Shipwright/soh/src/overlays/actors
Christopher Leggett 8c8c761726
Custom Sequences (#2066)
* Allows OTRExporter to parse pairs of .seq and .meta files

* Gets added sequences available to SfxEditor and playing in game.

* Some cleanup of the names appearing in the SfxEditor.

* Moves sequence swap lower in the audio command stack.

* Increases temp cache memory available on title/file-select screen.

Certain sequences wouldn't play on the file select and title screen
because they were too large to be cached.

* Introduces workaround for 255 sequence limit.

* Bug fixes and cleanup.

* Fixes bug where fanfares would sometimes disable the sequence player.

* Fixes bug causing certain areas to discard caches when loading enemy music.

* Fixes potential config-related crash by replacing invalid characters.

* Allows custom bgm to play in all BGM categories.

* Properly randomizes the custom tracks.

* Moves custom sequences to a patch OTR.

* If custom music was not loaded, fall back to default values.

* Prevents OOB crash on Synthwave array and adds octave drop feature.

Added octave drop to experimental features, which drops the octave of
a note that is too high for the audio engine to actually play. Without
this, some custom sequences have notes which cap at a specific value
and sound terrible. At least with this they will still harmonize with
the other notes. Experimental tab added to the SfxEditor to house
the checkbox for the octave drop feature.

* Adds more pool memory for a few tracks that couldn't fit.

* Some cleanup on the generated music archive process.

* Fixes missed memory boost from earlier.

* Adds ability to remove enemy proximity music.

* Applies correct cache policy to fanfares to prevent unloading sequences.

* Removes case-sensitiveness of the sequence type.

* Fixes not reverting to sequence after miniboss.

* Fixes transition to/from miniboss (again) and ocarina bug.

To be clear, fixes the more rampant portable ocarina bug present in my earlier builds, not the authentic one.

* Finally properly fixes transitions between sequences

For miniboss fights and SfxEditor previews.

* Removes unneeded boolean expression.

* Adds randomize button to individual SFX Editor entries.

* Fixes lost woods music overwriting goron city music.

* Plays swapped Hyrule Field music when transitioning to daytime.

* Fixes swapping Gerudo Valley music when transitioning from daytime.

* Updates custom sequence OTRPath to match SequenceOTRizer.

* Reverts changes to OTRExporter in favor of external tool

* Fixes formatting issues.

* Attempts to fix formatting issue in git diff.

* Should actually fix formatting issues.

* Should fix mac/linux exclusive build error.

* Fixes segfault on macos.

* sort custom seqs

* Fixes audioseq crash when under 255 seqs

* Removes magic numbers.

* Removes commented out code.

* fixes formatting in SfxEditor.h

Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>

* Cleans up the one hardcoded QueueSeqCmd call.

* Fixes unneeded erroneous memory boost applied earlier.

