mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-19 14:52:18 -05:00
083ceb4423
* Start effects * Disable input to game when typing in console * Add gravity support * noUI placeholder * Add rest of effects to console * Remove z_play code * Add rupee modification * Add OneHit KO (#27) * few fix and paper Link * Better method and now use the reset flag * Revert "Better method and now use the reset flag" This reverts commit2aafcc1df2
. * Revert "few fix and paper Link" This reverts commit65e76dcfee
. * Paper Link & few fixes (#28) * Implement pacifist mode (#30) * Implement cucco storm (#31) * Add no UI functionality (#32) * Enable CrowdControl on windows (#33) * Use std::format and implement wallmaster * Implement defense modifier * Implement no_z and clean up * Implement reverse controls * Some fixes while testing CC connection * Implement speed modifier and fix defese modifier * Fail magic effects if magic is not acquired * Fix queue system * Implement rainstorm * Some cleanup * Use IS_ZERO to handle very low near zero values * Split some effects * Fix emptying magic * Don’t run cucco on pre-rendered backgrounds * Use correct method for updating ruppees * Fix decreasing speed * Remove old SDL stuff * Remove old fixes * Enable Crowd Control for both debug and release * Add missing returns * Cleanup event firing * Further clean up on event firing * Fix some bugs * CC fixes and enemy spawning (#35) * Fix icetraps * Fix title screen * Fix pause screen * Fix death screen timer & Code cleanup * Fix timer during textboxes * Code cleanup * Add: Multiple enemy spawning * More enemies + more code cleanup (#36) * Enums for returning effect states * Add more enemies * Update CrowdControl.cpp * Remove enums from enemies * Fix up flow for events (#37) # Conflicts: # soh/soh/Enhancements/crowd-control/CrowdControl.cpp * Fix spawn position of likelike * CC temp enemy fixes (#38) * Check for pause in pacifist and allow button presses (#39) * Fix Pacifist mode (#41) * First attempt pacifier fix * Real fix for pacifist mode * Comment * Remove cutscene and long delay from cucco_storm (#40) * Some PR Fixes * Use standard types * Handle JSON parsing error and free memory * Add CC configuration file * Add: Giving deku shield option. Fix: Giant Lonk (#42) * Small stalfos fix (#43) * Syntax Improvements (#44) * Revert bools to uint32_t * Add comment about bools * Fix cucco storm, fix empty heart (#45) * Protect commands vector with mutex * prefix effects with chaosEffect (#46) Co-authored-by: briaguya <briaguya@alice> Co-authored-by: Baoulettes <perlouzerie@hotmail.fr> Co-authored-by: aMannus <mannusmenting@gmail.com> Co-authored-by: briaguya <70942617+briaguya-ai@users.noreply.github.com> Co-authored-by: briaguya <briaguya@alice>
1137 lines
40 KiB
C++
1137 lines
40 KiB
C++
#include "debugconsole.h"
|
|
#include <libultraship/ImGuiImpl.h>
|
|
#include <libultraship/Utils.h>
|
|
#include "savestates.h"
|
|
#include <libultraship/Console.h>
|
|
|
|
#include <vector>
|
|
#include <string>
|
|
#include "soh/OTRGlobals.h"
|
|
|
|
|
|
#define Path _Path
|
|
#define PATH_HACK
|
|
#include <Utils/StringHelper.h>
|
|
|
|
#include <libultraship/Window.h>
|
|
#include <ImGui/imgui_internal.h>
|
|
#undef PATH_HACK
|
|
#undef Path
|
|
|
|
extern "C" {
|
|
#include <z64.h>
|
|
#include "variables.h"
|
|
#include "functions.h"
|
|
#include "macros.h"
|
|
extern GlobalContext* gGlobalCtx;
|
|
}
|
|
|
|
#include <libultraship/Cvar.h>
|
|
#include "overlays/actors/ovl_En_Niw/z_en_niw.h"
|
|
|
|
#define CMD_REGISTER SohImGui::GetConsole()->AddCommand
|
|
|
|
uint32_t chaosEffectNoUI;
|
|
uint32_t chaosEffectGiantLink;
|
|
uint32_t chaosEffectMinishLink;
|
|
uint32_t chaosEffectPaperLink;
|
|
uint32_t chaosEffectResetLinkScale;
|
|
uint32_t chaosEffectInvisibleLink;
|
|
uint32_t chaosEffectOneHitKO;
|
|
uint32_t chaosEffectPacifistMode;
|
|
int32_t chaosEffectDefenseModifier;
|
|
uint32_t chaosEffectNoZ;
|
|
uint32_t chaosEffectReverseControls;
|
|
uint32_t chaosEffectGravityLevel = GRAVITY_LEVEL_NORMAL;
|
|
int32_t chaosEffectSpeedModifier;
|
|
|
|
static bool ActorSpawnHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if ((args.size() != 9) && (args.size() != 3) && (args.size() != 6)) {
|
|
SohImGui::GetConsole()->SendErrorMessage("Not enough arguments passed to actorspawn");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
if (gGlobalCtx == nullptr) {
|
|
SohImGui::GetConsole()->SendErrorMessage("GlobalCtx == nullptr");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
Player* player = GET_PLAYER(gGlobalCtx);
|
|
PosRot spawnPoint;
|
|
const s16 actorId = std::stoi(args[1]);
|
|
const s16 params = std::stoi(args[2]);
|
|
|
|
spawnPoint = player->actor.world;
|
|
|
|
switch (args.size()) {
|
|
case 9:
|
|
if (args[6][0] != ',') {
