Shipwright/soh/assets/textures/backgrounds/vr_MNVR_pal_static.h
2023-03-02 15:37:47 +01:00

15 lines
704 B
C

#pragma once
#include "align_asset_macro.h"
#define dgMarketNightBgTLUT "__OTR__textures/vr_MNVR_pal_static/gMarketNightBgTLUT"
static const ALIGN_ASSET(2) char gMarketNightBgTLUT[] = dgMarketNightBgTLUT;
#define dgMarketNightBg2TLUT "__OTR__textures/vr_MNVR_pal_static/gMarketNightBg2TLUT"
static const ALIGN_ASSET(2) char gMarketNightBg2TLUT[] = dgMarketNightBg2TLUT;
#define dgMarketNightBg3TLUT "__OTR__textures/vr_MNVR_pal_static/gMarketNightBg3TLUT"
static const ALIGN_ASSET(2) char gMarketNightBg3TLUT[] = dgMarketNightBg3TLUT;
#define dgMarketNightBg4TLUT "__OTR__textures/vr_MNVR_pal_static/gMarketNightBg4TLUT"
static const ALIGN_ASSET(2) char gMarketNightBg4TLUT[] = dgMarketNightBg4TLUT;