Shipwright/soh/assets/objects/object_goma/object_goma.h
2023-02-14 08:29:46 -05:00

458 lines
18 KiB
C

#pragma once
#define dgGohmaSkel "__OTR__objects/object_goma/gGohmaSkel"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaSkel[] = dgGohmaSkel;
#else
static const char gGohmaSkel[] __attribute__((aligned (2))) = dgGohmaSkel;
#endif
#define dgGohmaBodyDL "__OTR__objects/object_goma/gGohmaBodyDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaBodyDL[] = dgGohmaBodyDL;
#else
static const char gGohmaBodyDL[] __attribute__((aligned (2))) = dgGohmaBodyDL;
#endif
#define dgGohmaBodyShellDL "__OTR__objects/object_goma/gGohmaBodyShellDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaBodyShellDL[] = dgGohmaBodyShellDL;
#else
static const char gGohmaBodyShellDL[] __attribute__((aligned (2))) = dgGohmaBodyShellDL;
#endif
#define dgGohmaEyeDL "__OTR__objects/object_goma/gGohmaEyeDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaEyeDL[] = dgGohmaEyeDL;
#else
static const char gGohmaEyeDL[] __attribute__((aligned (2))) = dgGohmaEyeDL;
#endif
#define dgGohmaTail4DL "__OTR__objects/object_goma/gGohmaTail4DL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaTail4DL[] = dgGohmaTail4DL;
#else
static const char gGohmaTail4DL[] __attribute__((aligned (2))) = dgGohmaTail4DL;
#endif
#define dgGohmaTail3DL "__OTR__objects/object_goma/gGohmaTail3DL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaTail3DL[] = dgGohmaTail3DL;
#else
static const char gGohmaTail3DL[] __attribute__((aligned (2))) = dgGohmaTail3DL;
#endif
#define dgGohmaTail2DL "__OTR__objects/object_goma/gGohmaTail2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaTail2DL[] = dgGohmaTail2DL;
#else
static const char gGohmaTail2DL[] __attribute__((aligned (2))) = dgGohmaTail2DL;
#endif
#define dgGohmaTail1DL "__OTR__objects/object_goma/gGohmaTail1DL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaTail1DL[] = dgGohmaTail1DL;
#else
static const char gGohmaTail1DL[] __attribute__((aligned (2))) = dgGohmaTail1DL;
#endif
#define dgGohmaRightFeetBackDL "__OTR__objects/object_goma/gGohmaRightFeetBackDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaRightFeetBackDL[] = dgGohmaRightFeetBackDL;
#else
static const char gGohmaRightFeetBackDL[] __attribute__((aligned (2))) = dgGohmaRightFeetBackDL;
#endif
#define dgGohmaRightFeetDL "__OTR__objects/object_goma/gGohmaRightFeetDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaRightFeetDL[] = dgGohmaRightFeetDL;
#else
static const char gGohmaRightFeetDL[] __attribute__((aligned (2))) = dgGohmaRightFeetDL;
#endif
#define dgGohmaRightShinDL "__OTR__objects/object_goma/gGohmaRightShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaRightShinDL[] = dgGohmaRightShinDL;
#else
static const char gGohmaRightShinDL[] __attribute__((aligned (2))) = dgGohmaRightShinDL;
#endif
#define dgGohmaRightKneeDL "__OTR__objects/object_goma/gGohmaRightKneeDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaRightKneeDL[] = dgGohmaRightKneeDL;
#else
static const char gGohmaRightKneeDL[] __attribute__((aligned (2))) = dgGohmaRightKneeDL;
#endif
#define dgGohmaRightThighShellDL "__OTR__objects/object_goma/gGohmaRightThighShellDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaRightThighShellDL[] = dgGohmaRightThighShellDL;
#else
static const char gGohmaRightThighShellDL[] __attribute__((aligned (2))) = dgGohmaRightThighShellDL;
#endif
#define dgGohmaRightThighDL "__OTR__objects/object_goma/gGohmaRightThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaRightThighDL[] = dgGohmaRightThighDL;
