#pragma once #define dgGohmaSkel "__OTR__objects/object_goma/gGohmaSkel" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaSkel[] = dgGohmaSkel; #else static const char gGohmaSkel[] __attribute__((aligned (2))) = dgGohmaSkel; #endif #define dgGohmaBodyDL "__OTR__objects/object_goma/gGohmaBodyDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaBodyDL[] = dgGohmaBodyDL; #else static const char gGohmaBodyDL[] __attribute__((aligned (2))) = dgGohmaBodyDL; #endif #define dgGohmaBodyShellDL "__OTR__objects/object_goma/gGohmaBodyShellDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaBodyShellDL[] = dgGohmaBodyShellDL; #else static const char gGohmaBodyShellDL[] __attribute__((aligned (2))) = dgGohmaBodyShellDL; #endif #define dgGohmaEyeDL "__OTR__objects/object_goma/gGohmaEyeDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaEyeDL[] = dgGohmaEyeDL; #else static const char gGohmaEyeDL[] __attribute__((aligned (2))) = dgGohmaEyeDL; #endif #define dgGohmaTail4DL "__OTR__objects/object_goma/gGohmaTail4DL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaTail4DL[] = dgGohmaTail4DL; #else static const char gGohmaTail4DL[] __attribute__((aligned (2))) = dgGohmaTail4DL; #endif #define dgGohmaTail3DL "__OTR__objects/object_goma/gGohmaTail3DL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaTail3DL[] = dgGohmaTail3DL; #else static const char gGohmaTail3DL[] __attribute__((aligned (2))) = dgGohmaTail3DL; #endif #define dgGohmaTail2DL "__OTR__objects/object_goma/gGohmaTail2DL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaTail2DL[] = dgGohmaTail2DL; #else static const char gGohmaTail2DL[] __attribute__((aligned (2))) = dgGohmaTail2DL; #endif #define dgGohmaTail1DL "__OTR__objects/object_goma/gGohmaTail1DL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaTail1DL[] = dgGohmaTail1DL; #else static const char gGohmaTail1DL[] __attribute__((aligned (2))) = dgGohmaTail1DL; #endif #define dgGohmaRightFeetBackDL "__OTR__objects/object_goma/gGohmaRightFeetBackDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaRightFeetBackDL[] = dgGohmaRightFeetBackDL; #else static const char gGohmaRightFeetBackDL[] __attribute__((aligned (2))) = dgGohmaRightFeetBackDL; #endif #define dgGohmaRightFeetDL "__OTR__objects/object_goma/gGohmaRightFeetDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaRightFeetDL[] = dgGohmaRightFeetDL; #else static const char gGohmaRightFeetDL[] __attribute__((aligned (2))) = dgGohmaRightFeetDL; #endif #define dgGohmaRightShinDL "__OTR__objects/object_goma/gGohmaRightShinDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaRightShinDL[] = dgGohmaRightShinDL; #else static const char gGohmaRightShinDL[] __attribute__((aligned (2))) = dgGohmaRightShinDL; #endif #define dgGohmaRightKneeDL "__OTR__objects/object_goma/gGohmaRightKneeDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaRightKneeDL[] = dgGohmaRightKneeDL; #else static const char gGohmaRightKneeDL[] __attribute__((aligned (2))) = dgGohmaRightKneeDL; #endif #define dgGohmaRightThighShellDL "__OTR__objects/object_goma/gGohmaRightThighShellDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaRightThighShellDL[] = dgGohmaRightThighShellDL; #else static const char gGohmaRightThighShellDL[] __attribute__((aligned (2))) = dgGohmaRightThighShellDL; #endif #define dgGohmaRightThighDL "__OTR__objects/object_goma/gGohmaRightThighDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaRightThighDL[] = dgGohmaRightThighDL; #else static const char