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https://github.com/HarbourMasters/Shipwright.git
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33aef87907
* Standardized CVar macros to have `CVAR_` at the front instead of the end. Removed excluded and replaced sequence macros. * Missed a few developer CVars outside of `SohMenuBar.cpp` * 1 more.
20 lines
677 B
C
20 lines
677 B
C
#include "global.h"
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#include <string.h>
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SaveContext gSaveContext;
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void SaveContext_Init(void) {
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memset(&gSaveContext, 0, sizeof(gSaveContext));
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gSaveContext.seqId = (u8)NA_BGM_DISABLED;
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gSaveContext.natureAmbienceId = NATURE_ID_DISABLED;
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gSaveContext.forcedSeqId = NA_BGM_GENERAL_SFX;
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gSaveContext.nextCutsceneIndex = CVarGetInteger(CVAR_CHEAT("BetaQuestWorld"), 0xFFEF);
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gSaveContext.cutsceneTrigger = 0;
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gSaveContext.chamberCutsceneNum = 0;
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gSaveContext.nextDayTime = 0xFFFF;
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gSaveContext.skyboxTime = 0;
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gSaveContext.dogIsLost = true;
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gSaveContext.nextTransitionType = TRANS_NEXT_TYPE_DEFAULT;
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gSaveContext.unk_13EE = 50;
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}
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