#else
static const char gGohmaRightThighDL[] __attribute__((aligned (2))) = dgGohmaRightThighDL;
#endif
#define dgGohmaEyeLidBottomDL "__OTR__objects/object_goma/gGohmaEyeLidBottomDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaEyeLidBottomDL[] = dgGohmaEyeLidBottomDL;
#else
static const char gGohmaEyeLidBottomDL[] __attribute__((aligned (2))) = dgGohmaEyeLidBottomDL;
#endif
#define dgGohmaEyeLidTopDL "__OTR__objects/object_goma/gGohmaEyeLidTopDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaEyeLidTopDL[] = dgGohmaEyeLidTopDL;
#else
static const char gGohmaEyeLidTopDL[] __attribute__((aligned (2))) = dgGohmaEyeLidTopDL;
#endif
#define dgGohmaIrisDL "__OTR__objects/object_goma/gGohmaIrisDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaIrisDL[] = dgGohmaIrisDL;
#else
static const char gGohmaIrisDL[] __attribute__((aligned (2))) = dgGohmaIrisDL;
#endif
#define dgGohmaMandiblesBodyDL "__OTR__objects/object_goma/gGohmaMandiblesBodyDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaMandiblesBodyDL[] = dgGohmaMandiblesBodyDL;
#else
static const char gGohmaMandiblesBodyDL[] __attribute__((aligned (2))) = dgGohmaMandiblesBodyDL;
#endif
#define dgGohmaLeftMandibles2DL "__OTR__objects/object_goma/gGohmaLeftMandibles2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaLeftMandibles2DL[] = dgGohmaLeftMandibles2DL;
#else
static const char gGohmaLeftMandibles2DL[] __attribute__((aligned (2))) = dgGohmaLeftMandibles2DL;
#endif
#define dgGohmaLeftMandibles1DL "__OTR__objects/object_goma/gGohmaLeftMandibles1DL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaLeftMandibles1DL[] = dgGohmaLeftMandibles1DL;
#else
static const char gGohmaLeftMandibles1DL[] __attribute__((aligned (2))) = dgGohmaLeftMandibles1DL;
#endif
#define dgGohmaRightMandibles2DL "__OTR__objects/object_goma/gGohmaRightMandibles2DL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaRightMandibles2DL[] = dgGohmaRightMandibles2DL;
#else
static const char gGohmaRightMandibles2DL[] __attribute__((aligned (2))) = dgGohmaRightMandibles2DL;
#endif
#define dgGohmaRightMandibles1DL "__OTR__objects/object_goma/gGohmaRightMandibles1DL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaRightMandibles1DL[] = dgGohmaRightMandibles1DL;
#else
static const char gGohmaRightMandibles1DL[] __attribute__((aligned (2))) = dgGohmaRightMandibles1DL;
#endif
#define dgGohmaLeftAntennaClawDL "__OTR__objects/object_goma/gGohmaLeftAntennaClawDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaLeftAntennaClawDL[] = dgGohmaLeftAntennaClawDL;
#else
static const char gGohmaLeftAntennaClawDL[] __attribute__((aligned (2))) = dgGohmaLeftAntennaClawDL;
#endif
#define dgGohmaLeftAntennaShellDL "__OTR__objects/object_goma/gGohmaLeftAntennaShellDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaLeftAntennaShellDL[] = dgGohmaLeftAntennaShellDL;
#else
static const char gGohmaLeftAntennaShellDL[] __attribute__((aligned (2))) = dgGohmaLeftAntennaShellDL;
#endif
#define dgGohmaLeftAntennaBodyDL "__OTR__objects/object_goma/gGohmaLeftAntennaBodyDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaLeftAntennaBodyDL[] = dgGohmaLeftAntennaBodyDL;
#else
static const char gGohmaLeftAntennaBodyDL[] __attribute__((aligned (2))) = dgGohmaLeftAntennaBodyDL;
#endif
#define dgGohmaRightAntennaClawDL "__OTR__objects/object_goma/gGohmaRightAntennaClawDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaRightAntennaClawDL[] = dgGohmaRightAntennaClawDL;
#else