gGohmaRightThighDL[] __attribute__((aligned (2))) = dgGohmaRightThighDL; #endif #define dgGohmaEyeLidBottomDL "__OTR__objects/object_goma/gGohmaEyeLidBottomDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaEyeLidBottomDL[] = dgGohmaEyeLidBottomDL; #else static const char gGohmaEyeLidBottomDL[] __attribute__((aligned (2))) = dgGohmaEyeLidBottomDL; #endif #define dgGohmaEyeLidTopDL "__OTR__objects/object_goma/gGohmaEyeLidTopDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaEyeLidTopDL[] = dgGohmaEyeLidTopDL; #else static const char gGohmaEyeLidTopDL[] __attribute__((aligned (2))) = dgGohmaEyeLidTopDL; #endif #define dgGohmaIrisDL "__OTR__objects/object_goma/gGohmaIrisDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaIrisDL[] = dgGohmaIrisDL; #else static const char gGohmaIrisDL[] __attribute__((aligned (2))) = dgGohmaIrisDL; #endif #define dgGohmaMandiblesBodyDL "__OTR__objects/object_goma/gGohmaMandiblesBodyDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaMandiblesBodyDL[] = dgGohmaMandiblesBodyDL; #else static const char gGohmaMandiblesBodyDL[] __attribute__((aligned (2))) = dgGohmaMandiblesBodyDL; #endif #define dgGohmaLeftMandibles2DL "__OTR__objects/object_goma/gGohmaLeftMandibles2DL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaLeftMandibles2DL[] = dgGohmaLeftMandibles2DL; #else static const char gGohmaLeftMandibles2DL[] __attribute__((aligned (2))) = dgGohmaLeftMandibles2DL; #endif #define dgGohmaLeftMandibles1DL "__OTR__objects/object_goma/gGohmaLeftMandibles1DL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaLeftMandibles1DL[] = dgGohmaLeftMandibles1DL; #else static const char gGohmaLeftMandibles1DL[] __attribute__((aligned (2))) = dgGohmaLeftMandibles1DL; #endif #define dgGohmaRightMandibles2DL "__OTR__objects/object_goma/gGohmaRightMandibles2DL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaRightMandibles2DL[] = dgGohmaRightMandibles2DL; #else static const char gGohmaRightMandibles2DL[] __attribute__((aligned (2))) = dgGohmaRightMandibles2DL; #endif #define dgGohmaRightMandibles1DL "__OTR__objects/object_goma/gGohmaRightMandibles1DL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaRightMandibles1DL[] = dgGohmaRightMandibles1DL; #else static const char gGohmaRightMandibles1DL[] __attribute__((aligned (2))) = dgGohmaRightMandibles1DL; #endif #define dgGohmaLeftAntennaClawDL "__OTR__objects/object_goma/gGohmaLeftAntennaClawDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaLeftAntennaClawDL[] = dgGohmaLeftAntennaClawDL; #else static const char gGohmaLeftAntennaClawDL[] __attribute__((aligned (2))) = dgGohmaLeftAntennaClawDL; #endif #define dgGohmaLeftAntennaShellDL "__OTR__objects/object_goma/gGohmaLeftAntennaShellDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaLeftAntennaShellDL[] = dgGohmaLeftAntennaShellDL; #else static const char gGohmaLeftAntennaShellDL[] __attribute__((aligned (2))) = dgGohmaLeftAntennaShellDL; #endif #define dgGohmaLeftAntennaBodyDL "__OTR__objects/object_goma/gGohmaLeftAntennaBodyDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaLeftAntennaBodyDL[] = dgGohmaLeftAntennaBodyDL; #else static const char gGohmaLeftAntennaBodyDL[] __attribute__((aligned (2))) = dgGohmaLeftAntennaBodyDL; #endif #define dgGohmaRightAntennaClawDL "__OTR__objects/object_goma/gGohmaRightAntennaClawDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaRightAntennaClawDL[] = dgGohmaRightAntennaClawDL; #else static const char gGohmaRightAntennaClawDL[] __attribute__((aligned (2))) = dgGohmaRightAntennaClawDL; #endif #define dgGohmaRightAntennaShellDL "__OTR__objects/object_goma/gGohmaRightAntennaShellDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaRightAntennaShellDL[] = dgGohmaRightAntennaShellDL; #else static const char gGohmaRightAntennaShellDL[] __attribute__((aligned (2))) = dgGohmaRightAntennaShellDL; #endif #define dgGohmaRightAntennaBodyDL "__OTR__objects/object_goma/gGohmaRightAntennaBodyDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaRightAntennaBodyDL[] = dgGohmaRightAntennaBodyDL; #else static const char gGohmaRightAntennaBodyDL[] __attribute__((aligned (2))) = dgGohmaRightAntennaBodyDL; #endif #define dgGohmaLeftFeetBackDL "__OTR__objects/object_goma/gGohmaLeftFeetBackDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaLeftFeetBackDL[] = dgGohmaLeftFeetBackDL; #else static const char gGohmaLeftFeetBackDL[] __attribute__((aligned (2))) = dgGohmaLeftFeetBackDL; #endif #define dgGohmaLeftFeetDL "__OTR__objects/object_goma/gGohmaLeftFeetDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaLeftFeetDL[] = dgGohmaLeftFeetDL; #else static const char gGohmaLeftFeetDL[] __attribute__((aligned (2))) = dgGohmaLeftFeetDL; #endif #define dgGohmaLeftShinDL "__OTR__objects/object_goma/gGohmaLeftShinDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaLeftShinDL[] = dgGohmaLeftShinDL; #else static const char gGohmaLeftShinDL[] __attribute__((aligned (2))) = dgGohmaLeftShinDL; #endif #define dgGohmaLeftKneeDL "__OTR__objects/object_goma/gGohmaLeftKneeDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaLeftKneeDL[] = dgGohmaLeftKneeDL; #else static const char gGohmaLeftKneeDL[] __attribute__((aligned (2))) = dgGohmaLeftKneeDL; #endif #define dgGohmaLeftThighShellDL "__OTR__objects/object_goma/gGohmaLeftThighShellDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaLeftThighShellDL[] = dgGohmaLeftThighShellDL; #else static const char gGohmaLeftThighShellDL[] __attribute__((aligned (2))) = dgGohmaLeftThighShellDL; #endif #define dgGohmaLeftThighDL "__OTR__objects/object_goma/gGohmaLeftThighDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaLeftThighDL[] = dgGohmaLeftThighDL; #else static const char gGohmaLeftThighDL[] __attribute__((aligned (2))) = dgGohmaLeftThighDL; #endif #define dgGohmaBodyShellBackDL "__OTR__objects/object_goma/gGohmaBodyShellBackDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaBodyShellBackDL[] = dgGohmaBodyShellBackDL; #else static const char gGohmaBodyShellBackDL[] __attribute__((aligned (2))) = dgGohmaBodyShellBackDL; #endif #define dgGohmaStandAnim "__OTR__objects/object_goma/gGohmaStandAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaStandAnim[] = dgGohmaStandAnim; #else static const char gGohmaStandAnim[] __attribute__((aligned (2))) = dgGohmaStandAnim; #endif #define dgGohmaHangAnim "__OTR__objects/object_goma/gGohmaHangAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaHangAnim[] = dgGohmaHangAnim; #else static const char gGohmaHangAnim[] __attribute__((aligned (2))) = dgGohmaHangAnim; #endif #define dgGohmaWalkAnim "__OTR__objects/object_goma/gGohmaWalkAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaWalkAnim[] = dgGohmaWalkAnim; #else static const char gGohmaWalkAnim[] __attribute__((aligned (2))) = dgGohmaWalkAnim; #endif #define dgGohmaPrepareEggsAnim "__OTR__objects/object_goma/gGohmaPrepareEggsAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaPrepareEggsAnim[] = dgGohmaPrepareEggsAnim; #else static const char