Shipwright/soh/soh/Enhancements
Christopher Leggett 8b8f11d72e
Consolidation of Trick Settings data (#3798)
* Adds TrickOption subclass and fills in extra info.

Fills in the extra info from randomizer_tricks.cpp that other Options don't have (hence the subclass for Tricks specifically).

* Uses new definitions of tricks in ImGui menu.

* Removes randomizer_tricks.cpp/h

* Adds new tricks.cpp/h to hold some static data and functions.

* Refactors Tricks namespace into a class with only static memebers and functions.

* Fixes bug with Trick Tag system.
2024-01-06 11:07:19 -05:00
..
audio upgrade to docking imgui 1.90.0 (#3402) 2023-12-23 18:12:52 -05:00
boss-rush Entrance Docs (#3332) 2023-11-19 14:29:56 -05:00
controls stick sensitivity (#3725) 2023-12-23 18:48:06 -05:00
cosmetics Race Integrity QoL (#3445) 2023-11-28 23:42:37 -05:00
crowd-control Remote GI Work (#3073) 2023-12-17 13:41:33 -06:00
custom-message Merge branch 'develop' of garrettjoecox.github.com:HarbourMasters/Shipwright into develop-rando-develop 2023-12-26 10:33:48 -06:00
debugger Merge pull request #3756 from HarbourMasters/develop 2023-12-28 20:12:39 +00:00
game-interactor Merge tag '8.0.4' into HEAD 2023-12-18 00:34:59 -05:00
item-tables Merge branch 'develop' into merge-develop 2023-12-10 12:49:15 -05:00
randomizer Consolidation of Trick Settings data (#3798) 2024-01-06 11:07:19 -05:00
resolution-editor Advanced controls for aspect ratio, resolution, and integer scaling. (#3130) 2023-12-23 16:19:41 -05:00
speechsynthesizer Fix voice compilation (#2571) 2023-03-02 21:58:27 +01:00
tts Add TTS for Game Over menu (#3338) 2023-11-05 12:06:21 -06:00
bootcommands.c tweak: easy pause buffer to track inputs better (#3054) 2023-08-13 11:41:19 -04:00
bootcommands.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
debugconsole.cpp upgrade to docking imgui 1.90.0 (#3402) 2023-12-23 18:12:52 -05:00
debugconsole.h Implement GameInteractor & move CrowdControl and console commands to it (#2358) 2023-01-25 18:13:33 -05:00
enemyrandomizer.cpp More gap-bridging (#3323) 2023-11-13 13:25:37 -05:00
enemyrandomizer.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
enhancementTypes.h Race Integrity QoL (#3445) 2023-11-28 23:42:37 -05:00
gamecommand.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
gameconsole.c refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameconsole.h refactor: use LUS 1.0 RC 2023-01-17 00:33:56 -05:00
gameplaystats.cpp retain gameplay stats window size (#3508) 2023-12-16 20:52:36 -05:00
gameplaystats.h Randomizer feature: Triforce Hunt (#3062) 2023-09-26 08:45:37 -05:00
gameplaystatswindow.h build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
gfx.c Use PlayState instead of GlobalContext (#1927) 2022-11-06 09:24:34 +01:00
gfx.h testing out item replacement (#416) 2022-07-11 20:11:07 -04:00
mods.cpp Merge pull request #3769 from HarbourMasters/develop 2023-12-29 18:25:16 -05:00
mods.h ADD: Enhancement-->Graphics-->Colour Temple of Time's Medallions (#3514) 2023-12-27 23:46:00 -05:00
n64_weird_frame_data.inc Add N64 weird frames and OOB Bombchus cvars (#602) 2022-07-06 18:46:01 -04:00
nametag.cpp Actor Nametag System (#3083) 2023-08-20 12:59:23 -05:00
nametag.h Actor Nametag System (#3083) 2023-08-20 12:59:23 -05:00
presets.cpp build soh with LUS 1.0.0 (#2881) 2023-06-03 15:27:45 -04:00
presets.h ADD: Enhancement-->Graphics-->Colour Temple of Time's Medallions (#3514) 2023-12-27 23:46:00 -05:00
savestates_extern.inc [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00
savestates.cpp docs: update func_800FADF8 to Audio_ResetActiveSequences (#3471) 2023-12-26 13:30:49 -05:00
savestates.h Save states (#300) 2022-05-12 13:28:24 -04:00