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14 lines
514 B
C
14 lines
514 B
C
#ifndef DUNGEONS_BDAN_ROOM_10_H
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#define DUNGEONS_BDAN_ROOM_10_H 1
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#include "align_asset_macro.h"
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#define dbdan_room_10DL_003780 "__OTR__scenes/nonmq/bdan_scene/bdan_room_10DL_003780"
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static const ALIGN_ASSET(2) char bdan_room_10DL_003780[] = dbdan_room_10DL_003780;
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#define dbdan_room_10Set_0000A0DL_003780 "__OTR__scenes/nonmq/bdan_scene/bdan_room_10Set_0000A0DL_003780"
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static const ALIGN_ASSET(2) char bdan_room_10Set_0000A0DL_003780[] = dbdan_room_10Set_0000A0DL_003780;
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#endif // DUNGEONS_BDAN_ROOM_10_H
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