#ifndef Z_OBJ_COMB_H #define Z_OBJ_COMB_H #include "ultra64.h" #include "global.h" struct ObjComb; typedef void (*ObjCombActionFunc)(struct ObjComb*, GlobalContext*); typedef struct ObjComb { /* 0x0000 */ Actor actor; /* 0x014C */ ObjCombActionFunc actionFunc; /* 0x0150 */ ColliderJntSph collider; /* 0x0170 */ ColliderJntSphElement colliderItems[1]; /* 0x01B0 */ s16 unk_1B0; /* 0x01B2 */ s16 unk_1B2; } ObjComb; // size = 0x01B4 #endif