* Applies additional formatting/cleanliness suggestions from review

* Fixes small logic bug

Co-authored-by: RaelCappra <rael.cappra@gmail.com>
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2022-12-08 23:07:45 -05:00
..
ovl_Arms_Hook Merge branch 'develop-flynn' into flynn-to-dev 2022-12-06 21:29:27 -05:00
ovl_Arrow_Fire [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Arrow_Ice [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Arrow_Light [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Bdan_Objects Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Bdan_Switch Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Bom_Guard Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Bombwall Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Bowl_Wall [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Breakwall [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Bg_Ddan_Jd Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Ddan_Kd Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Dodoago [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Dy_Yoseizo [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Bg_Ganon_Otyuka [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Gate_Shutter Use enum for kak gate (#2043) 2022-11-30 00:33:38 +01:00
ovl_Bg_Gjyo_Bridge enums for rainbow bridge (#2052) 2022-11-29 23:41:46 -05:00
ovl_Bg_Gnd_Darkmeiro Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Gnd_Firemeiro [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Gnd_Iceblock Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Gnd_Nisekabe Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Gnd_Soulmeiro [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Bg_Haka [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Bg_Haka_Gate [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Haka_Huta [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Bg_Haka_Megane Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Haka_MeganeBG Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Haka_Sgami Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Haka_Ship [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Haka_Trap Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Haka_Tubo [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Bg_Haka_Water [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Haka_Zou [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Bg_Heavy_Block [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Bg_Hidan_Curtain [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Hidan_Dalm [docs] Upstream updates 1 (#1955) 2022-11-30 00:28:57 +01:00
ovl_Bg_Hidan_Firewall [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Hidan_Fslift Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Hidan_Fwbig [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Hidan_Hamstep [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Hidan_Hrock Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Hidan_Kousi [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Hidan_Kowarerukabe [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Hidan_Rock [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Hidan_Rsekizou [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Hidan_Sekizou [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Hidan_Sima [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Hidan_Syoku Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Ice_Objects Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Ice_Shelter [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Ice_Shutter Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Ice_Turara Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Ingate [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Jya_1flift Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Jya_Amishutter Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Jya_Bigmirror [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Bg_Jya_Block [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Jya_Bombchuiwa [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Bg_Jya_Bombiwa Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Jya_Cobra [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Jya_Goroiwa Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Jya_Haheniron Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Jya_Ironobj [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Bg_Jya_Kanaami Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Jya_Lift Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Jya_Megami [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Jya_Zurerukabe Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Menkuri_Eye [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Menkuri_Kaiten Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Menkuri_Nisekabe Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Mizu_Bwall [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Bg_Mizu_Movebg [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Mizu_Shutter [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Mizu_Uzu Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Mizu_Water [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Mjin [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Mori_Bigst [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Bg_Mori_Elevator [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Mori_Hashigo [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Mori_Hashira4 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Mori_Hineri [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Bg_Mori_Idomizu [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Mori_Kaitenkabe [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Mori_Rakkatenjo [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Po_Event [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Bg_Po_Syokudai [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Bg_Pushbox [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Relay_Objects Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Spot00_Break Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Spot00_Hanebasi [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Spot01_Fusya [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Spot01_Idohashira [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Spot01_Idomizu [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Spot01_Idosoko [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Spot01_Objects2 Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Spot02_Objects [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Spot03_Taki [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Spot05_Soko Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Spot06_Objects [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Spot07_Taki [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Spot08_Bakudankabe Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Spot08_Iceblock Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Spot09_Obj [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Spot11_Bakudankabe Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Spot11_Oasis [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Bg_Spot12_Gate Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Spot12_Saku Entrance Rando (#1760) 2022-11-14 12:13:21 +01:00
ovl_Bg_Spot15_Rrbox Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Spot15_Saku [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Spot16_Bombstone [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Bg_Spot16_Doughnut [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Spot17_Bakudankabe [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Spot17_Funen [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Spot18_Basket Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Spot18_Futa Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Spot18_Obj Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Spot18_Shutter Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Sst_Floor [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Toki_Hikari [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Toki_Swd [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Treemouth [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Umajump Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Vb_Sima [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Ydan_Hasi [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Ydan_Maruta Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Bg_Ydan_Sp [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Bg_Zg [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Boss_Dodongo [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Boss_Fd [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Boss_Fd2 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Boss_Ganon Merge branch 'develop-flynn' into flynn-to-dev 2022-12-06 21:29:27 -05:00
ovl_Boss_Ganon2 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Boss_Ganondrof [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Boss_Goma [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Boss_Mo [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Boss_Sst [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Boss_Tw [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Boss_Va [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Demo_6K [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Demo_Du [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Demo_Ec [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Demo_Effect [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Demo_Ext [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Demo_Geff [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Demo_Gj [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Demo_Go [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Demo_Gt [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Demo_Ik [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Demo_Im [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Demo_Kankyo [Feature] Entrance Rando v2 (#2071) 2022-12-07 00:37:50 +01:00
ovl_Demo_Kekkai [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Demo_Sa [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Demo_Shd [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Demo_Tre_Lgt [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Door_Ana [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Door_Gerudo [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Door_Killer [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Door_Shutter [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Door_Toki Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Door_Warp1 Merge branch 'develop-flynn' into flynn-to-dev 2022-12-06 21:29:27 -05:00
ovl_Efc_Erupc [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Eff_Dust [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Elf_Msg [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Elf_Msg2 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Am [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Ani [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Anubice [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Anubice_Fire [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Anubice_Tag Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Arow_Trap [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Arrow [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Attack_Niw [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Ba [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Bb [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Bdfire [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Bigokuta [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Bili [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Bird Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Blkobj [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Bom [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Bom_Bowl_Man [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Bom_Bowl_Pit Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Bom_Chu [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Bombf [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Boom [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Box [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Brob [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Bubble [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Butte [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Bw [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Bx [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Changer [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Clear_Tag [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Cow [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Crow [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Cs [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Daiku [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Daiku_Kakariko [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Dekubaba [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Dekunuts [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Dh [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Dha [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Diving_Game [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Dns use enum for shuffle scrubs (#2089) 2022-12-06 01:00:12 -05:00
