69 lines
1.4 KiB
C++
69 lines
1.4 KiB
C++
#pragma once
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#include <vector>
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#include <string>
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#include "Resource.h"
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namespace SOH {
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enum class CutsceneCommands {
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Cmd00 = 0x0000,
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SetCameraPos = 0x0001,
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SetCameraFocus = 0x0002,
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SpecialAction = 0x0003,
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SetLighting = 0x0004,
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SetCameraPosLink = 0x0005,
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SetCameraFocusLink = 0x0006,
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Cmd07 = 0x0007,
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Cmd08 = 0x0008,
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Cmd09 = 0x0009,
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Unknown = 0x001A,
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Textbox = 0x0013,
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SetActorAction0 = 0x000A,
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SetActorAction1 = 0x000F,
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SetActorAction2 = 0x000E,
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SetActorAction3 = 0x0019,
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SetActorAction4 = 0x001D,
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SetActorAction5 = 0x001E,
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SetActorAction6 = 0x002C,
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SetActorAction7 = 0x001F,
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SetActorAction8 = 0x0031,
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SetActorAction9 = 0x003E,
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SetActorAction10 = 0x008F,
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SetSceneTransFX = 0x002D,
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Nop = 0x000B,
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PlayBGM = 0x0056,
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StopBGM = 0x0057,
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FadeBGM = 0x007C,
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SetTime = 0x008C,
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Terminator = 0x03E8,
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End = 0xFFFF,
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Error = 0xFEAF,
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};
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class Cutscene : public LUS::Resource<uint32_t> {
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public:
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using Resource::Resource;
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Cutscene() : Resource(std::shared_ptr<LUS::ResourceInitData>()) {}
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uint32_t* GetPointer();
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size_t GetPointerSize();
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uint32_t numCommands;
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uint32_t endFrame;
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std::vector<uint32_t> commands;
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};
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} // namespace SOH
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/////////////
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// class CutsceneCommand {
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// public:
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// uint32_t commandID;
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// uint32_t commandIndex;
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// CutsceneCommand(){};
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// };
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