Shipwright/soh/assets/textures/backgrounds/vr_KR3VR_static.h
2023-03-02 15:37:47 +01:00

12 lines
553 B
C

#pragma once
#include "align_asset_macro.h"
#define dgBackAlleyHouseBgTex "__OTR__textures/vr_KR3VR_static/gBackAlleyHouseBgTex"
static const ALIGN_ASSET(2) char gBackAlleyHouseBgTex[] = dgBackAlleyHouseBgTex;
#define dgBackAlleyHouse2BgTex "__OTR__textures/vr_KR3VR_static/gBackAlleyHouse2BgTex"
static const ALIGN_ASSET(2) char gBackAlleyHouse2BgTex[] = dgBackAlleyHouse2BgTex;
#define dgBackAlleyHouse3BgTex "__OTR__textures/vr_KR3VR_static/gBackAlleyHouse3BgTex"
static const ALIGN_ASSET(2) char gBackAlleyHouse3BgTex[] = dgBackAlleyHouse3BgTex;