25 lines
425 B
C++
25 lines
425 B
C++
#pragma once
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#include <cstdint>
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#include <vector>
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#include <memory>
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#include "Resource.h"
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#include "SceneCommand.h"
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#include <libultraship/libultra/types.h>
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namespace Ship {
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typedef struct {
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int8_t echo;
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} EchoSettings;
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class SetEchoSettings : public SceneCommand {
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public:
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using SceneCommand::SceneCommand;
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void* GetPointer();
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size_t GetPointerSize();
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EchoSettings settings;
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};
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}; // namespace Ship
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