Shipwright/soh/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.h

21 lines
468 B
C

#ifndef Z_OBJ_COMB_H
#define Z_OBJ_COMB_H
#include "ultra64.h"
#include "global.h"
struct ObjComb;
typedef void (*ObjCombActionFunc)(struct ObjComb*, GlobalContext*);
typedef struct ObjComb {
/* 0x0000 */ Actor actor;
/* 0x014C */ ObjCombActionFunc actionFunc;
/* 0x0150 */ ColliderJntSph collider;
/* 0x0170 */ ColliderJntSphElement colliderItems[1];
/* 0x01B0 */ s16 unk_1B0;
/* 0x01B2 */ s16 unk_1B2;
} ObjComb; // size = 0x01B4
#endif