Shipwright/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_room_3.h
2023-03-02 15:37:47 +01:00

63 lines
4.1 KiB
C

#pragma once
#include "align_asset_macro.h"
#define djyasinboss_room_3DL_003C88 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3DL_003C88"
static const ALIGN_ASSET(2) char jyasinboss_room_3DL_003C88[] = djyasinboss_room_3DL_003C88;
#define djyasinboss_room_3Tex_007F00 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3Tex_007F00"
static const ALIGN_ASSET(2) char jyasinboss_room_3Tex_007F00[] = djyasinboss_room_3Tex_007F00;
#define djyasinboss_room_3Tex_008F00 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3Tex_008F00"
static const ALIGN_ASSET(2) char jyasinboss_room_3Tex_008F00[] = djyasinboss_room_3Tex_008F00;
#define djyasinboss_room_3Tex_009F00 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3Tex_009F00"
static const ALIGN_ASSET(2) char jyasinboss_room_3Tex_009F00[] = djyasinboss_room_3Tex_009F00;
#define djyasinboss_room_3TLUT_003EE0 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3TLUT_003EE0"
static const ALIGN_ASSET(2) char jyasinboss_room_3TLUT_003EE0[] = djyasinboss_room_3TLUT_003EE0;
#define djyasinboss_room_3Tex_00A700 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3Tex_00A700"
static const ALIGN_ASSET(2) char jyasinboss_room_3Tex_00A700[] = djyasinboss_room_3Tex_00A700;
#define djyasinboss_room_3Tex_00AF00 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3Tex_00AF00"
static const ALIGN_ASSET(2) char jyasinboss_room_3Tex_00AF00[] = djyasinboss_room_3Tex_00AF00;
#define djyasinboss_room_3Tex_007700 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3Tex_007700"
static const ALIGN_ASSET(2) char jyasinboss_room_3Tex_007700[] = djyasinboss_room_3Tex_007700;
#define djyasinboss_room_3Tex_006700 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3Tex_006700"
static const ALIGN_ASSET(2) char jyasinboss_room_3Tex_006700[] = djyasinboss_room_3Tex_006700;
#define djyasinboss_room_3Tex_005700 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3Tex_005700"
static const ALIGN_ASSET(2) char jyasinboss_room_3Tex_005700[] = djyasinboss_room_3Tex_005700;
#define djyasinboss_room_3TLUT_003CE0 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3TLUT_003CE0"
static const ALIGN_ASSET(2) char jyasinboss_room_3TLUT_003CE0[] = djyasinboss_room_3TLUT_003CE0;
#define djyasinboss_room_3Tex_004700 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3Tex_004700"
static const ALIGN_ASSET(2) char jyasinboss_room_3Tex_004700[] = djyasinboss_room_3Tex_004700;
#define djyasinboss_room_3Tex_004F00 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3Tex_004F00"
static const ALIGN_ASSET(2) char jyasinboss_room_3Tex_004F00[] = djyasinboss_room_3Tex_004F00;
#define djyasinboss_room_3Tex_003F00 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3Tex_003F00"
static const ALIGN_ASSET(2) char jyasinboss_room_3Tex_003F00[] = djyasinboss_room_3Tex_003F00;
#define djyasinboss_room_3Tex_005300 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3Tex_005300"
static const ALIGN_ASSET(2) char jyasinboss_room_3Tex_005300[] = djyasinboss_room_3Tex_005300;
#define djyasinboss_room_3Tex_004300 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3Tex_004300"
static const ALIGN_ASSET(2) char jyasinboss_room_3Tex_004300[] = djyasinboss_room_3Tex_004300;
#define djyasinboss_room_3Tex_005F00 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3Tex_005F00"
static const ALIGN_ASSET(2) char jyasinboss_room_3Tex_005F00[] = djyasinboss_room_3Tex_005F00;
#define djyasinboss_room_3Set_0000A0DL_003C88 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3Set_0000A0DL_003C88"
static const ALIGN_ASSET(2) char jyasinboss_room_3Set_0000A0DL_003C88[] = djyasinboss_room_3Set_0000A0DL_003C88;
#define djyasinboss_room_3Set_000100DL_003C88 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3Set_000100DL_003C88"
static const ALIGN_ASSET(2) char jyasinboss_room_3Set_000100DL_003C88[] = djyasinboss_room_3Set_000100DL_003C88;
#define djyasinboss_room_3Set_000160DL_003C88 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3Set_000160DL_003C88"
static const ALIGN_ASSET(2) char jyasinboss_room_3Set_000160DL_003C88[] = djyasinboss_room_3Set_000160DL_003C88;