mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-23 00:28:51 -05:00
f52a2a6406
subrepo: subdir: "OTRGui" merged: "a6066a251" upstream: origin: "https://github.com/HarbourMasters/otrgui.git" branch: "master" commit: "a6066a251" git-subrepo: version: "0.4.1" origin: "???" commit: "???"
5.9 KiB
5.9 KiB
WARNING: This file is unmaintained! This list of contributors is uncomplete!
Check CHANGELOG for some of the contributors details or just the official contributors list of the repo
Here is a list of raylib contributors, these people have invested part of their time contributing (in some way or another) to make the raylib project better. Huge thanks to all of them!
- Zopokx for testing the web.
- Elendow for testing and helping on web development.
- Victor Dual for implementing and testing 3D shapes functions.
- Marc Palau for implementing and testing 3D shapes functions and contribute on camera and gestures modules.
- Kevin Gato for improving texture internal formats support and helping on raygui development.
- Daniel Nicolas for improving texture internal formats support and helping on raygui development.
- Marc Agüera for testing and using raylib on a real product (Koala Seasons)
- Daniel Moreno for testing and using raylib on a real product (Koala Seasons)
- Daniel Gomez for testing and using raylib on a real product (Koala Seasons)
- Sergio Martinez for helping on raygui development and tools development (raygui_styler).
- Victor Fisac for developing physics raylib module (physac) and implementing PBR materials and lighting systems... among multiple other improvements and multiple tools and games.
- Albert Martos for helping on raygui and porting examples and game-templates to Android and HTML5.
- Ian Eito for helping on raygui and porting examples and game-templates to Android and HTML5.
- procedural for testing raylib on Linux, correcting some bugs and adding several mouse functions.
- Chris Hemingway for improving raylib on OSX build system.
- Emanuele Petriglia for working on multiple GNU/Linux improvements and developing TicTacToe raylib game.
- Joshua Reisenauer for adding audio modules support (XM, MOD) and reviewing audio system.
- Marcelo Paez for helping on OSX High DPI display issue.
- Ghassan Al-Mashareqa for an amazing contribution to raylib Lua module.
- Teodor Stoenescu for improvements on OBJ object loading.
- RDR8 for helping with Linux build improvements.
- Saggi Mizrahi for multiple fixes on Linux and audio system.
- Daniel Lemos for fixing issues on Linux games building.
- Joel Davis for adding raycast picking utilities and a great example
- Richard Goodwin for adding RPI touchscreen support.
- Milan Nikolic for adding Android build support with custom standalone toolchain.
- Michael Vetter for improvements on build system and his work on Suse Linux package... and multiple fixes!
- Wilhem Barbier for adding Image generation functions, shaders work and some fixes.
- Benjamin Summerton for improving OSX building and his amazing work on CMake build sytem.
- MartinFX for adding compilation support for FreeBSD OS and derivatives.
- Ahmad Fatoum for implementing CI support for raylib (Travis and AppVeyor) and great improvements on build system.
- SamNChiet for a greatly improved UWP input implementation.
- David Reid for a complete review of audio module to support his amazing miniaudio library.
- Kai for multiple code reviews and improvements.
- Max Danielsson for adding support for orthographic 3d camera projection
- Lumaio for his great work on GBuffers and GetCollisionRayModel().
- Jonas Daeyaert for an amazing work on IQM animated models support.
- Seth Archambault for the work on Android Gamepad support (SNES model).
- D3nX for adding Code::Blocks project template.
- Jak Barnes for a great work on
rnet
, new raylib network module - Vlad Adrian for an amazing work on Unicode support, new shapes functions and raygui.
- Reece Mackie for a great work on improving UWP support
- flashback-fx for improving easings library and example
- Jorge A. Gomes for adding nine-patch textures support and example
- Berni8k for improving Raspberry Pi input system, using evdev
- Wilhem Barbier for implementing glTF loading support and solving several issues
- Marco Lizza for improving logging system and multiple issues
- Anata for creating amazing examples and contributing with them
- Narice made easings.h includable as standalone header
- Eric J. for shaders_eratosthenes example contribution
- PompPenguin for reviewing 3rd person camera
- Mohamed Shazan for adding support for ANGLE graphics backend
Please, if I forget someone in this list, excuse me and send me a PR!