Shipwright/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_11.h
Adam Bird 460b3d02f5
[OTR Archive] Move shared scenes out of nonmq/mq folders (#3191)
* share common scenes between mq and nonmq

* move shared scenes under shared folder and bring back thieves hideout mq handling

* update headers for shared scenes

* bump submodules

* remove mq handling for mirror world song patch

* only have unique dungeons be nomq/mq variants

* bump submodules
2023-11-06 16:44:49 -06:00

26 lines
1.2 KiB
C

#ifndef DUNGEONS_HIDAN_ROOM_11_H
#define DUNGEONS_HIDAN_ROOM_11_H 1
#include "align_asset_macro.h"
#define dHIDAN_room_11Tex_0027D8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_11Tex_0027D8"
static const ALIGN_ASSET(2) char HIDAN_room_11Tex_0027D8[] = dHIDAN_room_11Tex_0027D8;
#define dHIDAN_room_11Tex_002FD8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_11Tex_002FD8"
static const ALIGN_ASSET(2) char HIDAN_room_11Tex_002FD8[] = dHIDAN_room_11Tex_002FD8;
#define dHIDAN_room_11Tex_0033D8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_11Tex_0033D8"
static const ALIGN_ASSET(2) char HIDAN_room_11Tex_0033D8[] = dHIDAN_room_11Tex_0033D8;
#define dHIDAN_room_11DL_0009E0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_11DL_0009E0"
static const ALIGN_ASSET(2) char HIDAN_room_11DL_0009E0[] = dHIDAN_room_11DL_0009E0;
#define dHIDAN_room_11DL_001908 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_11DL_001908"
static const ALIGN_ASSET(2) char HIDAN_room_11DL_001908[] = dHIDAN_room_11DL_001908;
#define dHIDAN_room_11DL_002628 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_11DL_002628"
static const ALIGN_ASSET(2) char HIDAN_room_11DL_002628[] = dHIDAN_room_11DL_002628;
#endif // DUNGEONS_HIDAN_ROOM_11_H