Shipwright/soh/assets/objects/object_ec/object_ec.h

73 lines
3.5 KiB
C

#ifndef OBJECTS_OBJECT_EC_H
#define OBJECTS_OBJECT_EC_H 1
#include "align_asset_macro.h"
#define dgDemoEcCuccoLadyAnim "__OTR__objects/object_ec/gDemoEcCuccoLadyAnim"
static const ALIGN_ASSET(2) char gDemoEcCuccoLadyAnim[] = dgDemoEcCuccoLadyAnim;
#define dgDemoEcCarpenterAnim "__OTR__objects/object_ec/gDemoEcCarpenterAnim"
static const ALIGN_ASSET(2) char gDemoEcCarpenterAnim[] = dgDemoEcCarpenterAnim;
#define dgDemoEcWindmillManAnim "__OTR__objects/object_ec/gDemoEcWindmillManAnim"
static const ALIGN_ASSET(2) char gDemoEcWindmillManAnim[] = dgDemoEcWindmillManAnim;
#define dgDemoEcGerudoAnim "__OTR__objects/object_ec/gDemoEcGerudoAnim"
static const ALIGN_ASSET(2) char gDemoEcGerudoAnim[] = dgDemoEcGerudoAnim;
#define dgDemoEcGoronAnim "__OTR__objects/object_ec/gDemoEcGoronAnim"
static const ALIGN_ASSET(2) char gDemoEcGoronAnim[] = dgDemoEcGoronAnim;
#define dgDemoEcGoron2Anim "__OTR__objects/object_ec/gDemoEcGoron2Anim"
static const ALIGN_ASSET(2) char gDemoEcGoron2Anim[] = dgDemoEcGoron2Anim;
#define dgDemoEcIngoAnim "__OTR__objects/object_ec/gDemoEcIngoAnim"
static const ALIGN_ASSET(2) char gDemoEcIngoAnim[] = dgDemoEcIngoAnim;
#define dgDemoEcDancingKokiriAnim "__OTR__objects/object_ec/gDemoEcDancingKokiriAnim"
static const ALIGN_ASSET(2) char gDemoEcDancingKokiriAnim[] = dgDemoEcDancingKokiriAnim;
#define dgDemoEcKokiriAnim "__OTR__objects/object_ec/gDemoEcKokiriAnim"
static const ALIGN_ASSET(2) char gDemoEcKokiriAnim[] = dgDemoEcKokiriAnim;
#define dgDemoEcOldManAnim "__OTR__objects/object_ec/gDemoEcOldManAnim"
static const ALIGN_ASSET(2) char gDemoEcOldManAnim[] = dgDemoEcOldManAnim;
#define dgDemoEcAnim_006220 "__OTR__objects/object_ec/gDemoEcAnim_006220"
static const ALIGN_ASSET(2) char gDemoEcAnim_006220[] = dgDemoEcAnim_006220;
#define dgDemoEcAnim_006930 "__OTR__objects/object_ec/gDemoEcAnim_006930"
static const ALIGN_ASSET(2) char gDemoEcAnim_006930[] = dgDemoEcAnim_006930;
#define dgDemoEcKingZoraAnim "__OTR__objects/object_ec/gDemoEcKingZoraAnim"
static const ALIGN_ASSET(2) char gDemoEcKingZoraAnim[] = dgDemoEcKingZoraAnim;
#define dgDemoEcAnim_008D1C "__OTR__objects/object_ec/gDemoEcAnim_008D1C"
static const ALIGN_ASSET(2) char gDemoEcAnim_008D1C[] = dgDemoEcAnim_008D1C;
#define dgDemoEcAnim_009234 "__OTR__objects/object_ec/gDemoEcAnim_009234"
static const ALIGN_ASSET(2) char gDemoEcAnim_009234[] = dgDemoEcAnim_009234;
#define dgDemoEcMidoAnim "__OTR__objects/object_ec/gDemoEcMidoAnim"
static const ALIGN_ASSET(2) char gDemoEcMidoAnim[] = dgDemoEcMidoAnim;
#define dgDemoEcJumpingCuccoAnim "__OTR__objects/object_ec/gDemoEcJumpingCuccoAnim"
static const ALIGN_ASSET(2) char gDemoEcJumpingCuccoAnim[] = dgDemoEcJumpingCuccoAnim;
#define dgDemoEcJumpingCucco2Anim "__OTR__objects/object_ec/gDemoEcJumpingCucco2Anim"
static const ALIGN_ASSET(2) char gDemoEcJumpingCucco2Anim[] = dgDemoEcJumpingCucco2Anim;
#define dgDemoEcWalkingCuccoAnim "__OTR__objects/object_ec/gDemoEcWalkingCuccoAnim"
static const ALIGN_ASSET(2) char gDemoEcWalkingCuccoAnim[] = dgDemoEcWalkingCuccoAnim;
#define dgDemoEcPotionShopOwnerAnim "__OTR__objects/object_ec/gDemoEcPotionShopOwnerAnim"
static const ALIGN_ASSET(2) char gDemoEcPotionShopOwnerAnim[] = dgDemoEcPotionShopOwnerAnim;
#define dgDemoEcTalonAnim "__OTR__objects/object_ec/gDemoEcTalonAnim"
static const ALIGN_ASSET(2) char gDemoEcTalonAnim[] = dgDemoEcTalonAnim;
#define dgDemoEcDancingZoraAnim "__OTR__objects/object_ec/gDemoEcDancingZoraAnim"
static const ALIGN_ASSET(2) char gDemoEcDancingZoraAnim[] = dgDemoEcDancingZoraAnim;
#endif // OBJECTS_OBJECT_EC_H