Shipwright/soh/src/overlays/actors/ovl_Bg_Toki_Swd/z_bg_toki_swd.h

18 lines
371 B
C

#ifndef Z_BG_TOKI_SWD_H
#define Z_BG_TOKI_SWD_H
#include "ultra64.h"
#include "global.h"
struct BgTokiSwd;
typedef void (*BgTokiSwdActionFunc)(struct BgTokiSwd*, GlobalContext*);
typedef struct BgTokiSwd {
/* 0x0000 */ Actor actor;
/* 0x014C */ BgTokiSwdActionFunc actionFunc;
/* 0x0150 */ ColliderCylinder collider;
} BgTokiSwd; // size = 0x019C
#endif