Shipwright/soh/soh
2022-08-25 17:28:46 -04:00
..
Enhancements formatting 2022-08-25 17:28:46 -04:00
frame_interpolation.cpp Implement AnyFPS + option to queue one rendered frame (#401) 2022-05-29 12:16:23 -04:00
frame_interpolation.h Experimental interpolation (#309) 2022-05-13 18:43:55 -04:00
GbiWrap.cpp Use tex sizes from texture rather than hardcoded values (#610) 2022-07-31 21:32:40 -04:00
gu_pc.c add support for clang compiler (#592) 2022-07-10 10:51:12 -04:00
OTRAudio.h Handle audio thread properly 2022-08-06 21:52:42 -04:00
OTRGlobals.cpp Fix issue from bad merge and a few other small things 2022-08-24 11:00:02 -05:00
OTRGlobals.h Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into scrubsanity 2022-08-24 10:22:57 -05:00
OTRInit.h git subrepo clone https://github.com/HarbourMasters/soh.git 2022-03-22 02:51:23 +01:00
SaveManager.cpp Various changes from feedback, and use new randomizerInf table 2022-08-25 13:49:02 -05:00
SaveManager.h Save scarecrow songs as OcarinaNotes (#918) 2022-07-31 21:39:24 -04:00
stubs.c Removed legacy audio mode and fixed ganon sound bug (#657) 2022-07-11 22:37:39 -04:00
util.cpp Add flag, equipment, and quest status editors (#164) 2022-04-17 11:24:43 -04:00
util.h Add flag, equipment, and quest status editors (#164) 2022-04-17 11:24:43 -04:00
z_message_OTR.cpp Adapts this branch for cmake building. 2022-08-08 21:14:29 -04:00
z_play_otr.cpp Rework Get Item Table to be more flexible for adding custom items (#1050) 2022-08-23 20:11:38 -04:00
z_scene_otr.cpp [zret] Port some documentation changes (#1164) 2022-08-16 21:53:28 -04:00