static const char gGohmaRightAntennaClawDL[] __attribute__((aligned (2))) = dgGohmaRightAntennaClawDL;
#endif
#define dgGohmaRightAntennaShellDL "__OTR__objects/object_goma/gGohmaRightAntennaShellDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaRightAntennaShellDL[] = dgGohmaRightAntennaShellDL;
#else
static const char gGohmaRightAntennaShellDL[] __attribute__((aligned (2))) = dgGohmaRightAntennaShellDL;
#endif
#define dgGohmaRightAntennaBodyDL "__OTR__objects/object_goma/gGohmaRightAntennaBodyDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaRightAntennaBodyDL[] = dgGohmaRightAntennaBodyDL;
#else
static const char gGohmaRightAntennaBodyDL[] __attribute__((aligned (2))) = dgGohmaRightAntennaBodyDL;
#endif
#define dgGohmaLeftFeetBackDL "__OTR__objects/object_goma/gGohmaLeftFeetBackDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaLeftFeetBackDL[] = dgGohmaLeftFeetBackDL;
#else
static const char gGohmaLeftFeetBackDL[] __attribute__((aligned (2))) = dgGohmaLeftFeetBackDL;
#endif
#define dgGohmaLeftFeetDL "__OTR__objects/object_goma/gGohmaLeftFeetDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaLeftFeetDL[] = dgGohmaLeftFeetDL;
#else
static const char gGohmaLeftFeetDL[] __attribute__((aligned (2))) = dgGohmaLeftFeetDL;
#endif
#define dgGohmaLeftShinDL "__OTR__objects/object_goma/gGohmaLeftShinDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaLeftShinDL[] = dgGohmaLeftShinDL;
#else
static const char gGohmaLeftShinDL[] __attribute__((aligned (2))) = dgGohmaLeftShinDL;
#endif
#define dgGohmaLeftKneeDL "__OTR__objects/object_goma/gGohmaLeftKneeDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaLeftKneeDL[] = dgGohmaLeftKneeDL;
#else
static const char gGohmaLeftKneeDL[] __attribute__((aligned (2))) = dgGohmaLeftKneeDL;
#endif
#define dgGohmaLeftThighShellDL "__OTR__objects/object_goma/gGohmaLeftThighShellDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaLeftThighShellDL[] = dgGohmaLeftThighShellDL;
#else
static const char gGohmaLeftThighShellDL[] __attribute__((aligned (2))) = dgGohmaLeftThighShellDL;
#endif
#define dgGohmaLeftThighDL "__OTR__objects/object_goma/gGohmaLeftThighDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaLeftThighDL[] = dgGohmaLeftThighDL;
#else
static const char gGohmaLeftThighDL[] __attribute__((aligned (2))) = dgGohmaLeftThighDL;
#endif
#define dgGohmaBodyShellBackDL "__OTR__objects/object_goma/gGohmaBodyShellBackDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaBodyShellBackDL[] = dgGohmaBodyShellBackDL;
#else
static const char gGohmaBodyShellBackDL[] __attribute__((aligned (2))) = dgGohmaBodyShellBackDL;
#endif
#define dgGohmaStandAnim "__OTR__objects/object_goma/gGohmaStandAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaStandAnim[] = dgGohmaStandAnim;
#else
static const char gGohmaStandAnim[] __attribute__((aligned (2))) = dgGohmaStandAnim;
#endif
#define dgGohmaHangAnim "__OTR__objects/object_goma/gGohmaHangAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaHangAnim[] = dgGohmaHangAnim;
#else
static const char gGohmaHangAnim[] __attribute__((aligned (2))) = dgGohmaHangAnim;
#endif
#define dgGohmaWalkAnim "__OTR__objects/object_goma/gGohmaWalkAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaWalkAnim[] = dgGohmaWalkAnim;
#else
static const char gGohmaWalkAnim[] __attribute__((aligned (2))) = dgGohmaWalkAnim;
#endif
#define dgGohmaPrepareEggsAnim "__OTR__objects/object_goma/gGohmaPrepareEggsAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaPrepareEggsAnim[] = dgGohmaPrepareEggsAnim;
