Shipwright/soh/assets/scenes/dungeons/ganontika/ganontika_room_0.h
2023-02-14 08:29:46 -05:00

136 lines
6.4 KiB
C

#pragma once
#define dganontika_room_0DL_000500 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_000500"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0DL_000500[] = dganontika_room_0DL_000500;
#else
static const char ganontika_room_0DL_000500[] __attribute__((aligned (2))) = dganontika_room_0DL_000500;
#endif
#define dganontika_room_0Tex_007EF8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0Tex_007EF8"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0Tex_007EF8[] = dganontika_room_0Tex_007EF8;
#else
static const char ganontika_room_0Tex_007EF8[] __attribute__((aligned (2))) = dganontika_room_0Tex_007EF8;
#endif
#define dganontika_room_0DL_000AE0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_000AE0"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0DL_000AE0[] = dganontika_room_0DL_000AE0;
#else
static const char ganontika_room_0DL_000AE0[] __attribute__((aligned (2))) = dganontika_room_0DL_000AE0;
#endif
#define dganontika_room_0DL_001038 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_001038"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0DL_001038[] = dganontika_room_0DL_001038;
#else
static const char ganontika_room_0DL_001038[] __attribute__((aligned (2))) = dganontika_room_0DL_001038;
#endif
#define dganontika_room_0DL_0088C0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_0088C0"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0DL_0088C0[] = dganontika_room_0DL_0088C0;
#else
static const char ganontika_room_0DL_0088C0[] __attribute__((aligned (2))) = dganontika_room_0DL_0088C0;
#endif
#define dganontika_room_0Tex_0089C0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0Tex_0089C0"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0Tex_0089C0[] = dganontika_room_0Tex_0089C0;
#else
static const char ganontika_room_0Tex_0089C0[] __attribute__((aligned (2))) = dganontika_room_0Tex_0089C0;
#endif
#define dganontika_room_0DL_001620 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_001620"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0DL_001620[] = dganontika_room_0DL_001620;
#else
static const char ganontika_room_0DL_001620[] __attribute__((aligned (2))) = dganontika_room_0DL_001620;
#endif
#define dganontika_room_0DL_002258 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_002258"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0DL_002258[] = dganontika_room_0DL_002258;
#else
static const char ganontika_room_0DL_002258[] __attribute__((aligned (2))) = dganontika_room_0DL_002258;
#endif
#define dganontika_room_0DL_002F48 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_002F48"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0DL_002F48[] = dganontika_room_0DL_002F48;
#else
static const char ganontika_room_0DL_002F48[] __attribute__((aligned (2))) = dganontika_room_0DL_002F48;
#endif
#define dganontika_room_0DL_003608 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_003608"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0DL_003608[] = dganontika_room_0DL_003608;
#else
static const char ganontika_room_0DL_003608[] __attribute__((aligned (2))) = dganontika_room_0DL_003608;
#endif
#define dganontika_room_0DL_003BD0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_003BD0"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0DL_003BD0[] = dganontika_room_0DL_003BD0;
#else
static const char ganontika_room_0DL_003BD0[] __attribute__((aligned (2))) = dganontika_room_0DL_003BD0;
#endif
#define dganontika_room_0DL_004810 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_004810"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0DL_004810[] = dganontika_room_0DL_004810;
#else
static const char ganontika_room_0DL_004810[] __attribute__((aligned (2))) = dganontika_room_0DL_004810;
#endif
#define dganontika_room_0DL_005260 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_005260"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0DL_005260[] = dganontika_room_0DL_005260;
#else
static const char ganontika_room_0DL_005260[] __attribute__((aligned (2))) = dganontika_room_0DL_005260;
#endif
#define dganontika_room_0DL_005E78 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_005E78"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0DL_005E78[] = dganontika_room_0DL_005E78;
#else
static const char ganontika_room_0DL_005E78[] __attribute__((aligned (2))) = dganontika_room_0DL_005E78;
#endif
#define dganontika_room_0DL_0065B8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_0065B8"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0DL_0065B8[] = dganontika_room_0DL_0065B8;
#else
static const char ganontika_room_0DL_0065B8[] __attribute__((aligned (2))) = dganontika_room_0DL_0065B8;
#endif
#define dganontika_room_0DL_006CF8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_006CF8"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0DL_006CF8[] = dganontika_room_0DL_006CF8;
#else
static const char ganontika_room_0DL_006CF8[] __attribute__((aligned (2))) = dganontika_room_0DL_006CF8;
#endif
#define dganontika_room_0DL_007438 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_007438"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0DL_007438[] = dganontika_room_0DL_007438;
#else
static const char ganontika_room_0DL_007438[] __attribute__((aligned (2))) = dganontika_room_0DL_007438;
#endif
#define dganontika_room_0DL_007998 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_007998"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0DL_007998[] = dganontika_room_0DL_007998;
#else
static const char ganontika_room_0DL_007998[] __attribute__((aligned (2))) = dganontika_room_0DL_007998;
#endif
#define dganontika_room_0DL_007D50 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_007D50"
#ifdef _WIN32
static const __declspec(align(2)) char ganontika_room_0DL_007D50[] = dganontika_room_0DL_007D50;
#else
static const char ganontika_room_0DL_007D50[] __attribute__((aligned (2))) = dganontika_room_0DL_007D50;
#endif