gGohmaPrepareEggsAnim[] __attribute__((aligned (2))) = dgGohmaPrepareEggsAnim; #endif #define dgGohmaAttackAnim "__OTR__objects/object_goma/gGohmaAttackAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaAttackAnim[] = dgGohmaAttackAnim; #else static const char gGohmaAttackAnim[] __attribute__((aligned (2))) = dgGohmaAttackAnim; #endif #define dgGohmaRestAfterAttackAnim "__OTR__objects/object_goma/gGohmaRestAfterAttackAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaRestAfterAttackAnim[] = dgGohmaRestAfterAttackAnim; #else static const char gGohmaRestAfterAttackAnim[] __attribute__((aligned (2))) = dgGohmaRestAfterAttackAnim; #endif #define dgGohmaRecoverAfterAttackAnim "__OTR__objects/object_goma/gGohmaRecoverAfterAttackAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaRecoverAfterAttackAnim[] = dgGohmaRecoverAfterAttackAnim; #else static const char gGohmaRecoverAfterAttackAnim[] __attribute__((aligned (2))) = dgGohmaRecoverAfterAttackAnim; #endif #define dgGohmaCrashAnim "__OTR__objects/object_goma/gGohmaCrashAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaCrashAnim[] = dgGohmaCrashAnim; #else static const char gGohmaCrashAnim[] __attribute__((aligned (2))) = dgGohmaCrashAnim; #endif #define dgGohmaLandAnim "__OTR__objects/object_goma/gGohmaLandAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaLandAnim[] = dgGohmaLandAnim; #else static const char gGohmaLandAnim[] __attribute__((aligned (2))) = dgGohmaLandAnim; #endif #define dgGohmaClimbAnim "__OTR__objects/object_goma/gGohmaClimbAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaClimbAnim[] = dgGohmaClimbAnim; #else static const char gGohmaClimbAnim[] __attribute__((aligned (2))) = dgGohmaClimbAnim; #endif #define dgGohmaDamageAnim "__OTR__objects/object_goma/gGohmaDamageAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaDamageAnim[] = dgGohmaDamageAnim; #else static const char gGohmaDamageAnim[] __attribute__((aligned (2))) = dgGohmaDamageAnim; #endif #define dgGohmaDeathAnim "__OTR__objects/object_goma/gGohmaDeathAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaDeathAnim[] = dgGohmaDeathAnim; #else static const char gGohmaDeathAnim[] __attribute__((aligned (2))) = dgGohmaDeathAnim; #endif #define dgGohmaPrepareAttackAnim "__OTR__objects/object_goma/gGohmaPrepareAttackAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaPrepareAttackAnim[] = dgGohmaPrepareAttackAnim; #else static const char gGohmaPrepareAttackAnim[] __attribute__((aligned (2))) = dgGohmaPrepareAttackAnim; #endif #define dgGohmaStunnedAnim "__OTR__objects/object_goma/gGohmaStunnedAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaStunnedAnim[] = dgGohmaStunnedAnim; #else static const char gGohmaStunnedAnim[] __attribute__((aligned (2))) = dgGohmaStunnedAnim; #endif #define dgGohmaInitialLandingAnim "__OTR__objects/object_goma/gGohmaInitialLandingAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaInitialLandingAnim[] = dgGohmaInitialLandingAnim; #else static const char gGohmaInitialLandingAnim[] __attribute__((aligned (2))) = dgGohmaInitialLandingAnim; #endif #define dgGohmaEyeRollAnim "__OTR__objects/object_goma/gGohmaEyeRollAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaEyeRollAnim[] = dgGohmaEyeRollAnim; #else static const char gGohmaEyeRollAnim[] __attribute__((aligned (2))) = dgGohmaEyeRollAnim; #endif #define dgGohmaLayEggsAnim "__OTR__objects/object_goma/gGohmaLayEggsAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaLayEggsAnim[] = dgGohmaLayEggsAnim; #else static const