#else
static const char gGohmaPrepareEggsAnim[] __attribute__((aligned (2))) = dgGohmaPrepareEggsAnim;
#endif
#define dgGohmaAttackAnim "__OTR__objects/object_goma/gGohmaAttackAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaAttackAnim[] = dgGohmaAttackAnim;
#else
static const char gGohmaAttackAnim[] __attribute__((aligned (2))) = dgGohmaAttackAnim;
#endif
#define dgGohmaRestAfterAttackAnim "__OTR__objects/object_goma/gGohmaRestAfterAttackAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaRestAfterAttackAnim[] = dgGohmaRestAfterAttackAnim;
#else
static const char gGohmaRestAfterAttackAnim[] __attribute__((aligned (2))) = dgGohmaRestAfterAttackAnim;
#endif
#define dgGohmaRecoverAfterAttackAnim "__OTR__objects/object_goma/gGohmaRecoverAfterAttackAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaRecoverAfterAttackAnim[] = dgGohmaRecoverAfterAttackAnim;
#else
static const char gGohmaRecoverAfterAttackAnim[] __attribute__((aligned (2))) = dgGohmaRecoverAfterAttackAnim;
#endif
#define dgGohmaCrashAnim "__OTR__objects/object_goma/gGohmaCrashAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaCrashAnim[] = dgGohmaCrashAnim;
#else
static const char gGohmaCrashAnim[] __attribute__((aligned (2))) = dgGohmaCrashAnim;
#endif
#define dgGohmaLandAnim "__OTR__objects/object_goma/gGohmaLandAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaLandAnim[] = dgGohmaLandAnim;
#else
static const char gGohmaLandAnim[] __attribute__((aligned (2))) = dgGohmaLandAnim;
#endif
#define dgGohmaClimbAnim "__OTR__objects/object_goma/gGohmaClimbAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaClimbAnim[] = dgGohmaClimbAnim;
#else
static const char gGohmaClimbAnim[] __attribute__((aligned (2))) = dgGohmaClimbAnim;
#endif
#define dgGohmaDamageAnim "__OTR__objects/object_goma/gGohmaDamageAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaDamageAnim[] = dgGohmaDamageAnim;
#else
static const char gGohmaDamageAnim[] __attribute__((aligned (2))) = dgGohmaDamageAnim;
#endif
#define dgGohmaDeathAnim "__OTR__objects/object_goma/gGohmaDeathAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaDeathAnim[] = dgGohmaDeathAnim;
#else
static const char gGohmaDeathAnim[] __attribute__((aligned (2))) = dgGohmaDeathAnim;
#endif
#define dgGohmaPrepareAttackAnim "__OTR__objects/object_goma/gGohmaPrepareAttackAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaPrepareAttackAnim[] = dgGohmaPrepareAttackAnim;
#else
static const char gGohmaPrepareAttackAnim[] __attribute__((aligned (2))) = dgGohmaPrepareAttackAnim;
#endif
#define dgGohmaStunnedAnim "__OTR__objects/object_goma/gGohmaStunnedAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaStunnedAnim[] = dgGohmaStunnedAnim;
#else
static const char gGohmaStunnedAnim[] __attribute__((aligned (2))) = dgGohmaStunnedAnim;
#endif
#define dgGohmaInitialLandingAnim "__OTR__objects/object_goma/gGohmaInitialLandingAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaInitialLandingAnim[] = dgGohmaInitialLandingAnim;
#else
static const char gGohmaInitialLandingAnim[] __attribute__((aligned (2))) = dgGohmaInitialLandingAnim;
#endif
#define dgGohmaEyeRollAnim "__OTR__objects/object_goma/gGohmaEyeRollAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaEyeRollAnim[] = dgGohmaEyeRollAnim;
#else
static const char gGohmaEyeRollAnim[] __attribute__((aligned (2))) = dgGohmaEyeRollAnim;
#endif
#define dgGohmaLayEggsAnim "__OTR__objects/object_goma/gGohmaLayEggsAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaLayEggsAnim[] = dgGohmaLayEggsAnim;