|
|
spawnPoint.rot.x = std::stoi(args[6]);
|
|
}
|
|
if (args[7][0] != ',') {
|
|
spawnPoint.rot.y = std::stoi(args[7]);
|
|
}
|
|
if (args[8][0] != ',') {
|
|
spawnPoint.rot.z = std::stoi(args[8]);
|
|
}
|
|
case 6:
|
|
if (args[3][0] != ',') {
|
|
spawnPoint.pos.x = std::stoi(args[3]);
|
|
}
|
|
if (args[4][0] != ',') {
|
|
spawnPoint.pos.y = std::stoi(args[4]);
|
|
}
|
|
if (args[5][0] != ',') {
|
|
spawnPoint.pos.z = std::stoi(args[5]);
|
|
}
|
|
}
|
|
|
|
if (Actor_Spawn(&gGlobalCtx->actorCtx, gGlobalCtx, actorId, spawnPoint.pos.x, spawnPoint.pos.y, spawnPoint.pos.z,
|
|
spawnPoint.rot.x, spawnPoint.rot.y, spawnPoint.rot.z, params) == NULL) {
|
|
SohImGui::GetConsole()->SendErrorMessage("Failed to spawn actor. Actor_Spawn returned NULL");
|
|
return CMD_FAILED;
|
|
}
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool GiveDekuShieldHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>&) {
|
|
// Give Deku Shield to the player, and automatically equip it when they're child and have no shield currently equiped.
|
|
Player* player = GET_PLAYER(gGlobalCtx);
|
|
Item_Give(gGlobalCtx, ITEM_SHIELD_DEKU);
|
|
if (LINK_IS_CHILD && player->currentShield == PLAYER_SHIELD_NONE) {
|
|
player->currentShield = PLAYER_SHIELD_DEKU;
|
|
Inventory_ChangeEquipment(EQUIP_SHIELD, PLAYER_SHIELD_DEKU);
|
|
}
|
|
SohImGui::GetConsole()->SendInfoMessage("[SOH] Gave Deku Shield");
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool KillPlayerHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>&) {
|
|
gSaveContext.health = 0;
|
|
SohImGui::GetConsole()->SendInfoMessage("[SOH] You've met with a terrible fate, haven't you?");
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool SetPlayerHealthHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
int health;
|
|
|
|
try {
|
|
health = std::stoi(args[1]);
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Health value must be an integer.");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
if (health < 0) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Health value must be a positive integer");
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
gSaveContext.health = health * 0x10;
|
|
|
|
SohImGui::GetConsole()->SendInfoMessage("[SOH] Player health updated to %d", health);
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool LoadSceneHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>&) {
|
|
gSaveContext.respawnFlag = 0;
|
|
gSaveContext.seqId = 0xFF;
|
|
gSaveContext.gameMode = 0;
|
|
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool RupeeHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() < 2) {
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
int rupeeAmount;
|
|
try {
|
|
rupeeAmount = std::stoi(args[1]);
|
|
}
|
|
catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Rupee count must be an integer.");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
if (rupeeAmount < 0) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Rupee count must be positive");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
gSaveContext.rupees = rupeeAmount;
|
|
|
|
SohImGui::GetConsole()->SendInfoMessage("Set rupee count to %u", rupeeAmount);
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool SetPosHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string> args) {
|
|
if (gGlobalCtx == nullptr) {
|
|
SohImGui::GetConsole()->SendErrorMessage("GlobalCtx == nullptr");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
Player* player = GET_PLAYER(gGlobalCtx);
|
|
|
|
if (args.size() == 1) {
|
|
SohImGui::GetConsole()->SendInfoMessage("Player position is [ %.2f, %.2f, %.2f ]", player->actor.world.pos.x,
|
|
player->actor.world.pos.y,
|
|
player->actor.world.pos.z);
|
|
return CMD_SUCCESS;
|
|
}
|
|
if (args.size() < 4)
|
|
return CMD_FAILED;
|
|
|
|
player->actor.world.pos.x = std::stof(args[1]);
|
|
player->actor.world.pos.y = std::stof(args[2]);
|
|
player->actor.world.pos.z = std::stof(args[3]);
|
|
|
|
SohImGui::GetConsole()->SendInfoMessage("Set player position to [ %.2f, %.2f, %.2f ]", player->actor.world.pos.x,
|
|
player->actor.world.pos.y,
|
|
player->actor.world.pos.z);
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool ResetHandler(std::shared_ptr<Ship::Console> Console, std::vector<std::string> args) {
|
|
if (gGlobalCtx == nullptr) {
|
|
SohImGui::GetConsole()->SendErrorMessage("GlobalCtx == nullptr");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
SET_NEXT_GAMESTATE(&gGlobalCtx->state, TitleSetup_Init, GameState);
|
|
gGlobalCtx->state.running = false;
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
const static std::map<std::string, uint16_t> ammoItems{
|
|
{ "sticks", ITEM_STICK }, { "deku_sticks", ITEM_STICK },
|
|
{ "nuts", ITEM_NUT }, { "deku_nuts", ITEM_NUT },
|
|
