#include "SetActorCutsceneList.h" #include "Globals.h" #include "Utils/BitConverter.h" #include "Utils/StringHelper.h" #include "ZFile.h" #include "ZRoom/ZRoom.h" SetActorCutsceneList::SetActorCutsceneList(ZFile* nParent) : ZRoomCommand(nParent) { } void SetActorCutsceneList::ParseRawData() { ZRoomCommand::ParseRawData(); int numCutscenes = cmdArg1; int32_t currentPtr = segmentOffset; for (int32_t i = 0; i < numCutscenes; i++) { ActorCutsceneEntry entry(parent->GetRawData(), currentPtr); cutscenes.push_back(entry); currentPtr += 16; } } void SetActorCutsceneList::DeclareReferences(const std::string& prefix) { if (cutscenes.size() > 0) { std::string declaration; for (size_t i = 0; i < cutscenes.size(); i++) { const auto& entry = cutscenes.at(i); declaration += StringHelper::Sprintf(" { %s },", entry.GetBodySourceCode().c_str()); if (i + 1 < cutscenes.size()) { declaration += "\n"; } } std::string typeName = cutscenes.at(0).GetSourceTypeName(); parent->AddDeclarationArray( segmentOffset, GetDeclarationAlignment(), cutscenes.size() * 16, typeName, StringHelper::Sprintf("%s%sList_%06X", prefix.c_str(), typeName.c_str(), segmentOffset), cutscenes.size(), declaration); } } std::string SetActorCutsceneList::GetBodySourceCode() const { std::string listName; Globals::Instance->GetSegmentedPtrName(cmdArg2, parent, "ActorCutscene", listName, parent->workerID); return StringHelper::Sprintf("SCENE_CMD_ACTOR_CUTSCENE_LIST(%i, %s)", cutscenes.size(), listName.c_str()); } std::string SetActorCutsceneList::GetCommandCName() const { return "SCmdCutsceneActorList"; } RoomCommand SetActorCutsceneList::GetRoomCommand() const { return RoomCommand::SetActorCutsceneList; } ActorCutsceneEntry::ActorCutsceneEntry(const std::vector& rawData, uint32_t rawDataIndex) : priority(BitConverter::ToInt16BE(rawData, rawDataIndex + 0)), length(BitConverter::ToInt16BE(rawData, rawDataIndex + 2)), unk4(BitConverter::ToInt16BE(rawData, rawDataIndex + 4)), unk6(BitConverter::ToInt16BE(rawData, rawDataIndex + 6)), additionalCutscene(BitConverter::ToInt16BE(rawData, rawDataIndex + 8)), sound(rawData[rawDataIndex + 0xA]), unkB(rawData[rawDataIndex + 0xB]), unkC(BitConverter::ToInt16BE(rawData, rawDataIndex + 0xC)), unkE(rawData[rawDataIndex + 0xE]), letterboxSize(rawData[rawDataIndex + 0xF]) { } std::string ActorCutsceneEntry::GetBodySourceCode() const { return StringHelper::Sprintf("%i, %i, %i, %i, %i, %i, %i, %i, %i, %i", priority, length, unk4, unk6, additionalCutscene, sound, unkB, unkC, unkE, letterboxSize); } std::string ActorCutsceneEntry::GetSourceTypeName() const { return "ActorCutscene"; }