#else
static const char gGohmaLayEggsAnim[] __attribute__((aligned (2))) = dgGohmaLayEggsAnim;
#endif
#define dgGohmaIdleCrouchedAnim "__OTR__objects/object_goma/gGohmaIdleCrouchedAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaIdleCrouchedAnim[] = dgGohmaIdleCrouchedAnim;
#else
static const char gGohmaIdleCrouchedAnim[] __attribute__((aligned (2))) = dgGohmaIdleCrouchedAnim;
#endif
#define dgGohmaWalkCrouchedAnim "__OTR__objects/object_goma/gGohmaWalkCrouchedAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaWalkCrouchedAnim[] = dgGohmaWalkCrouchedAnim;
#else
static const char gGohmaWalkCrouchedAnim[] __attribute__((aligned (2))) = dgGohmaWalkCrouchedAnim;
#endif
#define dgGohmaViolentAttackAnim "__OTR__objects/object_goma/gGohmaViolentAttackAnim"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaViolentAttackAnim[] = dgGohmaViolentAttackAnim;
#else
static const char gGohmaViolentAttackAnim[] __attribute__((aligned (2))) = dgGohmaViolentAttackAnim;
#endif
#define dgGohmaBodyTex "__OTR__objects/object_goma/gGohmaBodyTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaBodyTex[] = dgGohmaBodyTex;
#else
static const char gGohmaBodyTex[] __attribute__((aligned (2))) = dgGohmaBodyTex;
#endif
#define dgGohmaShellUndersideTex "__OTR__objects/object_goma/gGohmaShellUndersideTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaShellUndersideTex[] = dgGohmaShellUndersideTex;
#else
static const char gGohmaShellUndersideTex[] __attribute__((aligned (2))) = dgGohmaShellUndersideTex;
#endif
#define dgGohmaDarkShellTex "__OTR__objects/object_goma/gGohmaDarkShellTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaDarkShellTex[] = dgGohmaDarkShellTex;
#else
static const char gGohmaDarkShellTex[] __attribute__((aligned (2))) = dgGohmaDarkShellTex;
#endif
#define dgGohmaShellTex "__OTR__objects/object_goma/gGohmaShellTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaShellTex[] = dgGohmaShellTex;
#else
static const char gGohmaShellTex[] __attribute__((aligned (2))) = dgGohmaShellTex;
#endif
#define dgGohmaEyeTex "__OTR__objects/object_goma/gGohmaEyeTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaEyeTex[] = dgGohmaEyeTex;
#else
static const char gGohmaEyeTex[] __attribute__((aligned (2))) = dgGohmaEyeTex;
#endif
#define dgGohmaIrisTex "__OTR__objects/object_goma/gGohmaIrisTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaIrisTex[] = dgGohmaIrisTex;
#else
static const char gGohmaIrisTex[] __attribute__((aligned (2))) = dgGohmaIrisTex;
#endif
#define dgGohmaTitleCardTex "__OTR__objects/object_goma/gGohmaTitleCardTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaTitleCardTex[] = dgGohmaTitleCardTex;
#else
static const char gGohmaTitleCardTex[] __attribute__((aligned (2))) = dgGohmaTitleCardTex;
#endif
#define dgGohmaDoorDL "__OTR__objects/object_goma/gGohmaDoorDL"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaDoorDL[] = dgGohmaDoorDL;
#else
static const char gGohmaDoorDL[] __attribute__((aligned (2))) = dgGohmaDoorDL;
#endif
#define dgGohmaDoorCol "__OTR__objects/object_goma/gGohmaDoorCol"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaDoorCol[] = dgGohmaDoorCol;
#else
static const char gGohmaDoorCol[] __attribute__((aligned (2))) = dgGohmaDoorCol;
#endif
#define dgGohmaDoorTex "__OTR__objects/object_goma/gGohmaDoorTex"
#ifdef _WIN32
static const __declspec(align(2)) char gGohmaDoorTex[] = dgGohmaDoorTex;
#else
static const char gGohmaDoorTex[] __attribute__((aligned (2))) = dgGohmaDoorTex;
#endif