Shipwright/ZAPDTR/ZAPD/ZRoom/Commands/SetActorCutsceneList.cpp
Nicholas Estelami c80f9fbd57
Added support for multiple game versions (#107)
* WIP Multiversion support

* GC PAL Non-MQ support complete

* Updated OtrGui to handle different game versions

* Added version file

* Added new extract mode to ZAPD and optimized OTR gen time

* Fixed bug causing crash

* Further optimized OTRExporter, saving around ~20 seconds.

* ZAPD is now multi-threaded.

* Fixed merge issue

* Fixed memory leak and fog issue on pause screen.

* Additional fog fixes.

Co-authored-by: Jack Walker <7463599+Jack-Walker@users.noreply.github.com>
2022-03-31 19:42:44 -04:00

95 lines
2.7 KiB
C++

#include "SetActorCutsceneList.h"
#include "Globals.h"
#include "Utils/BitConverter.h"
#include "Utils/StringHelper.h"
#include "ZFile.h"
#include "ZRoom/ZRoom.h"
SetActorCutsceneList::SetActorCutsceneList(ZFile* nParent) : ZRoomCommand(nParent)
{
}
void SetActorCutsceneList::ParseRawData()
{
ZRoomCommand::ParseRawData();
int numCutscenes = cmdArg1;
int32_t currentPtr = segmentOffset;
for (int32_t i = 0; i < numCutscenes; i++)
{
ActorCutsceneEntry entry(parent->GetRawData(), currentPtr);
cutscenes.push_back(entry);
currentPtr += 16;
}
}
void SetActorCutsceneList::DeclareReferences(const std::string& prefix)
{
if (cutscenes.size() > 0)
{
std::string declaration;
for (size_t i = 0; i < cutscenes.size(); i++)
{
const auto& entry = cutscenes.at(i);
declaration += StringHelper::Sprintf(" { %s },", entry.GetBodySourceCode().c_str());
if (i + 1 < cutscenes.size())
{
declaration += "\n";
}
}
std::string typeName = cutscenes.at(0).GetSourceTypeName();
parent->AddDeclarationArray(
segmentOffset, GetDeclarationAlignment(), cutscenes.size() * 16, typeName,
StringHelper::Sprintf("%s%sList_%06X", prefix.c_str(), typeName.c_str(), segmentOffset),
cutscenes.size(), declaration);
}
}
std::string SetActorCutsceneList::GetBodySourceCode() const
{
std::string listName;
Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "ActorCutscene", listName,
parent->workerID);
return StringHelper::Sprintf("SCENE_CMD_ACTOR_CUTSCENE_LIST(%i, %s)", cutscenes.size(),
listName.c_str());
}
std::string SetActorCutsceneList::GetCommandCName() const
{
return "SCmdCutsceneActorList";
}
RoomCommand SetActorCutsceneList::GetRoomCommand() const
{
return RoomCommand::SetActorCutsceneList;
}
ActorCutsceneEntry::ActorCutsceneEntry(const std::vector<uint8_t>& rawData, uint32_t rawDataIndex)
: priority(BitConverter::ToInt16BE(rawData, rawDataIndex + 0)),
length(BitConverter::ToInt16BE(rawData, rawDataIndex + 2)),
unk4(BitConverter::ToInt16BE(rawData, rawDataIndex + 4)),
unk6(BitConverter::ToInt16BE(rawData, rawDataIndex + 6)),
additionalCutscene(BitConverter::ToInt16BE(rawData, rawDataIndex + 8)),
sound(rawData[rawDataIndex + 0xA]), unkB(rawData[rawDataIndex + 0xB]),
unkC(BitConverter::ToInt16BE(rawData, rawDataIndex + 0xC)), unkE(rawData[rawDataIndex + 0xE]),
letterboxSize(rawData[rawDataIndex + 0xF])
{
}
std::string ActorCutsceneEntry::GetBodySourceCode() const
{
return StringHelper::Sprintf("%i, %i, %i, %i, %i, %i, %i, %i, %i, %i", priority, length, unk4,
unk6, additionalCutscene, sound, unkB, unkC, unkE, letterboxSize);
}
std::string ActorCutsceneEntry::GetSourceTypeName() const
{
return "ActorCutscene";
}