{ "bombs", ITEM_BOMB }, { "arrows", ITEM_BOW },
|
|
{ "bombchus", ITEM_BOMBCHU }, { "chus", ITEM_BOMBCHU },
|
|
{ "beans", ITEM_BEAN },
|
|
{ "seeds", ITEM_SLINGSHOT }, { "deku_seeds", ITEM_SLINGSHOT },
|
|
{ "magic_beans", ITEM_BEAN },
|
|
};
|
|
|
|
static bool AmmoHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 3) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
int count;
|
|
|
|
try {
|
|
count = std::stoi(args[2]);
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("Ammo count must be an integer");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
if (count < 0) {
|
|
SohImGui::GetConsole()->SendErrorMessage("Ammo count must be positive");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
const auto& it = ammoItems.find(args[1]);
|
|
|
|
if (it == ammoItems.end()) {
|
|
SohImGui::GetConsole()->SendErrorMessage("Invalid item passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
// I dont think you can do OOB with just this
|
|
AMMO(it->second) = count;
|
|
|
|
//To use a change by uncomment this
|
|
//Inventory_ChangeAmmo(it->second, count);
|
|
}
|
|
|
|
const static std::map<std::string, uint16_t> bottleItems{
|
|
{ "green_potion", ITEM_POTION_GREEN },
|
|
{ "red_potion", ITEM_POTION_RED },
|
|
{ "blue_potion", ITEM_POTION_BLUE },
|
|
{ "milk", ITEM_MILK }, { "half_milk", ITEM_MILK_HALF }, { "fairy", ITEM_FAIRY },
|
|
{ "bugs", ITEM_BUG }, { "fish", ITEM_FISH }, { "poe", ITEM_POE },
|
|
{ "big_poe", ITEM_BIG_POE }, { "blue_fire", ITEM_BLUE_FIRE }, { "rutos_letter", ITEM_LETTER_RUTO },
|
|
};
|
|
|
|
static bool BottleHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 3) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
unsigned int slot;
|
|
try {
|
|
slot = std::stoi(args[2]);
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Bottle slot must be an integer.");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
if ((slot < 1) || (slot > 4)) {
|
|
SohImGui::GetConsole()->SendErrorMessage("Invalid slot passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
const auto& it = bottleItems.find(args[1]);
|
|
|
|
if (it == bottleItems.end()) {
|
|
SohImGui::GetConsole()->SendErrorMessage("Invalid item passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
// I dont think you can do OOB with just this
|
|
gSaveContext.inventory.items[0x11 + slot] = it->second;
|
|
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool BHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
gSaveContext.equips.buttonItems[0] = std::stoi(args[1]);
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool ItemHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 3) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
gSaveContext.inventory.items[std::stoi(args[1])] = std::stoi(args[2]);
|
|
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool EntranceHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
unsigned int entrance;
|
|
|
|
try {
|
|
entrance = std::stoi(args[1], nullptr, 16);
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Entrance value must be a Hex number.");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
gGlobalCtx->nextEntranceIndex = entrance;
|
|
gGlobalCtx->sceneLoadFlag = 0x14;
|
|
gGlobalCtx->fadeTransition = 11;
|
|
gSaveContext.nextTransition = 11;
|
|
}
|
|
|
|
static bool VoidHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (gGlobalCtx != nullptr) {
|
|
gSaveContext.respawn[RESPAWN_MODE_DOWN].tempSwchFlags = gGlobalCtx->actorCtx.flags.tempSwch;
|
|
gSaveContext.respawn[RESPAWN_MODE_DOWN].tempCollectFlags = gGlobalCtx->actorCtx.flags.tempCollect;
|
|
gSaveContext.respawnFlag = 1;
|
|
gGlobalCtx->sceneLoadFlag = 0x14;
|
|
gGlobalCtx->nextEntranceIndex = gSaveContext.respawn[RESPAWN_MODE_DOWN].entranceIndex;
|
|
gGlobalCtx->fadeTransition = 2;
|
|
gSaveContext.nextTransition = 2;
|
|
} else {
|
|
SohImGui::GetConsole()->SendErrorMessage("gGlobalCtx == nullptr");
|
|
return CMD_FAILED;
|
|
}
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool ReloadHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (gGlobalCtx != nullptr) {
|
|
gGlobalCtx->nextEntranceIndex = gSaveContext.entranceIndex;
|
|
gGlobalCtx->sceneLoadFlag = 0x14;
|
|
gGlobalCtx->fadeTransition = 11;
|
|
gSaveContext.nextTransition = 11;
|
|
} else {
|
|
SohImGui::GetConsole()->SendErrorMessage("gGlobalCtx == nullptr");
|
|
return CMD_FAILED;
|
|
}
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool FWHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (gGlobalCtx != nullptr) {
|
|
if (gSaveContext.respawn[RESPAWN_MODE_TOP].data > 0) {
|
|
gGlobalCtx->sceneLoadFlag = 0x14;
|
|
gGlobalCtx->nextEntranceIndex = gSaveContext.respawn[RESPAWN_MODE_TOP].entranceIndex;
|
|
gGlobalCtx->fadeTransition = 5;
|
|
} else {
|
|
SohImGui::GetConsole()->SendErrorMessage("Farore's wind not set!");
