Shipwright/soh/src/overlays/actors/ovl_En_Hs2/z_en_hs2.h

24 lines
547 B
C

#ifndef Z_EN_HS2_H
#define Z_EN_HS2_H
#include "ultra64.h"
#include "global.h"
struct EnHs2;
typedef void (*EnHs2ActionFunc)(struct EnHs2*, GlobalContext*);
typedef struct EnHs2 {
/* 0x0000 */ Actor actor;
/* 0x014C */ ColliderCylinder collider;
/* 0x0198 */ SkelAnime skelAnime;
/* 0x01DC */ Vec3s jointTable[16];
/* 0x023C */ Vec3s morphTable[16];
/* 0x029C */ Vec3s unk_29C;
/* 0x02A2 */ Vec3s unk_2A2;
/* 0x02A8 */ u16 unk_2A8;
/* 0x02AC */ EnHs2ActionFunc actionFunc;
} EnHs2; // size = 0x02B0
#endif