Shipwright/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_22.h
2023-03-02 15:37:47 +01:00

27 lines
1.6 KiB
C

#pragma once
#include "align_asset_macro.h"
#define djyasinzou_room_22DL_0005D0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_22DL_0005D0"
static const ALIGN_ASSET(2) char jyasinzou_room_22DL_0005D0[] = djyasinzou_room_22DL_0005D0;
#define djyasinzou_room_22Tex_002868 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_22Tex_002868"
static const ALIGN_ASSET(2) char jyasinzou_room_22Tex_002868[] = djyasinzou_room_22Tex_002868;
#define djyasinzou_room_22Tex_001C68 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_22Tex_001C68"
static const ALIGN_ASSET(2) char jyasinzou_room_22Tex_001C68[] = djyasinzou_room_22Tex_001C68;
#define djyasinzou_room_22DL_000B30 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_22DL_000B30"
static const ALIGN_ASSET(2) char jyasinzou_room_22DL_000B30[] = djyasinzou_room_22DL_000B30;
#define djyasinzou_room_22Tex_002468 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_22Tex_002468"
static const ALIGN_ASSET(2) char jyasinzou_room_22Tex_002468[] = djyasinzou_room_22Tex_002468;
#define djyasinzou_room_22DL_000E48 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_22DL_000E48"
static const ALIGN_ASSET(2) char jyasinzou_room_22DL_000E48[] = djyasinzou_room_22DL_000E48;
#define djyasinzou_room_22Tex_001468 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_22Tex_001468"
static const ALIGN_ASSET(2) char jyasinzou_room_22Tex_001468[] = djyasinzou_room_22Tex_001468;
#define djyasinzou_room_22DL_0012C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_22DL_0012C8"
static const ALIGN_ASSET(2) char jyasinzou_room_22DL_0012C8[] = djyasinzou_room_22DL_0012C8;