|
|
}
|
|
}
|
|
else {
|
|
SohImGui::GetConsole()->SendErrorMessage("gGlobalCtx == nullptr");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool FileSelectHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (gGlobalCtx != nullptr) {
|
|
SET_NEXT_GAMESTATE(&gGlobalCtx->state, FileChoose_Init, FileChooseContext);
|
|
gGlobalCtx->state.running = 0;
|
|
} else {
|
|
SohImGui::GetConsole()->SendErrorMessage("gGlobalCtx == nullptr");
|
|
return CMD_FAILED;
|
|
}
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool QuitHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
gGlobalCtx->state.running = 0;
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool SaveStateHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
unsigned int slot = OTRGlobals::Instance->gSaveStateMgr->GetCurrentSlot();
|
|
const SaveStateReturn rtn = OTRGlobals::Instance->gSaveStateMgr->AddRequest({ slot, RequestType::SAVE });
|
|
|
|
switch (rtn) {
|
|
case SaveStateReturn::SUCCESS:
|
|
SohImGui::GetConsole()->SendInfoMessage("[SOH] Saved state to slot %u", slot);
|
|
return CMD_SUCCESS;
|
|
case SaveStateReturn::FAIL_WRONG_GAMESTATE:
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Can not save a state outside of \"GamePlay\"");
|
|
return CMD_FAILED;
|
|
}
|
|
}
|
|
|
|
static bool LoadStateHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
unsigned int slot = OTRGlobals::Instance->gSaveStateMgr->GetCurrentSlot();
|
|
const SaveStateReturn rtn = OTRGlobals::Instance->gSaveStateMgr->AddRequest({ slot, RequestType::LOAD });
|
|
|
|
switch (rtn) {
|
|
case SaveStateReturn::SUCCESS:
|
|
SohImGui::GetConsole()->SendInfoMessage("[SOH] Loaded state from slot (%u)", slot);
|
|
return CMD_SUCCESS;
|
|
case SaveStateReturn::FAIL_INVALID_SLOT:
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Invalid State Slot Number (%u)", slot);
|
|
return CMD_FAILED;
|
|
case SaveStateReturn::FAIL_STATE_EMPTY:
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] State Slot (%u) is empty", slot);
|
|
return CMD_FAILED;
|
|
case SaveStateReturn::FAIL_WRONG_GAMESTATE:
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Can not load a state outside of \"GamePlay\"");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
}
|
|
|
|
static bool StateSlotSelectHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
int slot;
|
|
|
|
try {
|
|
slot = std::stoi(args[1], nullptr, 10);
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] SaveState slot value must be a number.");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
if (slot < 0) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Invalid slot passed. Slot must be between 0 and 2");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
OTRGlobals::Instance->gSaveStateMgr->SetCurrentSlot(slot);
|
|
SohImGui::GetConsole()->SendInfoMessage("[SOH] Slot %u selected",
|
|
OTRGlobals::Instance->gSaveStateMgr->GetCurrentSlot());
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool InvisibleHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
try {
|
|
chaosEffectInvisibleLink = std::stoi(args[1], nullptr, 10) == 0 ? 0 : 1;
|
|
if (!chaosEffectInvisibleLink) {
|
|
Player* player = GET_PLAYER(gGlobalCtx);
|
|
player->actor.shape.shadowDraw = ActorShadow_DrawFeet;
|
|
}
|
|
|
|
return CMD_SUCCESS;
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Invisible value must be a number.");
|
|
return CMD_FAILED;
|
|
}
|
|
}
|
|
|
|
static bool GiantLinkHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
try {
|
|
chaosEffectGiantLink = std::stoi(args[1], nullptr, 10) == 0 ? 0 : 1;
|
|
if (chaosEffectGiantLink) {
|
|
chaosEffectPaperLink = 0;
|
|
chaosEffectMinishLink = 0;
|
|
} else {
|
|
chaosEffectResetLinkScale = 1;
|
|
}
|
|
|
|
return CMD_SUCCESS;
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Giant value must be a number.");
|
|
return CMD_FAILED;
|
|
}
|
|
}
|
|
|
|
static bool MinishLinkHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
try {
|
|
chaosEffectMinishLink = std::stoi(args[1], nullptr, 10) == 0 ? 0 : 1;
|
|
if (chaosEffectMinishLink) {
|
|
chaosEffectPaperLink = 0;
|
|
chaosEffectGiantLink = 0;
|
|
} else {
|
|
chaosEffectResetLinkScale = 1;
|
|
}
|
|
|
|
return CMD_SUCCESS;
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Minish value must be a number.");
|
|
return CMD_FAILED;
|
|
}
|
|
}
|
|
|
|
static bool AddHeartContainerHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (gSaveContext.healthCapacity >= 0x140)
|
|
return CMD_FAILED;
|
|
|
|
Health_GiveHearts(1);
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool RemoveHeartContainerHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if ((gSaveContext.healthCapacity - 0x10) < 3)
|
|
return CMD_FAILED;
|
|
|
|
Health_RemoveHearts(1);
