#pragma once #define dganontika_room_0DL_000500 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_000500" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0DL_000500[] = dganontika_room_0DL_000500; #else static const char ganontika_room_0DL_000500[] __attribute__((aligned (2))) = dganontika_room_0DL_000500; #endif #define dganontika_room_0Tex_007EF8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0Tex_007EF8" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0Tex_007EF8[] = dganontika_room_0Tex_007EF8; #else static const char ganontika_room_0Tex_007EF8[] __attribute__((aligned (2))) = dganontika_room_0Tex_007EF8; #endif #define dganontika_room_0DL_000AE0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_000AE0" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0DL_000AE0[] = dganontika_room_0DL_000AE0; #else static const char ganontika_room_0DL_000AE0[] __attribute__((aligned (2))) = dganontika_room_0DL_000AE0; #endif #define dganontika_room_0DL_001038 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_001038" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0DL_001038[] = dganontika_room_0DL_001038; #else static const char ganontika_room_0DL_001038[] __attribute__((aligned (2))) = dganontika_room_0DL_001038; #endif #define dganontika_room_0DL_0088C0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_0088C0" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0DL_0088C0[] = dganontika_room_0DL_0088C0; #else static const char ganontika_room_0DL_0088C0[] __attribute__((aligned (2))) = dganontika_room_0DL_0088C0; #endif #define dganontika_room_0Tex_0089C0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0Tex_0089C0" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0Tex_0089C0[] = dganontika_room_0Tex_0089C0; #else static const char ganontika_room_0Tex_0089C0[] __attribute__((aligned (2))) = dganontika_room_0Tex_0089C0; #endif #define dganontika_room_0DL_001620 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_001620" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0DL_001620[] = dganontika_room_0DL_001620; #else static const char ganontika_room_0DL_001620[] __attribute__((aligned (2))) = dganontika_room_0DL_001620; #endif #define dganontika_room_0DL_002258 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_002258" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0DL_002258[] = dganontika_room_0DL_002258; #else static const char ganontika_room_0DL_002258[] __attribute__((aligned (2))) = dganontika_room_0DL_002258; #endif #define dganontika_room_0DL_002F48 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_002F48" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0DL_002F48[] = dganontika_room_0DL_002F48; #else static const char ganontika_room_0DL_002F48[] __attribute__((aligned (2))) = dganontika_room_0DL_002F48; #endif #define dganontika_room_0DL_003608 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_003608" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0DL_003608[] = dganontika_room_0DL_003608; #else static const char ganontika_room_0DL_003608[] __attribute__((aligned (2))) = dganontika_room_0DL_003608; #endif #define dganontika_room_0DL_003BD0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_003BD0" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0DL_003BD0[] = dganontika_room_0DL_003BD0; #else static const char ganontika_room_0DL_003BD0[] __attribute__((aligned (2))) = dganontika_room_0DL_003BD0; #endif #define dganontika_room_0DL_004810 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_004810" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0DL_004810[] = dganontika_room_0DL_004810; #else static const char ganontika_room_0DL_004810[] __attribute__((aligned (2))) = dganontika_room_0DL_004810; #endif #define dganontika_room_0DL_005260 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_005260" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0DL_005260[] = dganontika_room_0DL_005260; #else static const char ganontika_room_0DL_005260[] __attribute__((aligned (2))) = dganontika_room_0DL_005260; #endif #define dganontika_room_0DL_005E78 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_005E78" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0DL_005E78[] = dganontika_room_0DL_005E78; #else static const char ganontika_room_0DL_005E78[] __attribute__((aligned (2))) = dganontika_room_0DL_005E78; #endif #define dganontika_room_0DL_0065B8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_0065B8" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0DL_0065B8[] = dganontika_room_0DL_0065B8; #else static const char ganontika_room_0DL_0065B8[] __attribute__((aligned (2))) = dganontika_room_0DL_0065B8; #endif #define dganontika_room_0DL_006CF8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_006CF8" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0DL_006CF8[] = dganontika_room_0DL_006CF8; #else static const char ganontika_room_0DL_006CF8[] __attribute__((aligned (2))) = dganontika_room_0DL_006CF8; #endif #define dganontika_room_0DL_007438 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_007438" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0DL_007438[] = dganontika_room_0DL_007438; #else static const char ganontika_room_0DL_007438[] __attribute__((aligned (2))) = dganontika_room_0DL_007438; #endif #define dganontika_room_0DL_007998 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_007998" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0DL_007998[] = dganontika_room_0DL_007998; #else static const char ganontika_room_0DL_007998[] __attribute__((aligned (2))) = dganontika_room_0DL_007998; #endif #define dganontika_room_0DL_007D50 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_007D50" #ifdef _WIN32 static const __declspec(align(2)) char ganontika_room_0DL_007D50[] = dganontika_room_0DL_007D50; #else static const char ganontika_room_0DL_007D50[] __attribute__((aligned (2))) = dganontika_room_0DL_007D50; #endif