Shipwright/soh/assets/scenes/test_levels/besitu/besitu_scene.h

11 lines
367 B
C

#ifndef TEST_LEVELS_BESITU_SCENE_H
#define TEST_LEVELS_BESITU_SCENE_H 1
#include "align_asset_macro.h"
#define dbesitu_sceneCollisionHeader_000478 "__OTR__scenes/nonmq/besitu_scene/besitu_sceneCollisionHeader_000478"
static const ALIGN_ASSET(2) char besitu_sceneCollisionHeader_000478[] = dbesitu_sceneCollisionHeader_000478;
#endif // TEST_LEVELS_BESITU_SCENE_H