Shipwright/soh/soh/Enhancements/audio
Chris 81eb6de42e
Audio Editor UI Improvements and Scene Init Randomization (#3388)
* Audio Editor UI Improvements and Scene Init Randomization

* Update soh/soh/Enhancements/audio/AudioEditor.cpp

Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>

* Update soh/soh/Enhancements/audio/AudioEditor.cpp

Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>

---------

Co-authored-by: Garrett Cox <garrettjcox@gmail.com>
Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com>
2024-02-01 20:20:35 -06:00
..
AudioCollection.cpp Moved the check for `!seqInfo.canBeUsedAsReplacement` in `InitializeShufflePool` to exclude them before modifying either shuffle pool. (#3370) 2023-11-13 18:11:29 -05:00
AudioCollection.h Audio Editor clean-up (#3256) 2023-10-17 08:29:13 -05:00
AudioEditor.cpp Audio Editor UI Improvements and Scene Init Randomization (#3388) 2024-02-01 20:20:35 -06:00
AudioEditor.h Audio Editor UI Improvements and Scene Init Randomization (#3388) 2024-02-01 20:20:35 -06:00