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool GravityHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
try {
|
|
chaosEffectGravityLevel = Ship::Math::clamp(std::stoi(args[1], nullptr, 10), GRAVITY_LEVEL_LIGHT, GRAVITY_LEVEL_HEAVY);
|
|
return CMD_SUCCESS;
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Minish value must be a number.");
|
|
return CMD_FAILED;
|
|
}
|
|
}
|
|
|
|
static bool NoUIHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
try {
|
|
chaosEffectNoUI = std::stoi(args[1], nullptr, 10) == 0 ? 0 : 1;
|
|
return CMD_SUCCESS;
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] No UI value must be a number.");
|
|
return CMD_FAILED;
|
|
}
|
|
}
|
|
|
|
static bool FreezeHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
gSaveContext.pendingIceTrapCount++;
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool DefenseModifierHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
try {
|
|
chaosEffectDefenseModifier = std::stoi(args[1], nullptr, 10);
|
|
return CMD_SUCCESS;
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Defense modifier value must be a number.");
|
|
return CMD_FAILED;
|
|
}
|
|
}
|
|
|
|
static bool DamageHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
try {
|
|
int value = std::stoi(args[1], nullptr, 10);
|
|
if (value < 0) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Invalid value passed. Value must be greater than 0");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
Player* player = GET_PLAYER(gGlobalCtx);
|
|
|
|
Health_ChangeBy(gGlobalCtx, -value * 0x10);
|
|
func_80837C0C(gGlobalCtx, player, 0, 0, 0, 0, 0);
|
|
player->invincibilityTimer = 28;
|
|
|
|
return CMD_SUCCESS;
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Damage value must be a number.");
|
|
return CMD_FAILED;
|
|
}
|
|
}
|
|
|
|
static bool HealHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
try {
|
|
int value = std::stoi(args[1], nullptr, 10);
|
|
if (value < 0) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Invalid value passed. Value must be greater than 0");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
Health_ChangeBy(gGlobalCtx, value * 0x10);
|
|
return CMD_SUCCESS;
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Heal value must be a number.");
|
|
return CMD_FAILED;
|
|
}
|
|
}
|
|
|
|
static bool FillMagicHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
Magic_Fill(gGlobalCtx);
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool EmptyMagicHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
gSaveContext.magic = 0;
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool NoZHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
try {
|
|
chaosEffectNoZ = std::stoi(args[1], nullptr, 10) == 0 ? 0 : 1;
|
|
return CMD_SUCCESS;
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] NoZ value must be a number.");
|
|
return CMD_FAILED;
|
|
}
|
|
}
|
|
|
|
static bool OneHitKOHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
try {
|
|
chaosEffectOneHitKO = std::stoi(args[1], nullptr, 10) == 0 ? 0 : 1;
|
|
return CMD_SUCCESS;
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] One-hit KO value must be a number.");
|
|
return CMD_FAILED;
|
|
}
|
|
}
|
|
|
|
static bool PacifistHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
try {
|
|
chaosEffectPacifistMode = std::stoi(args[1], nullptr, 10) == 0 ? 0 : 1;
|
|
// Force interface to update to make the buttons transparent
|
|
gSaveContext.unk_13E8 = 50;
|
|
Interface_Update(gGlobalCtx);
|
|
return CMD_SUCCESS;
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Pacifist value must be a number.");
|
|
return CMD_FAILED;
|
|
}
|
|
}
|
|
|
|
static bool PaperLinkHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
try {
|
|
chaosEffectPaperLink = std::stoi(args[1], nullptr, 10) == 0 ? 0 : 1;
|
|
if (chaosEffectPaperLink) {
|
|
chaosEffectMinishLink = 0;
|
|
chaosEffectGiantLink = 0;
|
|
} else {
|
|
chaosEffectResetLinkScale = 1;
|
|
}
|
|
return CMD_SUCCESS;
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Paper Link value must be a number.");
|
|
return CMD_FAILED;
|
|
}
|
|
}
|
|
|
|
static bool RainstormHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
try {
|
|
uint32_t rainstorm = std::stoi(args[1], nullptr, 10) == 0 ? 0 : 1;
|
|
if (rainstorm) {
|
|
gGlobalCtx->envCtx.unk_F2[0] = 20; // rain intensity target
|
|
gGlobalCtx->envCtx.gloomySkyMode = 1; // start gloomy sky
|
|
if ((gWeatherMode != 0) || gGlobalCtx->envCtx.unk_17 != 0) {
|
|
gGlobalCtx->envCtx.unk_DE = 1;
|
|
}
|
|
gGlobalCtx->envCtx.lightningMode = LIGHTNING_MODE_ON;
|
|
Environment_PlayStormNatureAmbience(gGlobalCtx);
|
|
} else {
|
|
gGlobalCtx->envCtx.unk_F2[0] = 0;
|
|
if (gGlobalCtx->csCtx.state == CS_STATE_IDLE) {
|
|
Environment_StopStormNatureAmbience(gGlobalCtx);
|
|
