Shipwright/soh/src/overlays/actors/ovl_Bg_Ice_Shelter/z_bg_ice_shelter.h

20 lines
476 B
C

#ifndef Z_BG_ICE_SHELTER_H
#define Z_BG_ICE_SHELTER_H
#include "ultra64.h"
#include "global.h"
struct BgIceShelter;
typedef void (*BgIceShelterActionFunc)(struct BgIceShelter*, GlobalContext*);
typedef struct BgIceShelter {
/* 0x0000 */ DynaPolyActor dyna;
/* 0x0164 */ BgIceShelterActionFunc actionFunc;
/* 0x0168 */ ColliderCylinder cylinder1;
/* 0x01B4 */ ColliderCylinder cylinder2;
/* 0x0200 */ s16 alpha;
} BgIceShelter; // size = 0x0204
#endif