#ifndef Z_BG_ICE_SHELTER_H #define Z_BG_ICE_SHELTER_H #include "ultra64.h" #include "global.h" struct BgIceShelter; typedef void (*BgIceShelterActionFunc)(struct BgIceShelter*, GlobalContext*); typedef struct BgIceShelter { /* 0x0000 */ DynaPolyActor dyna; /* 0x0164 */ BgIceShelterActionFunc actionFunc; /* 0x0168 */ ColliderCylinder cylinder1; /* 0x01B4 */ ColliderCylinder cylinder2; /* 0x0200 */ s16 alpha; } BgIceShelter; // size = 0x0204 #endif