} else if (func_800FA0B4(SEQ_PLAYER_BGM_MAIN) == NA_BGM_NATURE_AMBIENCE) {
|
|
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_LIGHTNING, CHANNEL_IO_PORT_1, 0);
|
|
Audio_SetNatureAmbienceChannelIO(NATURE_CHANNEL_RAIN, CHANNEL_IO_PORT_1, 0);
|
|
}
|
|
osSyncPrintf("\n\n\nE_wether_flg=[%d]", gWeatherMode);
|
|
osSyncPrintf("\nrain_evt_trg=[%d]\n\n", gGlobalCtx->envCtx.gloomySkyMode);
|
|
if (gWeatherMode == 0 && (gGlobalCtx->envCtx.gloomySkyMode == 1)) {
|
|
gGlobalCtx->envCtx.gloomySkyMode = 2; // end gloomy sky
|
|
} else {
|
|
gGlobalCtx->envCtx.gloomySkyMode = 0;
|
|
gGlobalCtx->envCtx.unk_DE = 0;
|
|
}
|
|
gGlobalCtx->envCtx.lightningMode = LIGHTNING_MODE_LAST;
|
|
}
|
|
|
|
|
|
return CMD_SUCCESS;
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] rainstorm value must be a number.");
|
|
return CMD_FAILED;
|
|
}
|
|
}
|
|
|
|
static bool ReverseControlsHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
try {
|
|
chaosEffectReverseControls = std::stoi(args[1], nullptr, 10) == 0 ? 0 : 1;
|
|
return CMD_SUCCESS;
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Reverse controls value must be a number.");
|
|
return CMD_FAILED;
|
|
}
|
|
}
|
|
|
|
static bool UpdateRupeesHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
try {
|
|
int value = std::stoi(args[1], nullptr, 10);
|
|
Rupees_ChangeBy(value);
|
|
return CMD_SUCCESS;
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Rupee value must be a number.");
|
|
return CMD_FAILED;
|
|
}
|
|
}
|
|
|
|
static bool SpeedModifierHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
try {
|
|
chaosEffectSpeedModifier = std::stoi(args[1], nullptr, 10);
|
|
return CMD_SUCCESS;
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Speed modifier value must be a number.");
|
|
return CMD_FAILED;
|
|
}
|
|
}
|
|
|
|
const static std::map<std::string, uint16_t> boots {
|
|
{ "kokiri", PLAYER_BOOTS_KOKIRI },
|
|
{ "iron", PLAYER_BOOTS_IRON },
|
|
{ "hover", PLAYER_BOOTS_HOVER },
|
|
};
|
|
|
|
static bool BootsHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
const auto& it = boots.find(args[1]);
|
|
if (it == boots.end()) {
|
|
SohImGui::GetConsole()->SendErrorMessage("Invalid boot type. Options are 'kokiri', 'iron' and 'hover'");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
Player* player = GET_PLAYER(gGlobalCtx);
|
|
player->currentBoots = it->second;
|
|
Inventory_ChangeEquipment(EQUIP_BOOTS, it->second + 1);
|
|
Player_SetBootData(gGlobalCtx, player);
|
|
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool KnockbackHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() != 2) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Unexpected arguments passed");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
try {
|
|
int value = std::stoi(args[1], nullptr, 10);
|
|
if (value < 0) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Invalid value passed. Value must be greater than 0");
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
Player* player = GET_PLAYER(gGlobalCtx);
|
|
func_8002F71C(gGlobalCtx, &player->actor, value * 5, player->actor.world.rot.y + 0x8000, value * 5);
|
|
|
|
return CMD_SUCCESS;
|
|
} catch (std::invalid_argument const& ex) {
|
|
SohImGui::GetConsole()->SendErrorMessage("[SOH] Knockback value must be a number.");
|
|
return CMD_FAILED;
|
|
}
|
|
}
|
|
|
|
static bool ElectrocuteHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
Player* player = GET_PLAYER(gGlobalCtx);
|
|
if (PlayerGrounded(player)) {
|
|
func_80837C0C(gGlobalCtx, player, 4, 0, 0, 0, 0);
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
return CMD_FAILED;
|
|
}
|
|
|
|
static bool BurnHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
Player* player = GET_PLAYER(gGlobalCtx);
|
|
if (PlayerGrounded(player)) {
|
|
for (int i = 0; i < 18; i++) {
|
|
player->flameTimers[i] = Rand_S16Offset(0, 200);
|
|
}
|
|
player->isBurning = true;
|
|
func_80837C0C(gGlobalCtx, player, 0, 0, 0, 0, 0);
|
|
return CMD_FAILED;
|
|
}
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool CuccoStormHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
Player* player = GET_PLAYER(gGlobalCtx);
|
|
EnNiw* cucco = (EnNiw*)Actor_Spawn(&gGlobalCtx->actorCtx, gGlobalCtx, ACTOR_EN_NIW, player->actor.world.pos.x,
|
|
player->actor.world.pos.y + 2200, player->actor.world.pos.z, 0, 0, 0, 0);
|
|
cucco->actionFunc = func_80AB70A0_nocutscene;
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
#define VARTYPE_INTEGER 0
|
|
#define VARTYPE_FLOAT 1
|
|
#define VARTYPE_STRING 2
|
|
#define VARTYPE_RGBA 3
|
|
|
|
static int CheckVarType(const std::string& input)
|
|
{
|
|
int result = VARTYPE_STRING;
|
|
|
|
if (input[0] == '#') {
|
|
return VARTYPE_RGBA;
|
|
}
|
|
|
|
for (size_t i = 0; i < input.size(); i++)
|
|
{
|
|
if (!(std::isdigit(input[i]) || input[i] == '.'))