char gGohmaLayEggsAnim[] __attribute__((aligned (2))) = dgGohmaLayEggsAnim; #endif #define dgGohmaIdleCrouchedAnim "__OTR__objects/object_goma/gGohmaIdleCrouchedAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaIdleCrouchedAnim[] = dgGohmaIdleCrouchedAnim; #else static const char gGohmaIdleCrouchedAnim[] __attribute__((aligned (2))) = dgGohmaIdleCrouchedAnim; #endif #define dgGohmaWalkCrouchedAnim "__OTR__objects/object_goma/gGohmaWalkCrouchedAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaWalkCrouchedAnim[] = dgGohmaWalkCrouchedAnim; #else static const char gGohmaWalkCrouchedAnim[] __attribute__((aligned (2))) = dgGohmaWalkCrouchedAnim; #endif #define dgGohmaViolentAttackAnim "__OTR__objects/object_goma/gGohmaViolentAttackAnim" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaViolentAttackAnim[] = dgGohmaViolentAttackAnim; #else static const char gGohmaViolentAttackAnim[] __attribute__((aligned (2))) = dgGohmaViolentAttackAnim; #endif #define dgGohmaBodyTex "__OTR__objects/object_goma/gGohmaBodyTex" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaBodyTex[] = dgGohmaBodyTex; #else static const char gGohmaBodyTex[] __attribute__((aligned (2))) = dgGohmaBodyTex; #endif #define dgGohmaShellUndersideTex "__OTR__objects/object_goma/gGohmaShellUndersideTex" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaShellUndersideTex[] = dgGohmaShellUndersideTex; #else static const char gGohmaShellUndersideTex[] __attribute__((aligned (2))) = dgGohmaShellUndersideTex; #endif #define dgGohmaDarkShellTex "__OTR__objects/object_goma/gGohmaDarkShellTex" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaDarkShellTex[] = dgGohmaDarkShellTex; #else static const char gGohmaDarkShellTex[] __attribute__((aligned (2))) = dgGohmaDarkShellTex; #endif #define dgGohmaShellTex "__OTR__objects/object_goma/gGohmaShellTex" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaShellTex[] = dgGohmaShellTex; #else static const char gGohmaShellTex[] __attribute__((aligned (2))) = dgGohmaShellTex; #endif #define dgGohmaEyeTex "__OTR__objects/object_goma/gGohmaEyeTex" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaEyeTex[] = dgGohmaEyeTex; #else static const char gGohmaEyeTex[] __attribute__((aligned (2))) = dgGohmaEyeTex; #endif #define dgGohmaIrisTex "__OTR__objects/object_goma/gGohmaIrisTex" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaIrisTex[] = dgGohmaIrisTex; #else static const char gGohmaIrisTex[] __attribute__((aligned (2))) = dgGohmaIrisTex; #endif #define dgGohmaTitleCardTex "__OTR__objects/object_goma/gGohmaTitleCardTex" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaTitleCardTex[] = dgGohmaTitleCardTex; #else static const char gGohmaTitleCardTex[] __attribute__((aligned (2))) = dgGohmaTitleCardTex; #endif #define dgGohmaDoorDL "__OTR__objects/object_goma/gGohmaDoorDL" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaDoorDL[] = dgGohmaDoorDL; #else static const char gGohmaDoorDL[] __attribute__((aligned (2))) = dgGohmaDoorDL; #endif #define dgGohmaDoorCol "__OTR__objects/object_goma/gGohmaDoorCol" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaDoorCol[] = dgGohmaDoorCol; #else static const char gGohmaDoorCol[] __attribute__((aligned (2))) = dgGohmaDoorCol; #endif #define dgGohmaDoorTex "__OTR__objects/object_goma/gGohmaDoorTex" #ifdef _WIN32 static const __declspec(align(2)) char gGohmaDoorTex[] = dgGohmaDoorTex; #else static const char gGohmaDoorTex[] __attribute__((aligned (2))) = dgGohmaDoorTex; #endif