56:03 +01:00
debugger Merge pull request #3208 from garrettjoecox/valueViewer 2023-11-24 12:25:39 -06:00
game-interactor Entrance Docs (#3332) 2023-11-19 14:29:56 -05:00
item-tables Adds `OnTransitionEnd` hook to `GameInteractor`, called at the end of a transition after all mid-transition setup is called. (#2635) 2023-04-02 04:47:23 -04:00
randomizer Clean up Triforce Hunt U16's and GBK (#3355) 2023-11-19 14:45:09 -05:00
speechsynthesizer Fix voice compilation (#2571) 2023-03-02 21:58:27 +01:00
tts Add TTS for Game Over menu (#3338) 2023-11-05 12:06:21 -06:00
bootcommands.c tweak: easy pause buffer to track inputs better (#3054) 2023-08-13 11:41:19 -04:00
bootcommands.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
debugconsole.cpp Transition docs (#3322) 2023-11-19 02:38:07 -05:00
debugconsole.h Implement GameInteractor & move CrowdControl and console commands to it (#2358) 2023-01-25 18:13:33 -05:00
enemyrandomizer.cpp Quest Cleanup (#3178) 2023-09-26 09:20:33 -05:00
enemyrandomizer.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
enhancementTypes.h unbreakable/always on fire deku stick (#3192) 2023-09-30 08:55:11 -05:00
gamecommand.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
gameconsole.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameconsole.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameplaystats.cpp String copy util method and fix Save Manager string copy overflows (#3274) 2023-10-27 15:18:56 -04:00
gameplaystats.h Randomizer feature: Triforce Hunt (#3062) 2023-09-26 08:45:37 -05:00
gameplaystatswindow.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
gfx.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
gfx.h testing out item replacement (#416) 2022-07-11 20:11:07 -04:00
mods.cpp Clean up Triforce Hunt U16's and GBK (#3355) 2023-11-19 14:45:09 -05:00
mods.h Mirrored world enhancement (#1569) 2023-06-13 08:46:15 -04:00
n64_weird_frame_data.inc Add N64 weird frames and OOB Bombchus cvars (#602) 2022-07-06 18:46:01 -04:00
nametag.cpp Actor Nametag System (#3083) 2023-08-20 12:59:23 -05:00
nametag.h Actor Nametag System (#3083) 2023-08-20 12:59:23 -05:00
presets.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
presets.h Add MS shuffle to the hell mode preset (#3360) 2023-11-06 16:48:20 -06:00
savestates.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
savestates.h Save states (#300) 2022-05-12 13:28:24 -04:00
savestates_extern.inc [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00