ovl_En_Dnt_Demo Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Dnt_Jiji [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Dnt_Nomal [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Dodojr [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Dodongo [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Dog [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Door [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Ds [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Du Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Dy_Extra [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Eg Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Eiyer [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Elf [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Encount1 [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Encount2 Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Ex_Item [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Ex_Ruppy [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Fd [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Fd_Fire [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Fhg_Fire [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Fire_Rock [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Firefly [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Fish [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Floormas [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Fr [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Fu [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Fw [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Fz [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_G_Switch [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Ganon_Mant Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Ganon_Organ [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Gb [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Ge1 [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Ge2 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Ge3 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_GeldB [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_GirlA use shopsanity enum (#2054) 2022-11-30 00:30:51 -05:00
ovl_En_Gm use enum for shuffle merchants (#2090) 2022-12-06 00:35:44 -05:00
ovl_En_Go [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Go2 [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Goma [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Goroiwa Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Gs [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Guest [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Hata [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Heishi1 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Heishi2 [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Heishi3 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Heishi4 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Hintnuts [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Holl [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Honotrap [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Horse [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Horse_Game_Check [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Horse_Ganon [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Horse_Link_Child [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Horse_Normal [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Horse_Zelda [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Hs [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Hs2 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Hy [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Ice_Hono [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Ik [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_In [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Insect [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Ishi [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_It Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Jj [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Js use enum for shuffle merchants (#2090) 2022-12-06 00:35:44 -05:00
ovl_En_Jsjutan [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Kakasi [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Kakasi2 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Kakasi3 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Kanban [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Karebaba [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Ko Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Kusa [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Kz [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Light [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Lightbox Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_M_Fire1 Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_M_Thunder [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Ma1 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Ma2 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Ma3 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Mag [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Mb [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Md use forest enum values instead of magic numbers (#2038) 2022-11-30 02:32:22 +01:00
ovl_En_Mk [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Mm [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Mm2 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Ms [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Mu Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Nb [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Niw [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Niw_Girl [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Niw_Lady [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Nutsball [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Nwc [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Ny [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_OE2 Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Okarina_Effect Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Okarina_Tag fix: rando door of time enum usage (#2032) 2022-11-28 22:41:33 +01:00
ovl_En_Okuta [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Ossan [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Owl [Feature] Entrance Rando v2 (#2071) 2022-12-07 00:37:50 +01:00
ovl_En_Part [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Peehat [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Po_Desert [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Po_Field [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Po_Relay [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Po_Sisters [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Poh [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Pu_box Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Rd [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Reeba [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_River_Sound Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Rl [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Rr [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Ru1 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Ru2 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Sa Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Sb Gameplay Stat Tracker V1 (#1986) 2022-11-22 20:04:40 -05:00
ovl_En_Scene_Change [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Sda [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Shopnuts [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Si Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Siofuki [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Skb [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Skj [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Skjneedle [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Ssh Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_St [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Sth [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Stream [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Sw [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Syateki_Itm Fixed Shooting Gallery Difficulty Menu implementation issues (#1991) 2022-11-22 00:53:23 +01:00
ovl_En_Syateki_Man [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Syateki_Niw [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Ta [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Takara_Man [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Tana [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Test [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Tg Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Tite [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Tk [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Torch [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Torch2 [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Toryo [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Tp [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Tr [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Trap Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Tubo_Trap Gameplay Stat Tracker V1 (#1986) 2022-11-22 20:04:40 -05:00
ovl_En_Vali [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Vase Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Vb_Ball [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Viewer [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Vm [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Wall_Tubo Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Wallmas [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Weather_Tag Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Weiyer [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Wf [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Wonder_Item [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Wonder_Talk [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Wonder_Talk2 Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Wood02 [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Xc [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Yabusame_Mark Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_En_Yukabyun [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Zf [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Zl1 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Zl2 [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Zl3 [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_En_Zl4 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_Zo [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_En_fHG [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_End_Title [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Fishing [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Item_B_Heart [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Item_Etcetera Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Item_Inbox Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Item_Ocarina [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Item_Shield [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Magic_Dark [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Magic_Fire [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Magic_Wind [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Mir_Ray [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Obj_Bean Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Obj_Blockstop Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Obj_Bombiwa Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Obj_Comb [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Obj_Dekujr [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Obj_Elevator Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Obj_Hamishi [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Obj_Hana Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Obj_Hsblock [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Obj_Ice_Poly [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Obj_Kibako Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Obj_Kibako2 [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Obj_Lift Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Obj_Lightswitch [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Obj_Makekinsuta [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Obj_Makeoshihiki Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Obj_Mure [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Obj_Mure2 [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Obj_Mure3 Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
ovl_Obj_Oshihiki [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Obj_Roomtimer ER - Shabom timer fix (#2110) 2022-12-08 00:16:08 +01:00
ovl_Obj_Switch [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Obj_Syokudai [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Obj_Timeblock [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Obj_Tsubo Gameplay Stat Tracker V1 (#1986) 2022-11-22 20:04:40 -05:00
ovl_Obj_Warp2block [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Object_Kankyo [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Oceff_Spot [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Oceff_Storm [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_Oceff_Wipe [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Oceff_Wipe2 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Oceff_Wipe3 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Oceff_Wipe4 [docs] Pull upstream updates: SetupDL (#2048) 2022-11-30 00:29:36 +01:00
ovl_Shot_Sun [Feature] Rando: Enemy Randomizer V1 (#1781) 2022-12-06 10:33:50 +01:00
ovl_player_actor Custom Sequences (#2066) 2022-12-08 23:07:45 -05:00