|
|
{
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
if (input[i] == '.')
|
|
result = VARTYPE_FLOAT;
|
|
else if (std::isdigit(input[i]) && result != VARTYPE_FLOAT)
|
|
result = VARTYPE_INTEGER;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool SetCVarHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() < 3)
|
|
return CMD_FAILED;
|
|
|
|
int vType = CheckVarType(args[2]);
|
|
|
|
if (vType == VARTYPE_STRING)
|
|
CVar_SetString(args[1].c_str(), args[2].c_str());
|
|
else if (vType == VARTYPE_FLOAT)
|
|
CVar_SetFloat((char*)args[1].c_str(), std::stof(args[2]));
|
|
else if (vType == VARTYPE_RGBA)
|
|
{
|
|
uint32_t val = std::stoul(&args[2].c_str()[1], nullptr, 16);
|
|
Color_RGBA8 clr;
|
|
clr.r = val >> 24;
|
|
clr.g = val >> 16;
|
|
clr.b = val >> 8;
|
|
clr.a = val & 0xFF;
|
|
CVar_SetRGBA((char*)args[1].c_str(), clr);
|
|
}
|
|
else
|
|
CVar_SetS32(args[1].c_str(), std::stoi(args[2]));
|
|
|
|
CVar_Save();
|
|
|
|
//SohImGui::GetConsole()->SendInfoMessage("[SOH] Updated player position to [ %.2f, %.2f, %.2f ]", pos.x, pos.y, pos.z);
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
static bool GetCVarHandler(std::shared_ptr<Ship::Console> Console, const std::vector<std::string>& args) {
|
|
if (args.size() < 2)
|
|
return CMD_FAILED;
|
|
|
|
CVar* cvar = CVar_Get(args[1].c_str());
|
|
|
|
if (cvar != nullptr)
|
|
{
|
|
if (cvar->type == CVarType::S32)
|
|
SohImGui::GetConsole()->SendInfoMessage("[SOH] Variable %s is %i", args[1].c_str(), cvar->value.valueS32);
|
|
else if (cvar->type == CVarType::Float)
|
|
SohImGui::GetConsole()->SendInfoMessage("[SOH] Variable %s is %f", args[1].c_str(), cvar->value.valueFloat);
|
|
else if (cvar->type == CVarType::String)
|
|
SohImGui::GetConsole()->SendInfoMessage("[SOH] Variable %s is %s", args[1].c_str(), cvar->value.valueStr);
|
|
else if (cvar->type == CVarType::RGBA)
|
|
SohImGui::GetConsole()->SendInfoMessage("[SOH] Variable %s is %08X", args[1].c_str(), cvar->value.valueRGBA);
|
|
}
|
|
else
|
|
{
|
|
SohImGui::GetConsole()->SendInfoMessage("[SOH] Could not find variable %s", args[1].c_str());
|
|
}
|
|
|
|
|
|
return CMD_SUCCESS;
|
|
}
|
|
|
|
void DebugConsole_Init(void) {
|
|
// Console
|
|
CMD_REGISTER("file_select", { FileSelectHandler, "Returns to the file select." });
|
|
CMD_REGISTER("reset", { ResetHandler, "Resets the game." });
|
|
CMD_REGISTER("quit", { QuitHandler, "Quits the game." });
|
|
|
|
// Save States
|
|
CMD_REGISTER("save_state", { SaveStateHandler, "Save a state." });
|
|
CMD_REGISTER("load_state", { LoadStateHandler, "Load a state." });
|
|
CMD_REGISTER("set_slot", { StateSlotSelectHandler, "Selects a SaveState slot", {
|
|
{ "Slot number", Ship::ArgumentType::NUMBER, }
|
|
}});
|
|
|
|
// Map & Location
|
|
CMD_REGISTER("void", { VoidHandler, "Voids out of the current map." });
|
|
CMD_REGISTER("reload", { ReloadHandler, "Reloads the current map." });
|
|
CMD_REGISTER("fw", { FWHandler,"Spawns the player where Farore's Wind is set." });
|
|
CMD_REGISTER("entrance", { EntranceHandler, "Sends player to the entered entrance (hex)", {
|
|
{ "entrance", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
// Gameplay
|
|
CMD_REGISTER("kill", { KillPlayerHandler, "Commit suicide." });
|
|
|
|
CMD_REGISTER("map", { LoadSceneHandler, "Load up kak?" });
|
|
|
|
CMD_REGISTER("rupee", { RupeeHandler, "Set your rupee counter.", {
|
|
{"amount", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("bItem", { BHandler, "Set an item to the B button.", {
|
|
{ "Item ID", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("givedekushield", { GiveDekuShieldHandler, "Gives a deku shield and equips it when Link is a child with no shield equiped." });
|
|
|
|
CMD_REGISTER("spawn", { ActorSpawnHandler, "Spawn an actor.", { { "actor_id", Ship::ArgumentType::NUMBER },
|
|
{ "data", Ship::ArgumentType::NUMBER },
|
|
{ "x", Ship::ArgumentType::PLAYER_POS, true },
|
|
{ "y", Ship::ArgumentType::PLAYER_POS, true },
|
|
{ "z", Ship::ArgumentType::PLAYER_POS, true },
|
|
{ "rx", Ship::ArgumentType::PLAYER_ROT, true },
|
|
{ "ry", Ship::ArgumentType::PLAYER_ROT, true },
|
|
{ "rz", Ship::ArgumentType::PLAYER_ROT, true }
|
|
}});
|
|
|
|
CMD_REGISTER("pos", { SetPosHandler, "Sets the position of the player.", {
|
|
{ "x", Ship::ArgumentType::PLAYER_POS, true },
|
|
{ "y", Ship::ArgumentType::PLAYER_POS, true },
|
|
{ "z", Ship::ArgumentType::PLAYER_POS, true }
|
|
}});
|
|
|
|
CMD_REGISTER("set", { SetCVarHandler, "Sets a console variable.", {
|
|
{ "varName", Ship::ArgumentType::TEXT },
|
|
{ "varValue", Ship::ArgumentType::TEXT }
|
|
}});
|
|
|
|
CMD_REGISTER("get", { GetCVarHandler, "Gets a console variable.", {
|
|
{ "varName", Ship::ArgumentType::TEXT }
|
|
}});
|
|
|
|
CMD_REGISTER("ammo", { AmmoHandler, "Changes ammo of an item.", {
|
|
{ "item", Ship::ArgumentType::TEXT },
|
|
{ "count", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("bottle", { BottleHandler, "Changes item in a bottle slot.", {
|
|
{ "item", Ship::ArgumentType::TEXT },
|
|
{ "slot", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("item", { ItemHandler, "Sets item ID in arg 1 into slot arg 2. No boundary checks. Use with caution.", {
|
|
{ "slot", Ship::ArgumentType::NUMBER },
|
|
{ "item id", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("invisible", { InvisibleHandler, "Activate Link's Elvish cloak, making him appear invisible.", {
|
|
{ "value", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("giant_link", { GiantLinkHandler, "Turn Link into a giant Lonky boi.", {
|
|
{ "value", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("minish_link", { MinishLinkHandler, "Turn Link into a minish boi.", {
|
|
{ "value", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("add_heart_container", { AddHeartContainerHandler, "Give Link a heart! The maximum amount of hearts is 20!" });
|
|
|
|
CMD_REGISTER("remove_heart_container", { RemoveHeartContainerHandler, "Remove a heart from Link. The minimal amount of hearts is 3." });
|
|
|
|
CMD_REGISTER("gravity", { GravityHandler, "Set gravity level.", {
|
|
{ "value", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("no_ui", { NoUIHandler, "Disables the UI.", {
|
|
{ "value", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("freeze", { FreezeHandler, "Freezes Link in place" });
|
|
|
|
CMD_REGISTER("defense_modifier", { DefenseModifierHandler, "Sets the defense modifier.", {
|
|
{ "value", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("damage", { DamageHandler, "Deal damage to Link.", {
|
|
{ "value", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("heal", { HealHandler, "Heals Link.", {
|
|
{ "value", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("fill_magic", { FillMagicHandler, "Fills magic." });
|
|
|
|
CMD_REGISTER("empty_magic", { EmptyMagicHandler, "Empties magic." });
|
|
|
|
CMD_REGISTER("no_z", { NoZHandler, "Disables Z-button presses.", {
|
|
{ "value", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("ohko", { OneHitKOHandler, "Activates one hit KO. Any damage kills Link and he cannot gain health in this mode.", {
|
|
{ "value", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("pacifist", { PacifistHandler, "Activates pacifist mode. Prevents Link from using his weapon.", {
|
|
{ "value", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("paper_link", { PaperLinkHandler, "Link but made out of paper.", {
|
|
{ "value", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("rainstorm", { RainstormHandler, "Activates rainstorm." });
|
|
|
|
CMD_REGISTER("reverse_controls", { ReverseControlsHandler, "Reverses the controls.", {
|
|
{ "value", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("update_rupees", { UpdateRupeesHandler, "Adds rupees.", {
|
|
{ "value", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("speed_modifier", { SpeedModifierHandler, "Sets the speed modifier.", {
|
|
{ "value", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("boots", { BootsHandler, "Activates boots.", {
|
|
{ "type", Ship::ArgumentType::TEXT },
|
|
}});
|
|
|
|
CMD_REGISTER("knockback", { KnockbackHandler, "Knocks Link back.", {
|
|
{ "value", Ship::ArgumentType::NUMBER }
|
|
}});
|
|
|
|
CMD_REGISTER("electrocute", { ElectrocuteHandler, "Electrocutes Link." });
|
|
|
|
CMD_REGISTER("burn", { BurnHandler, "Burns Link." });
|
|
|
|
CMD_REGISTER("cucco_storm", { CuccoStormHandler, "Cucco Storm" });
|
|
|
|
CVar_Load();
|
|
}
|